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  • [Profiles] Adventure Mode Bounties - Community Edition

    Discussion in 'Archives' started by sychotix, Apr 4, 2014.

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    1. Nirvana9832

      Nirvana9832 Member

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      How well is Act1 with the festering woods? I'm not worried about the caches. If i get some, great. But im looking to farm "shard of entsteig plate" for crafting.

      Do the bountys in that area work?

      Thank you :)
       
    2. roroli

      roroli Member

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      http://www.thebuddyforum.com/demonb...9-aughilds-material-shard-entsteig-plate.html

      Profile was working well last time i tried it - probably a better bet than act 1 bounties atm.
       
    3. Nirvana9832

      Nirvana9832 Member

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      Last edited: Apr 25, 2014
    4. Nirvana9832

      Nirvana9832 Member

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      Just reporting in:
      Act 1 Fields of Misery, "The Cursed grove" Cleanse the Cursed Chest bounty, Is bugged.

      chest is a bit to the left of the "flashing circle" Character runs in circles, within the flashing circle on the minimap.
       
    5. Cmxbawz

      Cmxbawz Member

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      Even tho i have beta build, and updated everything wizh EZ updater my bot still wanders around after the bountie is cleard.
      I just wanted to try a rift after that but after i go to the second level of the rift the bot just stops infront of the entrance.



      Code:
      [Trinity] TrinityExploreDungeon Started
      [Trinity] Rift portal exit marker within range!
      [Trinity] Rift is done. Tag Finished.
      Loaded profile Rift Bot Common/Explore
      ToggleTargeting, new values: Looting:True LootRadius:100 Combat:True KillRadius:80
      Loaded profile Rift Bot Optimized Explore
      ToggleTargeting, new values: Looting:True LootRadius:100 Combat:True KillRadius:80
      [Rift Bot] Explore Random Map @ 20/30/0.05
      [Trinity] TrinityExploreDungeon Started
      [Trinity] Rift portal exit marker within range!
      [Trinity] Rift is done. Tag Finished.
      Loaded profile Rift Bot Common/Explore
      ToggleTargeting, new values: Looting:True LootRadius:100 Combat:True KillRadius:80
      Loaded profile Rift Bot Optimized Explore
      ToggleTargeting, new values: Looting:True LootRadius:100 Combat:True KillRadius:80
      [Rift Bot] Explore Random Map @ 20/30/0.05
      [Trinity] TrinityExploreDungeon Started
      [Trinity] Rift portal exit marker within range!
      [Trinity] Rift is done. Tag Finished.
      
       
    6. xblinov

      xblinov New Member

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      Tested Act1 after 2 weeks break...still not even 50% of afk..left him for only 2 hours..he haven't completed it even once.
       
    7. roroli

      roroli Member

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      Yeah, this is not a criticism but why doesn't Act 1 get shown some love? I'd wager at least 75% of people that run this profile want RoRG, it's impressive that any working bounty profile exists (though even Act 4 has its moments) but I think it would be extremely well received if Act 1 was improved!
       
    8. phongluunguyen

      phongluunguyen New Member

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      After 3 weeks of botting, Bounty profile is the most I love to use. But I got some annoy red text and horrible graphic effects in my game. I tried to lower everything on my video card and optimize my computer, but I still got this error from Act1, act4 and also Rift run. I'm using Trinity 0.24 and new official buddy version. Here is the red text I got. Please give me advices to fix this.

      [Trinity][Performance] Execution of the block RefreshDiaObjectCache.Kiting took 2607.03ms.
      [Trinity][Performance] Execution of the block RefreshDiaObjectCache took 2620.74ms.
      [Trinity][Performance] Execution of the block HandleTarget.CheckForNewTarget took 2621.03ms.
      [Trinity][Performance] Execution of the block HandleTarget took 2765.73ms.
      [Trinity][Performance] Execution of the block RefreshDiaObjectCache.Kiting took 3319.30ms.
      [Trinity][Performance] Execution of the block RefreshDiaObjectCache took 3341.62ms.
      [Trinity][Performance] Execution of the block HandleTarget.CheckForNewTarget took 3341.90ms.
      [Trinity][Performance] Execution of the block HandleTarget took 3600.83ms.
      Error in LogToTrinityDebug: System.FormatException: Input string was not in a correct format.
      at System.Text.StringBuilder.AppendFormat(IFormatProvider provider, String format, Object[] args)
      at System.String.Format(IFormatProvider provider, String format, Object[] args)
      at System.String.Format(String format, Object[] args)
      at Trinity.Technicals.Logger.LogToTrinityDebug(String message, Object[] args)
       
    9. nobo1

      nobo1 New Member

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      They are working as fast as they can, be patient. It's not as simple as writing few lines of code and magically it works 100%.

      I run Act4 for rift keys and maybe i will get a RoRG from page full of caches. I ran Act1 for 10+ hours and only got 1 cache/hour + some rift keys.
       
    10. xblinov

      xblinov New Member

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      I still can't understand why ppl even trying to work with another bounties like Act3 when it's totaly clear for anyone that mostly WANTED bountie is Act1...
      This Ring is must have for nearly everyone and in my opinion Act1 bounties is the stuff that dev's should work on not even trying to waste time/human resourses/and inner power for other profiles...But it seems like we misunderstanding something or my opinion is important only for myself...And ofc the main part here is DB developers...who can't fix a well known problems for more then 2 weeks as for now..but gladly imitating DDOS attacks for main site after releasing totally broken DB before easter weekend...hope u guys had a good time.
       
    11. xblinov

      xblinov New Member

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      Noone is blaming community dev's. Those guys are the core of DB bot.
      But the DB dev's...kinda....make....me....rly....upset....
      "post your log....so we'll show you the way to fuck off"
       
    12. roroli

      roroli Member

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      I am being patient and I certainly didn't imply there was a quick fix. I don't see how you claim to know they're "working on it as fast as they can" but if you do in fact know, fair enough. If everyone just remains silent on what they want improved then it won't happen.

      It's not like i'm being a demanding twat about it.
       
    13. Limper

      Limper New Member

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      The amount of butthurt is astounding lol

      Either way, act 4 seems pretty stable for me just not always. Wouldn't mind seeing an act 1 though in honesty I usually do these by hand when I play legit.
       
    14. xblinov

      xblinov New Member

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      The thing is Act4 worked PERFECTLY not so long before...but then they decided to rework something.....
       
    15. Limper

      Limper New Member

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      Should just be a quick revert on their part for act 4 then right?
       
    16. sparks

      sparks Active Member

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      trinity 123 was a nightmare when it could not do anything when an area was finished.
      trinity 124 fixed it and it ran and knew when an area was done.
      now trinity 126 and these updates and back to finished and just keep on running.

      my guess is its trinity that is causing most of the red errors and confusion of the bot.
       
    17. Limper

      Limper New Member

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      Haven't noticed the error aside from here. I can run the questing profiles mostly afk and the spire 1-2 completely afk. I'll have to check out some others
       
    18. iPanda

      iPanda Member

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      can anyone shed a light on best settings for questool plugin?
       
    19. simplify

      simplify New Member

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      does anyone have the link for beta that is stable with the bounty? .393 seems buggy to me. can u please upload it somewhere for me
       
    20. kyriakos

      kyriakos New Member

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      I'm looking at the Act 1 Cursed Shrine quests with a heavy hammer tonight and through the weekend. That seems to be the next most common issue in Act 1.
       
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