• Visit Rebornbuddy
  • [Perdition's Repreive] - Protection

    Discussion in 'Archives' started by Dagradt, Jul 6, 2016.

    1. Dagradt

      Dagradt Community Developer

      Joined:
      Jul 26, 2010
      Messages:
      1,423
      Likes Received:
      44
      Trophy Points:
      48
      [Perdition's Reprieve] - Fury
      - (Public Release: v09.16.2016)
      - (Public Beta: v09.16.2016)
      - (Private Beta: v09.16.2016)
      Mod Version: BE.TA.09.16.2016
      , by Dagradt (Community Dev)

      >> Under Construction <<
      [HR][/HR]
      Perdition's Reprieve is a PvE oriented routine structured around the co-routine styled combat routine development method. Seeing as there are limited variations of this class specialization supported here on the forums (or ones with entries from this year for that matter), I figured I'd give it a chance to see how things go. Seeing as I myself have been out of the game for nearly two years including a long hiatus from Honorbuddy, my desire for a code fix has become that of an imminent affair. I thought that it would be well received by the community to bring a few free custom classes back with support throughout the Legion expansion. I'd like you to remember that I'm an old dog who likes things simple, as such I must make clear that I intend to make this routine light weight, and effective sans the numerous expenditures in some of our current titans. With your help and feedback I hope to be able to bring fourth an exemplary routine we can all enjoy.

      FAQ:
      [HR][/HR]
      Please note that this CR has no movement what-so-ever and must be used with RaidBot, CombatBot, or an Enyo type bot-base

      Q)

      A)

      Download Now:
      [HR][/HR]Only Honorbuddy licensed members may download the following file(s), please click >> here << for more information:

      - To receive the most up-to-date version, please click the following link:
      >> SVN soon to come <<

      Supporters/Co-Authors:
      [HR][/HR]If I've forgot anyone please let me know so I can add and give you the credit you deserve:

      - Alxaw: For functions, support, and theory
      - Apoc: For functions, support, and theory
      - CodeNameG: For his CC guide in which I learned
      - Handnavi: For functions, support, and theory
      - Millz: For functions, support, and theory
      - Mirabis: For functions, support, and theory
      - Nomnomnom: For functions, support, and theory
      - Shaddar: For mentoring me
      - Stormchasing: For functions, support, and theory
      - Weischbier: For teaching this old dog new tricks
      - Wulf: For functions, support, and theory

      Show Your Support:
      [HR][/HR]- If you like this combat routine, support the author by donating!
      - This combat routine may not be copied, modified, reproduced or published elsewhere without the explicit permission of its author(s). Please note: Due to Honorbuddy's rule change, the previous statement may be disregarded when used within the Honorbuddy community but, you must make clear as to where and from which author you are taking the information from. All outside usage must comply with the initial statement as failure to do so will subject you to punishment. Respect the time and effort we put into these CR's and I am sure no issue will follow.

       

      Attached Files:

      Last edited: Sep 16, 2016
    2. Dagradt

      Dagradt Community Developer

      Joined:
      Jul 26, 2010
      Messages:
      1,423
      Likes Received:
      44
      Trophy Points:
      48
      [Perdition's Reprieve] - Protection

      To Do:
      [HR][/HR]- Add isValid() to all cast methods
      - Add range delimiter to all cast methods if target is needed
      - Add isMoving() check to non-instant spells

      Known Issue(s):
      [HR][/HR]- IsValid() returns all objects as viable targets but, will not attack said target less actually able to
       
      Last edited: Sep 13, 2016
    3. Dagradt

      Dagradt Community Developer

      Joined:
      Jul 26, 2010
      Messages:
      1,423
      Likes Received:
      44
      Trophy Points:
      48
      [Perdition's Reprieve] - Protection

      Implementation(s):
      [HR][/HR]
      Code:
      Update: 09/16/2016
      - Complete rework of the rotation
      
      Update: 09/13/2016
      - Protection.9.5.16 uploaded
      
      Update: 07/07/2016
      - Fixed Shield Barrier overriding Shield Block
      - Increased Thunder Clap usage if units around me are not effected by Deep Wounds
      
      Update: 07/06/2016
      - Initial thread creation and combat routine upload
      
       
      Last edited: Sep 16, 2016
    4. Dagradt

      Dagradt Community Developer

      Joined:
      Jul 26, 2010
      Messages:
      1,423
      Likes Received:
      44
      Trophy Points:
      48
      [Perdition's Reprieve] - Protection

      Stuff5
       
      Last edited: Sep 13, 2016
    5. Dagradt

      Dagradt Community Developer

      Joined:
      Jul 26, 2010
      Messages:
      1,423
      Likes Received:
      44
      Trophy Points:
      48
      New Public Release:

      >> Update: 07/07/2016 <<

      Fixed Shield Barrier overriding Shield Block
      Increased Thunder Clap usage if units around me are not effected by Deep Wounds
       
      Last edited: Sep 13, 2016
    6. kuskner

      kuskner Member

      Joined:
      Oct 12, 2013
      Messages:
      521
      Likes Received:
      2
      Trophy Points:
      18
      it pops both shield blocks at the same time.. overwriting the first one :p

      And it uses Impending Victory when its off cooldown

      It dont use Ultimatum procs
       
      Last edited: Jul 29, 2016
    7. JBuilder

      JBuilder New Member

      Joined:
      Aug 19, 2013
      Messages:
      23
      Likes Received:
      0
      Trophy Points:
      1
      Hi,Dagradt! I use your CR for my Warrior,but your CR dosen't cast any spell.
      I've already changed your SpellBook' some spellID to new SpellID.
      What' wrong with it?
       
