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  • [PAID] [Warlock] Demonic - An Advanced Honorbuddy Warlock Routine [PvE/PvP]

    Discussion in 'Warlock' started by Millz, Jul 10, 2013.

    1. djcrisp

      djcrisp Member

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      wow this did epic in a random battleground no pvp gear at all and did 10 killing blows 0 deaths dunno how many honorable kills because my pc blue screened when i went to paste the screen shot in paint :( i was destruction
       
    2. fragnot

      fragnot Member

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      I keep getting this error when pressing class config

      [​IMG]


      ???
       
    3. Millz

      Millz Well-Known Member Buddy Store Developer

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      Odd. I thought I'd fixed that! Open the settings xml file (PvE I presume?) and look for Chaos Bolt's value:

      <Destruction_ChaosBoltValue>3.5</Destruction_ChaosBoltValue>

      Change this to 3,5
       
    4. fragnot

      fragnot Member

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      Doesnt matter if its pve or pvp i think. Im just loading the bot up when im standing in SW, then the error comes. Im only doing pvp though, if that helps.
       
    5. Millz

      Millz Well-Known Member Buddy Store Developer

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      It's still the .xml file that's causing the issue. I just know the value is 3.5 in the PvE preset file - so that would default to 350 if a decimal is a comma (3,5).

      It should be ignoring that though. I've got the routine setting the culture to a . before loading/saving.
       
    6. Rayz

      Rayz New Member

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      Please put the update log for the premium and regular version on the first post for convenience.
       
    7. Sk1vvy

      Sk1vvy Member

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      Millz, add Jade serpent statue (monks) to do not dot list. statue vulnerable only for phisical attacks
       
    8. Millz

      Millz Well-Known Member Buddy Store Developer

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      Thanks. Added. Anymore you can think of?

      [​IMG]

      Trying to find a method to detect which hunter pets after stampede has been cast is the 'real' pet, and which are copies, to ignore casting DoTs on the copies. Think I'll have to just ignore pets when the count is >= 5
       
    9. Sk1vvy

      Sk1vvy Member

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      yes, just ignore pets.
      also i think what CR trying dot shamans totem instead of felflame. but can't say truth because i'm on bg, many ppl and i can't see all. Can you check this?
      Yesterday was on arena 2x2 with bad disc priest (my girlfriend :D) with demo spec. and it rock! hit 1550 with only 3 pvp items on me.
      now i want test affliction spec in pvp. Can you explain logic for haunt in pvp? does CR use haunt w/o bursting mode if we have shards? or only with bursting mode or with DS?
      and also one more thing for PVE. i don't have UVLS so i'm destro for now. and if i choose Mannaroth - CR don't use fel flame like a fiiler then i'm moving. Don't know about other specs.
      Thanks Millz!

      oh, forget about one issue. CR don't use healthstone on russian client. with dark regeneration too. Did you need a log file for this?
      and also one more :D affliction use SB+SS on DK with antimagic shield and burn all shardes for this (DK invulnerable for dots with this save).
       
    10. Millz

      Millz Well-Known Member Buddy Store Developer

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      Can't ignore all pets, we need to dot them. DoTing a hunters pet as affliction is excellent pressure for the opposing teams healer, and can severely hurt a hunter if you manage to kill it - especially beast master hunters. I'll figure a way to do it, but will have to do it when I'm home.

      Yeah me and a warlock friend, also using Demonic, got to 1700 rating last night without much trouble, he has full blues, I have full PvE gear. Once I get these changes made today I think we'll quite easily get to 1.9-2k rating (we manually fear/mortal coil etc using hotkeys though).

      Haunt isn't being used as much as I want it too, as it's using too many shards on soulburn + soul swap. I've made changes to this, so will test it later tonight. It's basically using it to stop capping shards, but pooling shards for Dark Soul or Soul Swap.

      Absolutely right with Fel Flame. I've added it.
       
    11. Millz

      Millz Well-Known Member Buddy Store Developer

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      Thanks. Added to the Invulnerable list.

      *Edit* And hopefully fixed healthstone.
       
    12. Sk1vvy

      Sk1vvy Member

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      i mean ignore pets then hunter have 4+ and also ignore imps from demolock :) i don't think what need waste shards for this. mb corruption manually.
      thx for changes Millz!
       
    13. Millz

      Millz Well-Known Member Buddy Store Developer

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      Added ignore Wild Imps too. Thanks for the feedback, lots of bug fixes today lol.

      I'll figure out a way for the hunter pets. Still want to DoT the main pet.
       
    14. sholee

      sholee New Member

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      is the non payed version still using fear in pve rotaiton?
       
    15. Millz

      Millz Well-Known Member Buddy Store Developer

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      It shouldn't be. Post a log file if it is and i'll take a look.
       
    16. Sk1vvy

      Sk1vvy Member

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      one moment for affliction, Millz. CR still use SB-Unstable-SS for one target. it's in pvp, didn't test pve :)
      and trying to kill mage/druid in iceblock: dot, pet..
       
    17. Millz

      Millz Well-Known Member Buddy Store Developer

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      Ice Block is on the do not damage list, so not sure what's going on there.

      I've fixed the SB/SS issue in this version I have, noticed it last night.
       
    18. Sk1vvy

      Sk1vvy Member

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      ok, i'll update all then you done with today fixes. thx.
      about iceblock.. i'll try after update. on arena yesterday with demo spec it's working good.
       
    19. dyer678

      dyer678 Member

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      Millz,

      I know you have put in presets for pve and pvp. My question is, do you think any of the pvp features you are implementing will effect the performance in a pve raiding environment?
       
    20. Millz

      Millz Well-Known Member Buddy Store Developer

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      In what sense? Slow the routine down or give better dps?

      I'll answer both..

      Slow routine down? No, not at all.

      Better DPS? PvP features - no, doubt it. Fixing bugs - yes.

      So for instance, the affliction changes i'm making, whilst it highlighted the problem in PvP, it'll improve both PvP and PvE - because it's more of a bug fix than a feature.
       

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