View Poll Results: Which feature(s) do you want? (Multiple accepted)
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Multiple Choice Poll.
Results 21 to 30 of 164
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05.08.2011, 14:35 #21
I'd like to see something like lazy raider for pvp. I dual box bg's quite a bit. I normally manually play my dk while having my shaman on heals duty. Yet I die alot because my shaman is healing someone else in the bg. I'd like to see something set up to heal just my dk or w/e toon im dual boxing with. I tend to db my druid/pally/dk w/my shaman.
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07.08.2011, 00:12 #22
Noticed this myself, quite often the bot will path under something like a tent/canopy based entirely on the height of the character when unmounted so if you are on a mount it will instead run at the tent for a few seconds, then eventually dismount or jump into a stuck routine. Workaround for it was to use a mount that doesnt increase your height like the engineering chopper but that gets a little expensive for alts
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08.08.2011, 11:59 #23
I would like to see tatcis selection in bgbot patrol/attack/defend etc integrate auto droped flag clicker, prioritise healers in targeting etc.
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08.08.2011, 12:37 #24
I would also like to see Mail/sell options in settingsinterface of bot.
This makes the hazzle with editing profiles obsolete.
sell Green - checkbox on/off , Mail Green - checkbox on/off (if sell is enabled it overrides the mailoption)
sell Blue - checkbox on/off , Mail Blue - checkbox on/off (if sell is enabled it overrides the mailoption)
sell Purple - checkbox on/off , Mail Purple - checkbox on/off (if sell is enabled it overrides the mailoption)
etc etc
also implement a protected items part.
Less manual editing and a more pro bot.
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09.08.2011, 00:54 #25
Twin Peaks Logic:
as soon as we zone in, go to the door (not the tunnel)
once battle starts, go midfield or EFR and sit in one of those places
do not:
sit in our keep and keep getting reported AFK
run through water
Battle for Gilneas:
stop running through the water all of the time. Yes, crossing is fine, but instead of running alongside the bridge while playing in the water, take the bridge instead
Last edited by Kickazz006; 09.08.2011 at 00:57.
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09.08.2011, 18:13 #26
Well, in SoTA, the bot likes to go to gates that aren't/won't be attacked.
For example, if the alliance has broken through the purple gate, they obviously arent going to bother with the red gate anymore...but the bot runs to the red gate to "defend", maybe make it so, it knows which of the two gates was broken and it goes there? or it just follows the crowd of people running there?Worgen Hunter Progress Bar
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11.08.2011, 22:28 #27
To make things simple for PVP (unless you are willing to add "Objectives" to each battle type) I would add something very similar to Openbot. Have the character path to the highest concentration of characters on the map so it always stays with the main crowd.
In the perfect world, each BG has objectives, so write code for it. Example: AB, objective would be to move with the crowd and weight the objectives, like the flag, so if you run by one, or happen to be fighting by one, one of the tasks should be to click the flag. In AV, kill and clear towers, back cap, take objectives and hold (optional) or cap and move... alternatively, your target selection should also keep in mind these weights, especially in WSG. You'd key on the flag carrier first, then healers, then everyone else in that order (imo).
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15.08.2011, 11:55 #28
i used to use a hack that would automatically pick up a dropped WSG/twin peaks flag after they dropped it. It's now outdated and broken.
would be nice too add the feature so when we kill a flag carrier it will automatically pick it back up if in range.
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31.08.2011, 03:43 #29
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31.08.2011, 03:55 #30
Think we need a new poll or some of the options removed.
At this point I think the main thing needed is better BG logic. Have it read battle logs to determine where the action is or use the map to locate players.
Also build an auto-relogger into HB itself. Include the option to run on a schedule where we can set times/days and it just read our computer clock.
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