• Visit Rebornbuddy
  • Bot is not moving!!

    Discussion in 'Buddy Wing Forum' started by s4oo7er, Oct 2, 2015.

    1. s4oo7er

      s4oo7er New Member

      Joined:
      Mar 1, 2013
      Messages:
      27
      Likes Received:
      0
      Trophy Points:
      1
      like i say, my char is not moving

      2015-10-03 01:16:38,061 [1] INFO Log - Starting Buddy Wing v1.0.1239.750
      2015-10-03 01:20:54,112 [3] INFO Log - Logging in...
      2015-10-03 01:20:54,668 [3] INFO Log - T: 5247480338968756677 H: 1378079669
      2015-10-03 01:20:54,674 [3] INFO Log - Login Success!
      2015-10-03 01:20:55,945 [7] INFO Log - First CPU: Intel(R) Core(TM) i5-3317U CPU @ 1.70GHz
      2015-10-03 01:20:55,947 [7] INFO Log - OS Version: Windows NT 6.2.9200.0
      2015-10-03 01:20:55,948 [7] INFO Log - App Path: C:\Users\xxxx\Downloads\BuddyWing 1.0.1239.750\Buddywing.exe
      2015-10-03 01:21:04,533 [7] INFO Log - User is a Warrior
      2015-10-03 01:21:04,664 [7] INFO Log - Advanced Class: None / Discipline: CombatMedic
      2015-10-03 01:21:04,665 [7] INFO Log - Routine Path: Routines
      2015-10-03 01:21:08,021 [7] INFO Log - Medpac Created!
      2015-10-03 01:21:08,076 [7] INFO Log - [DefaultCombat] Level: 1
      2015-10-03 01:21:08,078 [7] INFO Log - [DefaultCombat] Class: Warrior
      2015-10-03 01:21:08,079 [7] INFO Log - [DefaultCombat] Advanced Class: None
      2015-10-03 01:21:08,082 [7] INFO Log - [DefaultCombat] Discipline: CombatMedic
      2015-10-03 01:21:08,171 [7] INFO Log - [DefaultCombat] [Hot Key][F7] Toggle AOE
      2015-10-03 01:21:08,172 [7] INFO Log - [DefaultCombat] [Hot Key][F8] Load UI
      2015-10-03 01:21:08,173 [7] INFO Log - [DefaultCombat] [Hot Key][F12] Set Tank
      2015-10-03 01:21:08,174 [7] INFO Log - [DefaultCombat] Rotation Selected : Basic Warrior
      2015-10-03 01:21:08,193 [7] INFO Log - [DefaultCombat] Healing Enabled
      2015-10-03 01:21:08,212 [7] INFO Log - Chose DefaultCombat as your combat routine.
      2015-10-03 01:21:08,213 [7] INFO Log - [DefaultCombat] Level: 1
      2015-10-03 01:21:08,214 [7] INFO Log - [DefaultCombat] Class: Warrior
      2015-10-03 01:21:08,216 [7] INFO Log - [DefaultCombat] Advanced Class: None
      2015-10-03 01:21:08,219 [7] INFO Log - [DefaultCombat] Discipline: CombatMedic
      2015-10-03 01:21:08,228 [7] INFO Log - [DefaultCombat] [Hot Key][F7] Toggle AOE
      2015-10-03 01:21:08,229 [7] INFO Log - [DefaultCombat] [Hot Key][F8] Load UI
      2015-10-03 01:21:08,230 [7] INFO Log - [DefaultCombat] [Hot Key][F12] Set Tank
      2015-10-03 01:21:08,231 [7] INFO Log - [DefaultCombat] Rotation Selected : Basic Warrior
      2015-10-03 01:21:08,234 [7] INFO Log - [DefaultCombat] Healing Enabled
      2015-10-03 01:21:12,038 [7] INFO Log - BuddyMonitor has started up successfully.
      2015-10-03 01:21:12,040 [7] INFO Log - [BuddyMonitor] You have enabled BuddyMonitor but haven't entered your API key or your identifier yet! Open the configuration, set the values and restart BuddyWing.
      2015-10-03 01:21:12,043 [7] INFO Log - There are 2 plugins.
      2015-10-03 01:21:12,061 [1] INFO Log - Sell quality set to Premium.
      2015-10-03 01:21:12,070 [7] INFO Log - Buddy Wing: The Old Robot is ready!
      2015-10-03 01:21:25,168 [1] INFO Log - Current bot set to Quest Bot
      2015-10-03 01:21:25,185 [1] INFO Log - Loaded profile [E - Dark] 1-10 Inquisitor and Warrior - Korriban [Kick]
      2015-10-03 01:21:25,868 [1] INFO Log - Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop.
      2015-10-03 01:21:26,446 [1] INFO Log - Current bot set to Quest Bot
      2015-10-03 01:21:26,451 [1] INFO Log - Loaded profile [E - Dark] 1-10 Inquisitor and Warrior - Korriban [Kick]
      2015-10-03 01:21:27,965 [Main Bot Thread] INFO Log - Grind Area changed to Reclaiming the Valley
      2015-10-03 01:21:27,971 [Main Bot Thread] INFO Log - [Poi.Clear] Reason: Current quest behavior changed to GrindTag: GrindRef: Reclaiming the Valley, WhileCondition: (not IsQuestComplete(0xE00094C42A69B6E9)), QuestId: 0, BranchId: 0, StepId: 0, TaskId: 0, QuestName: Quest Id: 0, IsDoneCache: False, Behavior: Buddy.Common.HookExecutor, .
      2015-10-03 01:21:28,651 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Unnatural Might
      2015-10-03 01:21:28,998 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Shii-Cho Form
      2015-10-03 01:22:01,161 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-03 01:22:01,163 [Main Bot Thread] ERROR Log - System.Exception: DbOffset is Zero.
      em ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????[](UInt64 , HeroType )
      em Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forcedType)
      em Buddy.Swtor.Objects.TorCharacter.get_Health()
      em Buddy.Swtor.Objects.TorCharacter.get_IsDead()
      em Buddy.Swtor.Objects.TorNpc.get_IsLootable()
      em Buddy.CommonBot.DefaultLootTargetingProvider.?????????????????????????????????????????.?????????????????????????????????????????(TorNpc )
      em System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSource x)
      em System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
      em System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
      em System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
      em Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight()
      em Buddy.CommonBot.Targeting.Pulse()
      em Buddy.CommonBot.Logic.BrainBehavior.?????????????????????????????????????????()
      2015-10-03 01:22:37,959 [1] INFO Log - Reason:
      2015-10-03 01:22:38,172 [Main Bot Thread] INFO Log - Bot Thread Ended. Was this requested?
      2015-10-03 01:22:40,072 [1] INFO Log - We slept way too long waiting for the bot thread to give control back. Aborting thread. Client may crash!
      2015-10-03 01:22:40,073 [1] INFO Log - [Poi.Clear] Reason: Bot Stopped
      2015-10-03 01:22:40,090 [1] INFO Log - Grind Area has been cleared.
       
