Page 3 of 7 FirstFirst 12345 ... LastLast
Results 21 to 30 of 63
Like Tree3Likes

Thread: Navigation/mesh errors and problems - POST THEM HERE!

  1. #21
    Buddy
    Join Date
    10.02.2012
    Posts
    104

    Unglücklich

    I'm running Kick's Alliance 1-60 questing profile and it gets indefinitely stuck running into a fence (coordinates 50,37) in Redridge Mountains. I've encountered this bug on both of my Alliance toons.

    Code:
    <Hotspot X="9156.504" Y="-2776.716" Z="88.96205" /> <!-- stupid fence -->
    Code:
    [4:10:55 AM:085] Loading Azeroth_36_49
    [4:11:32 AM:215] Loading Azeroth_35_49
    [4:11:32 AM:366] Loading Azeroth_36_48
    [4:15:22 AM:816] Loading Azeroth_37_49
    [4:16:05 AM:348] Loading Azeroth_36_49
    [4:18:27 AM:046] Loading Azeroth_37_49
    [4:18:27 AM:234] Loading Azeroth_36_48
    [4:19:36 AM:526] Loading Azeroth_37_49
    My quest log contains the following:




    When I noticed it was stuck I pressed Q (strafe left) to get it off the fence. My toon then runs into the giant pack of mobs inside the fence and gets killed. At this point I stopped the bot. When this happened to my other toon I let the bot run and my toon kept rezzing and running back into the pack of mobs and dying.

    Here are screenshots and my most recent log (had to cut out some code near the top to get it under 1mb, let me know if you need the full file). Note that Messner appeared only after I manually ran back in to take screenshots and turned in Breaking Out is Hard to Do, thus why he's following me in the screenshots.

    WoWScrnShot_031512_104322.jpg
    WoWScrnShot_031512_104337.jpg
    Attachment 38030
    Last edited by BaturalNoobs; 15.03.2012 at 18:01.

  2. #22
    Buddy
    Join Date
    22.11.2011
    Posts
    6

    Default

    the inner spire

    kalimdor_39_24
    Kalimdor_38_23
    Kalimdor_38_24

    Location 4085.262,-2995.203,574.1741

    stuck into a ledge, didnt try to back out and go around
    Attached Images Attached Images

  3. #23
    Staff
    Join Date
    15.01.2010
    Posts
    15,413
    Blog Entries
    7

    Default

    Winterspring, Kalimdor

    <Hotspot X="6265.869" Y="-4096.365" Z="709.6074" />

    The bot doesn't like to go up the ramp and gets stuck that little corner (sometimes the bot gets hit by the stupid balls and loses its place, but nav should compensate for it)

    Code:
    [12:21:26 PM:908] Changed tilemap to Kalimdor, Tiled: True
    [12:21:29 PM:232] Loading Kalimdor_39_20
    [12:21:29 PM:365] Loading Kalimdor_39_19
    [12:21:29 PM:488] Loading Kalimdor_40_20
    [12:21:29 PM:630] Successfully generated path from {6271.402, -4080.395, 708.2629} to {6380.999, -4154.278, 711.1474} in 265 milliseconds
    If you can actually just blacklist the ramp altogether that would be great - it can go around the ramp another way since you get punted off; as long as you can get to this guy:

    <Vendor Name="Shade of the Spiritspeaker" Entry="48678" Type="Repair" X="6188.417" Y="-4114.764" Z="746.8896" />
    Attached Images Attached Images
    Last edited by Kickazz006; 21.03.2012 at 11:29.
    Kick's Profiles SVN :: New Users Click Me!

    Kick Fights for the Users!
    We are the Kick, Resistance is Futile!



    If you want to buy the guy lunch who helped you out!

  4. #24
    Staff
    Join Date
    15.01.2010
    Posts
    15,413
    Blog Entries
    7

    Default

    Whisperwind Grove, Felwood
    <Hotspot X="6065.29" Y="-926.9408" Z="453.0973" />

    My Taurens all get stuck turnin on this ramp

    [5:33:12 PM:644] Unloading tiles!
    [5:33:12 PM:647] Loading Kalimdor_33_20
    Attached Images Attached Images
    Kick's Profiles SVN :: New Users Click Me!

    Kick Fights for the Users!
    We are the Kick, Resistance is Futile!



    If you want to buy the guy lunch who helped you out!

  5. #25
    Buddy
    Join Date
    25.07.2011
    Posts
    8

    Default

    Nav. Probs in Duskwood
    [9:43:28:134] Downloaded tilemap Azeroth
    [9:43:28:208] Changed tilemap to Azeroth, Tiled: True
    [9:44:12:321] Loading Azeroth_33_50
    [9:44:12:501] Loading Azeroth_33_51
    [9:44:12:705] Could not generate path from {-10036.92, -573.0865, 46.32365} to {-10416.2, -961.0591, 75.74565} (time used: 3 milliseconds) @ FindEndPoly
    [9:44:12:952] Loading Azeroth_32_50
    [9:44:13:129] Could not generate path from {-10036.92, -573.0865, 46.32365} to {-10416.2, -961.0591, 75.74565} (time used: 0 milliseconds) @ FindEndPoly
    [9:44:40:193] Could not generate path from {-10034.94, -573.5946, 45.83961} to {-10416.2, -961.0591, 75.74565} (time used: 0 milliseconds) @ FindEndPoly
    [9:44:40:426] Could not generate path from {-10033.01, -574.6204, 45.38292} to {-10416.2, -961.0591, 75.74565} (time used: 0 milliseconds) @ FindEndPoly
    [9:44:40:686] Could not generate path from {-10031.09, -576.1767, 44.95272} to {-10416.2, -961.0591, 75.74565} (time used: 0 milliseconds) @ FindEndPoly
    [9:44:40:905] Could not generate path from {-10029.49, -577.4913, 44.66182} to {-10416.2, -961.0591, 75.74565} (time used: 0 milliseconds) @ FindEndPoly
    [9:44:41:143] Could not generate path from {-10028.58, -578.2418, 44.50078} to {-10416.2, -961.0591, 75.74565} (time used: 0 milliseconds) @ FindEndPoly

