I don't think so. The main problem would be to convert them from 2-dimensional (x,y; wowhead) to 3-dimensional (x,y,z; HB ). So you would need to guess the height. Which could result in the bot flying far the map over or trying to go deeper than the ground. Also you cannot guess at which height a mob would be (flying dragons). Another problem would be caves. Where you so you'd have more than height parameter at which you could stand in the ground, but with the same x,y coordinates. However just my thoughts. Correct me if I am wrong. Ask if you do not understand (I am not a native speaker).
Highvoltz created a plugin a while ago that allowed the conversion of map coords to 3d game coords. It uses a simple conversion for the x,y and then it uses HB built in functions to detect the highest mesh at the x,y. So if you click on a tower it would go to the top of the tower but it would still be in the general area. See if you can find it and that should get you pretty dang close. Edit: I believe the plugin was called ClickToGo
That makes sense. In this case it would be for a ground mount. But there is still a conversion issue since Wowhead uses zone based co-ordinates and HB doesn't.
Thanks for letting me know. The last two posts in the ClickToGo thread said it doesn't work. One of them from Mirabis said it doesn't show up in the botbase list. I just tried it and it is working.