    2. mniki

      mniki Member

      Joined:
      Sep 23, 2014
      Messages:
      39
      Likes Received:
      0
      Trophy Points:
      6
      I have same problem - bot just standing, started yesterday afternoon

      ** problem solved after deleted content of CompiledAssemblies folder

      *** attacks mobs but all at one spot, still not moving :(

      2015-10-03 07:08:09,079 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Guard
      2015-10-03 07:08:09,330 [Main Bot Thread] INFO Log - Killing Nova Blade Deckmate with 100% health at 12.93 meters
      2015-10-03 07:08:10,774 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Dark Ward
      2015-10-03 07:08:11,537 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Wither
      2015-10-03 07:08:13,085 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Shock
      2015-10-03 07:08:13,477 [Main Bot Thread] INFO Log - [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
      2015-10-03 07:08:13,725 [Main Bot Thread] INFO Log - Killing Nova Blade Guard with 71.12878% health at 4.1 meters
      2015-10-03 07:08:14,713 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Discharge
      2015-10-03 07:08:16,269 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Thrash
      2015-10-03 07:08:17,854 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Shock
      2015-10-03 07:08:17,995 [Main Bot Thread] INFO Log - [Poi.Clear] Reason: I'm in combat, but POI isn't. Clearing POI and picking up a new target.
      2015-10-03 07:08:18,125 [Main Bot Thread] INFO Log - Killing Nova Blade Deckmate with 100% health at 12.74 meters
      2015-10-03 07:08:20,139 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Lacerate
      2015-10-03 07:08:21,798 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Lacerate
      2015-10-03 07:08:23,460 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Lacerate
      2015-10-03 07:08:24,098 [Main Bot Thread] INFO Log - [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
      2015-10-03 07:08:24,352 [Main Bot Thread] INFO Log - Killing Nova Blade Deckmate with 100% health at 6.24 meters
      2015-10-03 07:08:25,223 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Wither
      2015-10-03 07:08:26,767 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Force Lightning
      2015-10-03 07:08:27,182 [Main Bot Thread] INFO Log - [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
      2015-10-03 07:08:27,255 [Main Bot Thread] INFO Log - Killing Nova Blade Lackey with 100% health at 9.2 meters
      2015-10-03 07:08:28,760 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Shock
      2015-10-03 07:08:30,269 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Saber Strike
      2015-10-03 07:08:31,157 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Dark Ward
      2015-10-03 07:08:31,833 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Assassinate
      2015-10-03 07:08:32,487 [Main Bot Thread] INFO Log - [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
      2015-10-03 07:08:32,635 [Main Bot Thread] INFO Log - Moving to Nova Blade Guard at 8.622229 meters.
      2015-10-03 07:08:35,751 [Main Bot Thread] WARN Log - Blacklisting F5CFB258612 for 00:01:00
      2015-10-03 07:08:35,752 [Main Bot Thread] INFO Log - [Poi.Clear] Reason: Done Looting.
      2015-10-03 07:08:39,448 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Stealth
      2015-10-03 07:08:42,788 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-03 07:08:42,847 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-03 07:08:42,847 [Main Bot Thread] ERROR Log - System.Exception: DbOffset is Zero.
      at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????[](UInt64 , HeroType )
      at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forcedType)
      at Buddy.Swtor.Objects.TorCharacter.get_Health()
      at Buddy.Swtor.Objects.TorCharacter.get_IsDead()
      at Buddy.Swtor.Objects.TorNpc.get_IsLootable()
      at Buddy.CommonBot.DefaultLootTargetingProvider.?????????????????????????????????????????.?????????????????????????????????????????(TorNpc )
      at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSource x)
      at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
      at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
      at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
      at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight()
