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    Discussion in 'Archives' started by Angully, Apr 3, 2014.

    1. sortep

      sortep Member

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      can someone show me how to edit this file so it'll pick up ilvl70+ items to keep in stash rather than ilvl60?
       
    2. IeU

      IeU Member

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      Put a 70 in item level?

      [​IMG]
       
    3. sortep

      sortep Member

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      I dont have a "Regal Recipe" in my categories xD...

      your's looks awfully nice though with the perfect white rolls ect... can you show me where you got yours?
       
    4. IeU

      IeU Member

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      I did mine.

      You can add new ones, by right clicking the categories (Save/PickUP/...) and clicking add filter . . .
       
    5. IeU

      IeU Member

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      For the sake of sharing . . .

      Code:
      TotalStat BaseMaximumLife Value >= 28 Optional Group 1
      TotalStat BaseItemFoundRarityPosPct Value >= 14  Optional Group 1
      TotalStat FireAndColdDamageResistancePct Value >= 16 Optional Group 1
      TotalStat FireAndLightningDamageResistancePct Value >= 16 Optional Group 1
      TotalStat ColdAndLightningDamageResistancePct Value >= 16 Optional Group 1
      TotalStat CriticalStrikeChancePosPct Value >= 24 Optional Group 1
      TotalStat BaseFireDamageResistancePct Value >= 28 Optional Group 1
      TotalStat BaseLightningDamageResistancePct Value >= 28 Optional Group 1
      TotalStat BaseColdDamageResistancePct Value >= 28 Optional Group 1
      TotalStat BaseChaosDamageResistancePct Value >= 10 Optional Group 1
      Code:
      TotalStat BaseItemFoundRarityPosPct Value >= 18 Optional Group 1
      TotalStat AdditionalAllAttributes Value >= 14 Optional Group 1
      TotalStat AdditionalStrengthAndIntelligence Value >= 24 Optional Group 1
      TotalStat AdditionalStrengthAndDexterity Value >= 24 Optional Group 1
      TotalStat AdditionalDexterityAndIntelligence Value >= 24 Optional Group 1
      TotalStat ManaRegenerationRatePosPct Value >= 26 Optional Group 1
      TotalStat AdditionalStrength Value >= 26 Optional Group 1
      Code:
      TotalStat BaseMaximumLife Value >= 36 Optional Group 1
      TotalStat AdditionalStrength Value >= 32 Optional Group 1
      TotalStat PhysicalDamagePosPct Value >= 22 Optional Group 1
      TotalStat BaseMaximumEnergyShield Value >= 18 Optional Group 1
      Code:
      TotalStat BaseMaximumLife Value >= 80 Required
      TotalStat BaseColdDamageResistancePct Value >= 36 Optional Group 1
      TotalStat BaseLightningDamageResistancePct Value >= 36 Optional Group 1
      TotalStat BaseFireDamageResistancePct Value >= 36 Optional Group 1
      TotalStat BaseChaosDamageResistancePct Value >= 21 Optional Group 1
      Code:
      TotalStat BaseMaximumLife Value >= 80 Optional Group 1
      TotalStat BaseColdDamageResistancePct Value >= 30 Optional Group 1
      TotalStat BaseLightningDamageResistancePct Value >= 30 Optional Group 1
      TotalStat BaseFireDamageResistancePct Value >= 30 Optional Group 1
      TotalStat BaseChaosDamageResistancePct Value >= 21 Optional Group 1
      TotalStat LocalBasePhysicalDamageReductionRating Value >= 139 Optional Group 2
      TotalStat LocalPhysicalDamageReductionRatingPosPct Value >= 83 Optional Group 2
      TotalStat LocalBaseEvasionRating Value >= 139 Optional Group 2
      TotalStat LocalEvasionRatingPosPct Value >= 83 Optional Group 2
      TotalStat LocalEnergyShield Value >= 73 Optional Group 2
      TotalStat LocalEnergyShieldPosPct Value >= 83 Optional Group 2
      Code:
      TotalStat BaseMaximumLife Value >= 80 Optional Group 1
      TotalStat BaseColdDamageResistancePct Value >= 30 Optional Group 1
      TotalStat BaseLightningDamageResistancePct Value >= 30 Optional Group 1
      TotalStat BaseFireDamageResistancePct Value >= 30 Optional Group 1
      TotalStat BaseChaosDamageResistancePct Value >= 21 Optional Group 1
      TotalStat LocalSocketedMinionGemLevelPos Value >= 2 Optional Group 2
      TotalStat BaseItemFoundRarityPosPct Value >= 11 Optional Group 2
      Code:
      TotalStat BaseMaximumLife Value >= 80 Optional Group 1
      TotalStat BaseColdDamageResistancePct Value >= 30 Optional Group 1
      TotalStat BaseLightningDamageResistancePct Value >= 30 Optional Group 1
      TotalStat BaseFireDamageResistancePct Value >= 30 Optional Group 1
      TotalStat BaseChaosDamageResistancePct Value >= 21 Optional Group 1
      TotalStat BaseMovementVelocityPosPct Value >= 20 Optional Group 2
      TotalStat BaseItemFoundRarityPosPct Value >= 11 Optional Group 2
      Code:
      TotalStat BaseMaximumLife Value >= 80 Optional Group 1
      TotalStat BaseColdDamageResistancePct Value >= 30 Optional Group 1
      TotalStat BaseLightningDamageResistancePct Value >= 30 Optional Group 1
      TotalStat BaseFireDamageResistancePct Value >= 30 Optional Group 1
      TotalStat BaseChaosDamageResistancePct Value >= 21 Optional Group 1
      TotalStat AttackSpeedPosPct Value >= 11 Optional Group 2
      TotalStat BaseItemFoundRarityPosPct Value >= 11 Optional Group 2
