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  • Live bug report HonorBuddy - english - required changes

    Discussion in 'Honorbuddy Forum' started by s_catcher, Jun 27, 2013.

    1. s_catcher

      s_catcher New Member

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      Hey everyone,
      after a constanly recurring discussion in the german forum that the developing of the HB is standing still, but only urengtly needed updates are implimented.
      (german discussion here)

      Now we tried that they would hear us and change something in the development to make it more charmed, undetectable by users and more.
      Every day someone starts a topic with things like : The bot is detected, everyone seems when someone use a GathererBuddy, the Meshes are to vague, spirit realase has now a timer but why only 1,2-2,5 seconds, BGBuddy....nothing to say anything....so on.

      We need and must use plugins of 3rd party devs for actions that the Bot lands and dismount some yards before a node and stop zick-zack over a node and so one, that's things that must be integrated as a standard!
      I know that CJ is doing his very best and helping as much as he can, but that's not mean that's Bossland and the devs fixed one of these required things.

      We would start a Topic with the currently live Bugs and required Changes of/for HB in english and german that someone can use the Bot without sitting on a time bomb because over 75% isn't safetly useable, but if selling doesn't stagnate, it feels that nothing important would change.

      I'll tried my very best to impliment all your wishes and reports actually and update this post.
      Please feel free to post it below and only real bugs, required changes, no errors by incorrect use ;)

      For those who want write it in german -
      the german equivalent

      current bugs:
      • - spirit realase (more then 4 up to 10 seconds) and maybe target the "Killer" to more humanity
      • - anti-afk jump - 100% user detection
      • - unstuck = backpadle and walking (jump, backpadle, three steps left, three steps right) - 100% user detection
      • - DungeonBuddy - if the groups split in lfr/lfg, the bot stucked sometimes and flip-flopping between groups while he doens't know which group he must follow.
      • - Click-to-move anti-afk solution



      required changes:
      • - revision of the Meshes (more smooths like flying in curves, not so ahkward)
      • - revision of flying (stop zick-zacking and reconizeable of the movement of HB (if an object(like walls, houses) in flightpath he stops and does a steep turn) ) to looks more charmed?!
      • - complete BGBuddy revision
      • - integration of a local soundnotify-system to report on incoming /w oder namecalling at /s, /y, /emote, /bg, /ra and so on, via beep thats mustn't be a Plugin!





      Sorry my english isn't very well and not my native, but i'll try my very best to impliment all your reports, changes and update this post.
      Please feel free to post it below and only real bugs, required changes, no errors by incorrect use ;)


      regards,
      :)

      ---------------------------------------------------------
      color legend:
      current bugs
      required changes
      will be implemented
      implemented
       
      Last edited: Jun 27, 2013
    2. stelios21

      stelios21 New Member

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      From what you are illustrating as required changes/current bugs like 3/4 are solved. You just need to search around the forum.

      To be honest with you, its better that way cause WoW is not crowed anymore by bots
       
    3. s_catcher

      s_catcher New Member

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      Where? 3rd Party Dev's aren't member of the stuffteam and it isn't include anything yet in HB. It can't be the right way that simple actions must be included by a plugin!. and btw. the 3rd Dev would be scared if they want earn money for their hard work...wtf?

      Nothing of the problems are solved, show me threads with official statements that bug fixed the whole fully mesh logic should be revised and required features are implemented

      I think only some people worry about the whole list of problems, i wondering that no one post a helpfully comment here, only something crap....
      blablabla ...the german....i know what's next, but the german topic is very frequented and many users talking about that.

      Take your mind out of the dreamland and open yours eyes....sorry but the ignorance is killing me....


      /edit/
      it's not my obsession to annoying anyone else, but i want that user open their eyes an bossland knows that everbody sees what happends, nothing affected about the HB development and the users unhappy
       
      Last edited: Jun 27, 2013
    4. kingflooow

      kingflooow New Member

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      Its unbelievable that no one is interested. Honorbuddy goes down the stream.... The devs only work on a minimum and the bot isnt usable....
       
    5. zonpan2lol

      zonpan2lol New Member

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      Its kinda ironic that deva aren't willing to fix the most retarded logics ever and yet they won't allow amazing authors to publish their paid releases on the forum. Someone found a way to fix things, but we will never find out because they can't publish it

      Anyway, to chip in, one of the fixes I would request is related to gatherbuddy. Mainly pathing issues. Path from hotspot to hotspot is too perfect (straight line) which makes it absolute shit when encountered with an object. Path to node is also retarded. Should use strafe more often and softer turning, steering for more human movement.

      As a profile maker I would be happy if they could give us a way to blackzone an area, as in, set an area to not be ever navigated, no matter where the next hotspot wants to pick. This would be great to avoid bugged spawns, air sticks, etc.