      at Buddy.CommonBot.Targeting.Pulse()
      at Buddy.CommonBot.Logic.BrainBehavior.?????????????????????????????????????????()
      2015-10-03 07:09:03,277 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-03 07:09:28,771 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-03 07:10:02,618 [Main Bot Thread] ERROR Log - System.Exception: Function GetHealth does not exist.
      at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????[](Boolean , String , Object[] )
      at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args)
      at Buddy.Swtor.Objects.TorCharacter.get_Health()
      at Buddy.Swtor.Objects.TorCharacter.get_IsDead()
      at Buddy.Swtor.Objects.TorNpc.get_IsLootable()
      at Buddy.CommonBot.DefaultLootTargetingProvider.?????????????????????????????????????????.?????????????????????????????????????????(TorNpc )
      at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSource x)
      at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
      at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
      at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
      at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight()
      at Buddy.CommonBot.Targeting.Pulse()
      at Buddy.CommonBot.Logic.BrainBehavior.?????????????????????????????????????????()
      2015-10-03 07:10:12,748 [Main Bot Thread] INFO Log - Moving to Concealed Coffer at 40.02797 meters.
      2015-10-03 07:10:26,939 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-03 07:10:43,047 [Main Bot Thread] WARN Log - Blacklisting F5CFB244AF1 for 00:05:00
      2015-10-03 07:10:43,048 [Main Bot Thread] INFO Log - [Poi.Clear] Reason: Could not reach loot target for 30s. Blacklisting for five minutes and moving on.
      2015-10-03 07:11:04,246 [Main Bot Thread] INFO Log - Killing Nova Blade Guard with 100% health at 10.82 meters
      2015-10-03 07:11:20,825 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Dark Ward
      2015-10-03 07:11:21,664 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Wither
      2015-10-03 07:11:23,339 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Discharge
      2015-10-03 07:11:24,223 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Unbreakable Will
      2015-10-03 07:11:24,909 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Shock
      2015-10-03 07:11:25,039 [Main Bot Thread] INFO Log - [Poi.Clear] Reason: I'm in combat, but POI isn't. Clearing POI and picking up a new target.
      2015-10-03 07:11:25,187 [Main Bot Thread] INFO Log - Killing Nova Blade Hunter with 80.93502% health at 2.17 meters
      2015-10-03 07:11:26,519 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Thrash
      2015-10-03 07:11:27,205 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Overcharge Saber
      2015-10-03 07:11:27,374 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Overcharge Saber
      2015-10-03 07:11:28,166 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Maul
      2015-10-03 07:11:29,818 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Thrash
      2015-10-03 07:11:31,451 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Shock
      2015-10-03 07:11:33,018 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Force Lightning
      2015-10-03 07:11:33,387 [Main Bot Thread] INFO Log - [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
      2015-10-03 07:11:33,455 [Main Bot Thread] INFO Log - Killing Nova Blade Lackey with 35.72397% health at 9.05 meters
      2015-10-03 07:11:34,571 [Main Bot Thread] ERROR Log - System.NullReferenceException: Object reference not set to an instance of an object.
      at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????(????????????????????????????????????????? , IntPtr , HeroType )
      at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????[](UInt64 , HeroType )
      at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forcedType)
      at Buddy.Swtor.Objects.TorCharacter.get_InCombat()
      at DefaultCombat.Helpers.Extensions.IsValidTarget(TorCharacter c) in c:\Users\admin\Desktop\BuddyWing 1.0.1234.731\Routines\DefaultCombat\Helpers\Extensions.cs:line 217
      at DefaultCombat.Core.Targeting.<get_ScanTargets>b__0(Object param0) in c:\Users\admin\Desktop\BuddyWing 1.0.1234.731\Routines\DefaultCombat\Core\Targeting.cs:line 119
      at Buddy.BehaviorTree.Action.RunAction(Object context)
      at Buddy.BehaviorTree.Action.BadN9|\[|3%j9C_R{\*xtlW:?s!.MoveNext()