    8. Dagradt

      Dagradt Community Developer

      Joined:
      Jul 26, 2010
      Messages:
      1,423
      Likes Received:
      44
      Trophy Points:
      48
      Kuskner,

      This has not yet been updated to the latest build of Honorbuddy nor have I added in the new spell IDs. Since Shield Barrier has been replaced the usage is different and the code will need to be changed. I will have a release soon for you all.

      -Dag
       
    9. Dagradt

      Dagradt Community Developer

      Joined:
      Jul 26, 2010
      Messages:
      1,423
      Likes Received:
      44
      Trophy Points:
      48
      JBuilder,

      I'll have an update for you all soon! Haven't had a chance to update this just yet but, will get one out mid next week or sooner if I can get online.

      -Dag
       
    10. kuskner

      kuskner Member

      Joined:
      Oct 12, 2013
      Messages:
      521
      Likes Received:
      2
      Trophy Points:
      18
      Ohh sorry about that :p So you know some stuff is off i see :) keep it up!
       
    11. Dagradt

      Dagradt Community Developer

      Joined:
      Jul 26, 2010
      Messages:
      1,423
      Likes Received:
      44
      Trophy Points:
      48
      Public Announcement:

      >> Update: 08/29/2016 <<

      Sorry for the delay. Going through the paces with a new Warrior, should have an update soon after I reach a reasonable level for testing.
       
      Last edited: Sep 13, 2016
    12. xriccix

      xriccix New Member

      Joined:
      Apr 20, 2012
      Messages:
      26
      Likes Received:
      0
      Trophy Points:
      1
      any update soon?
       
    13. Dagradt

      Dagradt Community Developer

      Joined:
      Jul 26, 2010
      Messages:
      1,423
      Likes Received:
      44
      Trophy Points:
      48
      I've been tanking a few dungeons as of late and just need to nail down FR and IP usages along with SB.
       
    14. Dagradt

      Dagradt Community Developer

      Joined:
      Jul 26, 2010
      Messages:
      1,423
      Likes Received:
      44
      Trophy Points:
      48
      New Public Release:

      >> Update: 09/13/2016 <<

      Protection.9.6.16 uploaded. Please note that this is a severely dumb-down version that will only cast basic rotational spells and not defensive cool-downs at this stage. This is merely a precursor to getting Legion spells implemented and functional at a base level
       
    15. Dagradt

      Dagradt Community Developer

      Joined:
      Jul 26, 2010
      Messages:
      1,423
      Likes Received:
      44
      Trophy Points:
      48
      New Public Release:

      >> Update: 09/16/2016 <<

      Protection.9.16.16 uploaded
      Complete rework of the rotaiton
      Current talent settings: 1222312
       
    16. eldarro

      eldarro New Member

      Joined:
      Sep 15, 2014
      Messages:
      8
      Likes Received:
      0
      Trophy Points:
      0
      This is working nicely. I swapped over the talents you're using to avoid any conflicts as I liked to go with Renewed fury and Ravager, but working great, lasted against the raid dummy until 130%dmg stacks and no Impending victory.
      One thing I have noticed though, It likes to cast Battle cry even when clicking on a friendly NPC. It looks a bit suspicious when my warrior uses Battle Cry to take a flight path.
       
    17. Dagradt

      Dagradt Community Developer

      Joined:
      Jul 26, 2010
      Messages:
      1,423
      Likes Received:
      44
      Trophy Points:
      48
      I have yet to implement the Ravager spell into the rotation so you may see a DPS decrease at present if using said talent. I also need to add in Victory Rush and Impending Victory for health gains. As for the cast of Battle Cry on natural or friendly NPC's I'm still working on a check to ignore them. In the meantime you can use ALT+S to enter manual mode and a second press to exit.
       
    18. Potringo445

      Potringo445 New Member

      Joined:
      Sep 2, 2014
      Messages:
      22
      Likes Received:
      0
      Trophy Points:
      0
      Seems decent so far for me.

      I imagine you'll have plans for these anyway, but:

      Would benefit from using Demoralising Shout and supporting interrupts
       
    19. ogt8211

      ogt8211 New Member

      Joined:
      Oct 5, 2016
      Messages:
      12
      Likes Received:
      0
      Trophy Points:
      0
      would tell me, how can i use it?

      I don't know path
       
    20. Dagradt

      Dagradt Community Developer

      Joined:
      Jul 26, 2010
      Messages:
      1,423
      Likes Received:
      44
      Trophy Points:
      48
      Public Update:

      >> Update: 10/08/2016 <<

      [Perdition's Reprieve] - Protection will be rolled into [Perdition's Reprieve] - Warrior along with full updates to each spec in accordance with the patchwork level simulations given by SimC and user requests. Please be aware that there may be a brief momentary lapse of time in which none of the Warrior specifications may be available during the transition to the new core.
       

    Share This Page