      Also, backpedal, move left, move right NEED to go.
       
    6. stelios21

      stelios21 New Member

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      Sounds like asking the gov '' Why do we buy weapons when they are homeless people starving?'' EXACT same concept.
      And by the way do you think that any of them gives a f**k about you? If yes, you have a big ego.
       
    7. zonpan2lol

      zonpan2lol New Member

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      That is SO NOT the same concept. All he is saying is why are people on this forum so dumb to not cooperate against the problem. Its more of a philosophy thing. Some just refuse to see the big picture out of their selfishness. Band-aid fixes aren't going to last for long.

      Do you even know what an ego is? He was trying to help the entire community by asking for fixes that we are unable to reproduce. If anything, you should be thanking him for his time on this matter.

      Also, hats off to the OP, you might not be the brightest, but you have a good idea in mind. I feel sorry for you for the amount of flaming you will receive from this kind of stupid people you will receive. But hey, that's how the internet works!
       
    8. Liferose

      Liferose New Member

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      Id love to hear some of their thoughts on the current state of some of these little things. However they probably know about them in some form or another, but there's still no harm talking about it.

      Current Bugs:
      1. The release timer change is understandable, but I think they've already added some kind of randomization and just a tweak of numbers is necessary. I however wouldn't want it to attack the killer, especially if it was a player, and instead wait him out.
      2. I don't remember the anti-afk jump, haven't had anything that used it in a while.
      3. The unstick probably could use some work. The one thing that I dislike is the very first unstick measure will back up, pace outwards, then run back to the same spot. Would make things easier if it just backpeddled and used a different route.
      4. Probably more simple to fix, but I used to get quite annoyed when the bot had this issue.
      5. Preference I suppose, but I don't see how the bot moving some instead of jumping would give it 100% user detection unless it's jumping weird.

      "Required" Changes
      1. The meshes just tell it where it can go, I don't believe the actual movement would be changed in the meshes (if it were that would be tons of work). I do wish if there wasn't some sort of "rounding" of points to curve it out that it would go directly to where it wants to go, instead of using weird and oblong paths.
      2. Literal gameobjects can't be recognized by the bot without some sort of significant loading time when the bot starts up. These things are bugs and should be worked out by profile makers or coded to avoid.
      3. BGBuddy does need quite a bit of work I can agree.
      4. I don't see the point of having the devs maintain something like this. This is much better suited as a plugin.

      New changes are exiting and fun though, I bet they're working on something. I remember when you had to mesh your own stuff. :p
       
    9. GIVEMEANAME

      GIVEMEANAME Active Member

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      not happy, dont use it

      sorry
       
    10. randomstraw

      randomstraw Community Developer

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      if 3/4 of the problems is solved by using plugins provided in the forums, why the fck don't you use the plugins / want them to be integrated to the core? Maintaining those would no longer be possible by their original authors and burden even more stuff on the shoulders of the staff.

      its good the way it is, imo.

      the only thing i agree is movement that needs to be altered, flightor & ctm in general. it just looks "bottish", if you don't run/fly any curves. But thats CTM in general, i don't like that.
       
      Last edited: Jun 28, 2013
    11. Cloudy

      Cloudy Member

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      why not implent some of the good plugins?
      look at blizzard in vanilla. they saw some great addons, and then? they implement some of them.

      maybe its an option to hire some of the great plugin writer, not the small ones, but the ones that need a lot of work and maintaining.

      there are only some small bug fixes, mostly for the one-license-lfr-daily-1acc-users.
      the farm-botters gets ignored by the devs, looks like blizzards behaviour.

      this bot is great, but at the moment the hb rep goes down, cause of the threads in several forums, that it is not save to use gb.

      some small suggestions:
      - add a easy way to choose a random routine like
      - real node blacklist
      - real area blacklist
      - give gb profile a way to choose a random hotspotset
      - give us an xml where we can add items the bot must sale at vendor (i know theres a plugin, but an xml is a bit easier), f.e. vendor.xml
      together with the community, it could be very powerful (adding all the useless items, that wont be autosell by the bot)
      - forcemail.xml ... can it be edited by the user? i tryed it some time ago and it didnt work ... would be nice to add some stuff
       
    12. s_catcher

      s_catcher New Member

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      Wow, any Feedback, i'm surprised and delighted, or i'm so amused ;)

      @zonpan2lol, exactly, thats my conviction.
      I think it doesn't fail by my intellect, only at the wisdom of the crowd and the language barrier of the whole things ;)
      To convey what i mean, i need to talk/wrote more in english, thats my fail...:/
      Thanks for your feedback!

      @randomstraw, take a look at the third post.

      @Cloudy, i thinks would be perfect and our suggestion of course
      Would be a great step foward !
      I would add your suggestions as soon as possibile :)
       
      Last edited: Jun 29, 2013

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