      at (IEnumerator )
      at Buddy.BehaviorTree.Composite.Tick(Object context)
      at Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext()
      at (IEnumerator )
      at Buddy.BehaviorTree.Composite.Tick(Object context)
      at DefaultCombat.Core.LockSelector.Tick(Object context) in c:\Users\admin\Desktop\BuddyWing 1.0.1234.731\Routines\DefaultCombat\Core\LockSelector.cs:line 20
      at Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext()
      at (IEnumerator )
      at Buddy.BehaviorTree.Composite.Tick(Object context)
      at Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext()
      at (IEnumerator )
      at Buddy.BehaviorTree.Composite.Tick(Object context)
      at Buddy.Common.HookExecutor.Run(Object context)
      at Buddy.BehaviorTree.Action.RunAction(Object context)
      at Buddy.BehaviorTree.Action.BadN9|\[|3%j9C_R{\*xtlW:?s!.MoveNext()
      at (IEnumerator )
      at Buddy.BehaviorTree.Composite.Tick(Object context)
      at Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext()
      at (IEnumerator )
      at Buddy.BehaviorTree.Composite.Tick(Object context)
      at Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext()
      at (IEnumerator )
      at Buddy.BehaviorTree.Composite.Tick(Object context)
      at Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext()
      at (IEnumerator )
      at Buddy.BehaviorTree.Composite.Tick(Object context)
      at Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext()
      at (IEnumerator )
      at Buddy.BehaviorTree.Composite.Tick(Object context)
      at Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext()
      at (IEnumerator )
      at Buddy.BehaviorTree.Composite.Tick(Object context)
      at Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext()
      at (IEnumerator )
      at Buddy.BehaviorTree.Composite.Tick(Object context)
      at Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext()
      at (IEnumerator )
      at Buddy.BehaviorTree.Composite.Tick(Object context)
      at Buddy.CommonBot.BotMain.?????????????????????????????????????????()
      2015-10-03 07:11:34,955 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Jolt
      2015-10-03 07:11:35,170 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Wither
      2015-10-03 07:11:35,717 [Main Bot Thread] INFO Log - [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
      2015-10-03 07:11:35,843 [Main Bot Thread] INFO Log - Moving to Nova Blade Hunter at 2.363739 meters.
      2015-10-03 07:11:37,909 [Main Bot Thread] WARN Log - Blacklisting F5CFB255F4F for 00:01:00
      2015-10-03 07:11:37,910 [Main Bot Thread] INFO Log - [Poi.Clear] Reason: Done Looting.
      2015-10-03 07:11:38,209 [Main Bot Thread] INFO Log - [DefaultCombat] >> Casting << Stealth
      2015-10-03 07:12:19,909 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-03 07:12:27,853 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-03 07:12:27,853 [Main Bot Thread] ERROR Log - System.Exception: DbOffset is Zero.
      at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????[](UInt64 , HeroType )
      at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forcedType)
      at Buddy.Swtor.Objects.TorCharacter.get_Health()
      at Buddy.Swtor.Objects.TorCharacter.get_IsDead()
      at Buddy.Swtor.Objects.TorNpc.get_IsLootable()
      at Buddy.CommonBot.DefaultLootTargetingProvider.?????????????????????????????????????????.?????????????????????????????????????????(TorNpc )
      at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSource x)
      at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
      at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
      at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
      at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight()
      at Buddy.CommonBot.Targeting.Pulse()
      at Buddy.CommonBot.Logic.BrainBehavior.?????????????????????????????????????????()
      2015-10-03 07:12:29,505 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-03 07:13:13,155 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-03 07:13:25,039 [1] INFO Log - Reason:
      2015-10-03 07:13:25,259 [Main Bot Thread] INFO Log - Bot Thread Ended. Was this requested?
      2015-10-03 07:13:27,142 [1] INFO Log - We slept way too long waiting for the bot thread to give control back. Aborting thread. Client may crash!
      2015-10-03 07:13:27,143 [1] INFO Log - [Poi.Clear] Reason: Bot Stopped
       