  6. #26
    Buddy
    Join Date
    05.11.2011
    Location
    New Zealand
    Posts
    831

    Default

    Mesh issue in Fuselight, Badlands.
    This mesh goes wrong when 'nudging' the goats off the cliff. Most times i do these quests my toon will fall of the cliff(s) while nudging the goats. I am not sure of the excact hotspot where i fell from as i was AFK.
    3-24-2012_6_54 AM 4208 Log.zipWoWScrnShot_032412_143937.jpgWoWScrnShot_032412_143943.jpg
    [2:47:02 PM:932] [UseItemOn-v217(debug) @line 6392]: Billy Goat
    [2:47:12 PM:282] Could not generate path from {-6642.289, -3965.975, 364.5841} to {-6631.771, -3963.815, 380.8299} (time used: 0 milliseconds) @ FindStartPoly
    [1:40:20 PM:835] Loading Azeroth_40_44
    [1:40:21 PM:166] Loading Azeroth_39_45
    [1:40:21 PM:502] Loading Azeroth_40_43
    [1:40:21 PM:816] Loading Azeroth_38_45
    [1:40:22 PM:153] Loading Azeroth_37_44
    [1:40:22 PM:521] Loading Azeroth_37_43
    Hope thats enough info so that you can either: -stop the bot falling off the cliffs
    OR - Mesh the place where there is possibility of falling so that the bot can make its way back to the necessary area.
    Thanks

  7. #27
    Lifetimer
    Join Date
    17.03.2011
    Posts
    1,034

    Default

    Using Kickz Ally Profile ... After Toon is finished in TBC to used the Profile from TBC => EK
    Toon use the Portal and runs to the Harbor to go the LK and gets stucked on the way. Second Toon, send time the same Stuckplace.
    Attached Images Attached Images
    Attached Files Attached Files

  8. #28
    Buddy
    Join Date
    05.11.2011
    Location
    New Zealand
    Posts
    831

    Default

    [7:18:02 AM:234] Loading Expansion01_53_39
    [7:18:02 AM:881] Could not generate path from {2317.32, 2167.521, 90.38229} to {2251.079, 2277.055, 97.76612} (time used: 0 milliseconds) @ FindStartPoly

    In netherstorm in townsquare there is a room you have not meshed that my char has been standing in all night
    WoWScrnShot_032612_071827.jpgWoWScrnShot_032612_071834.jpg

  9. #29
    Staff
    Join Date
    15.01.2010
    Posts
    15,413
    Blog Entries
    7

    Default

    EK - Redridge Mountains - Tower of Ilgalas

    I can only go up in this tower up to:
    <Hotspot X="-9285.092" Y="-3297.915" Z="136.8403" />
    but i am trying to get to here:
    <RunTo X="-9292.05" Y="-3309.53" Z="149.8421" />



    Code:
    [7:42:37 PM:744] Loading Azeroth_38_49
    [7:42:37 PM:877] Loading Azeroth_37_49
    [7:42:38 PM:035] Loading Azeroth_38_48
    [7:42:38 PM:134] Loading Azeroth_37_48
    [7:42:38 PM:267] Loading Azeroth_38_50
    [7:42:38 PM:400] Loading Azeroth_37_50
    [7:42:38 PM:534] Loading Azeroth_36_49
    [7:42:38 PM:648] Loading Azeroth_36_48
    [7:42:38 PM:787] Loading Azeroth_36_50
    [7:42:38 PM:920] Could not generate full path from {-9281.995, -3324.6, 115.3752} to {-9292.05, -3309.53, 149.8421} (time used: 1.043 seconds)
    Attached Images Attached Images
    Kick's Profiles SVN :: New Users Click Me!

    Kick Fights for the Users!
    We are the Kick, Resistance is Futile!



    If you want to buy the guy lunch who helped you out!

  10. #30
    Lifetimer
    Join Date
    30.04.2011
    Posts
    87

    Default

    Now I know this is not specific... it doesn't have coordinates, a screenshot, etc but that's because it's difficult to get in the environment. While doing arena on the map with the bridge in the middle if someone jumps off of the bridge then the bot walks all the way to the end of the bridge and around. Is it possible to make the mesh one way here so that the bot will jump off of the edge? Same thing with the ramp going up to the bridge. If someone jumps off the bot goes around making it very obvious.

    I'll edit with coords n shtuff if I do arena with bots again this week.

 

 
Page 3 of 7 FirstFirst 12345 ... LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may post replies
  • You may not post attachments
  • You may not edit your posts
  •