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  • [Funky] Another spawn of that GilesTrinity plugin!

    Discussion in 'Archives' started by herbfunk, Feb 28, 2013.

    1. herbfunk

      herbfunk Community Developer

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    2. rrrix

      rrrix DEVELOPER Buddy Core Dev

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      Cool!

      What was your "base" version that you started the fork from?
       
    3. lii

      lii New Member

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      Sexy. I also would like to know the above.
       
    4. darkfriend77

      darkfriend77 Member

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      plz do credits to the developer u copied code from ... when u use their code 99 percent like mine ... thx
       
    5. herbfunk

      herbfunk Community Developer

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      Source of base code is using the original GilesTrinity v1.6.3.4.

      However I did implement some features unified/trinity source had and questtools, mostly for profile compatibility.

      And ItemRules *Obivously* :eek:
       
    6. quadrotony

      quadrotony New Member

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      buy potions!
      cool!
       
    7. finni

      finni Member

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      seems like your "FunkyRoutine" is missing

      also would be very cool if you could just use Gilesblankcombatroutine or TrinityRoutine, would make it easier to use this with YAR ;-)
       
    8. finni

      finni Member

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      here?s the log to my pm
       

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    9. darkfriend77

      darkfriend77 Member

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      :) thx .. happy now ...

      why not help us out on the main spawn of Gilestrinity with ur improvements?
       
      Last edited: Mar 1, 2013
    10. rrrix

      rrrix DEVELOPER Buddy Core Dev

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      BTW, it would be good to have another Developer on UnifiedTrinity if you feel so inclined... :)

      "Together we can do great things"

      :)
       
    11. lii

      lii New Member

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      A merge would be the bestest.
       
    12. mjpeters87

      mjpeters87 New Member

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      Has anyone tested this yet? Sounds promising.
       
    13. herbfunk

      herbfunk Community Developer

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      1.0.8 uploaded, and I also created a GIT on the assembla although I'm still having trouble figuring it out!

      Changes from 1.0.7 include additional support for Act 3, and a range of other changes dealing with targeting. In addition, cache has touched up for minor increase in performance as well. Check the change log for the wall of text!

      This should also work with Trinities Combat Routine so there is no need to have an additional one anymore!

      P.S. I'll try to upload "non-final" releases to the GIT. Once I feel the version is stable "final", than I'll zip it and upload it here.
       
    14. Harmacintyre

      Harmacintyre New Member

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      Hmm. Hope this leads to something positive in the future. Bol
       
    15. Acps

      Acps New Member

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      do you use this in addition to trinity? or as a substitute?
       
    16. herbfunk

      herbfunk Community Developer

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      Its an alternative.. both are similar since both came from Giles Trinity v1.6.3.4, which was forever ago. However, both have evolved.. but I cannot tell you differences between this and that, since I only use this one.
       
    17. quadrotony

      quadrotony New Member

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      any updates?
       
    18. quadrotony

      quadrotony New Member

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      first ive noticed - this version much less CPU load than rrix trinity
       
    19. herbfunk

      herbfunk Community Developer

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      Uploaded v0.1.0.10
       
    20. herbfunk

      herbfunk Community Developer

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      up v0.1.0.11
      -- which moves all avoidance and other combat related settings from the original plugin window into the funky window, and also allows each character to contain individual settings, but will require a quick setup for settings on new toons.

      Besides the settings change, I've also been focusing on Kiting with the witch doctor, and have made a lot of minor changes which has improved kiting a lot.

      Until next time.. ;)
       

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