      Last edited: Oct 3, 2015
    3. ebbabthor

      ebbabthor New Member

      Joined:
      May 9, 2015
      Messages:
      34
      Likes Received:
      0
      Trophy Points:
      0
      Same problem here, not resolved by deleting contents of compiled folder.
       
    4. ebbabthor

      ebbabthor New Member

      Joined:
      May 9, 2015
      Messages:
      34
      Likes Received:
      0
      Trophy Points:
      0
      Reinstallation didn't resolve the issue either. Aevitas halp plz!
       
    5. Hworang

      Hworang New Member

      Joined:
      Apr 24, 2015
      Messages:
      1
      Likes Received:
      0
      Trophy Points:
      0
      I have the same problem no movement after equip mount. If there are some mobs just kill one groupe and than stop and no movement.

      Log:
      2015-10-04 06:17:17,994 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-04 06:17:17,996 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-04 06:17:18,063 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-04 06:17:18,065 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-04 06:17:18,131 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-04 06:17:18,133 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-04 06:17:18,200 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-04 06:17:18,202 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-04 06:17:18,269 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-04 06:17:18,271 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-04 06:17:18,338 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-04 06:17:18,340 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-04 06:17:18,407 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-04 06:17:18,409 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-04 06:17:18,476 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-04 06:17:18,478 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-04 06:17:18,545 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-04 06:17:18,547 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-04 06:17:18,614 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-04 06:17:18,616 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-04 06:17:18,683 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-04 06:17:18,684 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
       
    6. alexio86

      alexio86 Member

      Joined:
      Jun 3, 2014
      Messages:
      262
      Likes Received:
      2
      Trophy Points:
      18
      yes same problem . bot is unstable.

      need a lot of fix and in this monent bot stopped 2 or 3 mins after start 4/5 mins and again stopped and so for 30 mins.

      a lot of logout for inactivity and back problem stuck vendor on some planet.

      2 days ago had again problem crash buddyclient as autenticator.

      hope they fix after this new expansion.
       
    7. s4oo7er

      s4oo7er New Member

      Joined:
      Mar 1, 2013
      Messages:
      27
      Likes Received:
      0
      Trophy Points:
      1
      any ETA?
       
    8. Aevitas

      Aevitas Well-Known Member Staff Member Buddy Core Dev

      Joined:
      Mar 2, 2010
      Messages:
      2,307
      Likes Received:
      36
      Trophy Points:
      48
      The game appears to be deleting objects way more frequently than before, which results in those "Engine class is null" errors. We're working on a fix for this, but it's quite a lot of work.
       
    9. quei

      quei New Member

      Joined:
      Sep 30, 2015
      Messages:
      7
      Likes Received:
      0
      Trophy Points:
      0
      is there any "master" thread? ( i dont want to follow 3 different threads and the successful message will be posted in the 4th one )
      will this take houres, days or weeks ? :)
      sorry my questions i am new here...
       
    10. Cryogenesis

      Cryogenesis Moderator Moderator

      Joined:
      Jul 13, 2010
      Messages:
      2,128
      Likes Received:
      13
      Trophy Points:
      38
      This will be the master thread, as Aevitas has replied here and nowhere else.
      See it this way: Aevitas = Dev = Master of them all
       
    11. mniki

      mniki Member

      Joined:
      Sep 23, 2014
      Messages:
      39
      Likes Received:
      0
      Trophy Points:
      6
      Just out of curiosity, do we get some extended sub time, after the bot Is fixed, ty
       
    12. Aevitas

      Aevitas Well-Known Member Staff Member Buddy Core Dev

      Joined:
      Mar 2, 2010
      Messages:
      2,307
      Likes Received:
      36
      Trophy Points:
      48
      We've already added 5 days to all keys that were active on or after September 1st this year.
       
    13. mniki

      mniki Member

      Joined:
      Sep 23, 2014
      Messages:
      39
      Likes Received:
      0
      Trophy Points:
      6
      great ty
       
    14. alexio86

      alexio86 Member

      Joined:
      Jun 3, 2014
      Messages:
      262
      Likes Received:
      2
      Trophy Points:
      18
      bot stopped seems problem with server nav please change hamsters . thanks
       
      Last edited: Oct 6, 2015
    15. steadygrind

      steadygrind Member

      Joined:
      Jan 29, 2015
      Messages:
      63
      Likes Received:
      1
      Trophy Points:
      8
      [​IMG]

      the rodent we need
       
    16. Aevitas

      Aevitas Well-Known Member Staff Member Buddy Core Dev

      Joined:
      Mar 2, 2010
      Messages:
      2,307
      Likes Received:
      36
      Trophy Points:
      48
      We fed the hamsters an hour after your post, should be fine again.
       
    17. mniki

      mniki Member

      Joined:
      Sep 23, 2014
      Messages:
      39
      Likes Received:
      0
      Trophy Points:
      6
      It moves
       
    18. Kabeewm

      Kabeewm Member

      Joined:
      Jul 2, 2013
      Messages:
      176
      Likes Received:
      1
      Trophy Points:
      18
      This has to be the actuall Combatroutine-issue, right? Because I've never had this issue
      and I'm running another routine for my chars.

      What I've had issue with is when I was in a party, it didnt do anything but buff up :p
      Left the party and it went all good again. Didnt know that it would matter really, but some how it did.

      Cheers// Kabeewm.
       
    19. somethisrandomname

      somethisrandomname New Member

      Joined:
      Sep 16, 2015
      Messages:
      18
      Likes Received:
      0
      Trophy Points:
      1
      The bot is stuck at the vendor not selling, but continuously interacting with the vendor. Is this related?
       
    20. cartoonchikn

      cartoonchikn Member

      Joined:
      Jul 5, 2012
      Messages:
      130
      Likes Received:
      2
      Trophy Points:
      18

      same here
       

    Share This Page