      TotalStat LocalLifeLeechFromPhysicalDamagePct Value >= 1 Optional Group 2
      TotalStat LocalManaLeechFromPhysicalDamagePct Value >= 1 Optional Group 2
      Code:
      TotalStat SpellDamagePosPct Value >= 75 Required
      TotalStat CastSpeedPosPct Value >= 14 Required
      Code:
      TotalStat LocalPhysicalDamagePosPct Value >= 110 Optional Group 1
      TotalStat LocalMaximumAddedPhysicalDamage Value >= 24 Optional Group 1
      TotalStat LocalAttackSpeedPosPct Value >= 20 Optional Group 2
      TotalStat LocalPhysicalDamagePosPct Value >= 110 Optional Group 2
      TotalStat LocalMaximumAddedPhysicalDamage Value >= 24 Optional Group 3
      TotalStat LocalAttackSpeedPosPct Value >= 20 Optional Group 3
      Code:
      TotalStat BaseMaximumLife Value >= 80 Optional Group 1
      TotalStat BaseColdDamageResistancePct Value >= 30 Optional Group 1
      TotalStat BaseLightningDamageResistancePct Value >= 30 Optional Group 1
      TotalStat BaseFireDamageResistancePct Value >= 30 Optional Group 1
      TotalStat BaseChaosDamageResistancePct Value >= 21 Optional Group 1
      TotalStat ResistAllElementsPct Value >= 12 Optional Group 1
      TotalStat SpellDamagePosPct Value >= 60 Optional Group 2
      TotalStat SpellCriticalStrikeChancePosPct Value >= 80 Optional Group 2
      TotalStat LocalAdditionalBlockChancePct Value >= 4 Optional Group 2
      TotalStat AdditionalStrength Value >= 28 Optional Group 2
      TotalStat AdditionalDexterity Value >= 28 Optional Group 2
      TotalStat AdditionalIntelligence Value >= 28 Optional Group 2
      Code:
      TotalStat BaseMaximumLife Value >= 80 Optional Group 1
      TotalStat BaseColdDamageResistancePct Value >= 30 Optional Group 1
      TotalStat BaseLightningDamageResistancePct Value >= 30 Optional Group 1
      TotalStat BaseFireDamageResistancePct Value >= 30 Optional Group 1
      TotalStat BaseChaosDamageResistancePct Value >= 21 Optional Group 1
      TotalStat BaseMaximumEnergyShield Value >= 32 Optional Group 2
      TotalStat AdditionalStrength Value >= 33 Optional Group 2
      TotalStat BasePhysicalDamageReductionRating Value >= 139 Optional Group 2
      TotalStat BaseStunThresholdReductionPosPct Value >= 14 Optional Group 2
      Code:
      TotalStat LocalMaximumAddedColdDamage Value >= 39 Optional Group 1
      TotalStat LocalMaximumAddedFireDamage Value >= 43 Optional Group 1
      TotalStat LocalMaximumAddedLightningDamage Value >= 76 Optional Group 2
      TotalStat LocalMaximumAddedColdDamage Value >= 39 Optional Group 2
      TotalStat LocalMaximumAddedFireDamage Value >= 43 Optional Group 3
      TotalStat LocalMaximumAddedLightningDamage Value >= 76 Optional Group 3
      Code:
      TotalStat LocalSocketedFireGemLevelPos Value >= 2 Optional Group 1
      TotalStat LocalSocketedColdGemLevelPos Value >= 2 Optional Group 1
      TotalStat LocalSocketedLightningGemLevelPos Value >= 2 Optional Group 1
      TotalStat CastSpeedPosPct Value >= 14 Optional Group 2
      TotalStat SpellDamagePosPct Value >= 75 Optional Group 2
      Code:
      TotalStat LocalSocketedFireGemLevelPos Value >= 2 Required
      TotalStat CastSpeedPosPct Value >= 14 Optional Group 2
      TotalStat SpellDamagePosPct Value >= 75 Optional Group 2
      TotalStat FireDamagePosPct Value >= 18 Optional Group 2
      TotalStat SpellCriticalStrikeChancePosPct Value >= 80 Optional Group 2
      TotalStat LocalCriticalStrikeChance Value >= 30 Optional Group 2
      TotalStat LocalCriticalStrikeChancePosPct Value >= 30 Optional Group 2
      Code:
      TotalStat SpellDamagePosPct Value >= 60 Required
      TotalStat LocalCriticalStrikeChance Value >= 30 Optional Group 2
      TotalStat LocalCriticalStrikeChancePosPct Value >= 30 Optional Group 2
      TotalStat SpellCriticalStrikeChancePosPct Value >= 80 Optional Group 2
       

      Attached Files:

      Trokkalicious likes this.
    6. fabcard

      fabcard Member

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      Thank you very much leU,

      I've been looking and asking on forums for a better elaborated item filter that is working and updated.
      In my opinion, this is a very important part of the bot because all we want are the great loot on stash :)
      Again, thank you friend.
       
    7. IeU

      IeU Member

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      Yes, there is a guide on customizing the item filter. I understand that at first might look hard, but it is not.

      Either way, feel free to ask for help if needed.
       
    8. Darox

      Darox Member

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      Hopefully tonight I can mod in some items to pick up that I want to chance orb... need to use some of them up.
       
    9. DeliciousCyanide

      DeliciousCyanide New Member

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      [​IMG]

      LeU I just slapped your item affix/suffix portion to my item filter. It should be self explanatory, there is a "Trash Filter" within the "Vendor Filter" category, remove it if you wish. Also the gem list has not been updated for the new gems that have been added. I'm too lazy to update them at the moment.

      StaticItemFilter.json
       
    10. fabcard

      fabcard Member

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      Thank you friend. I'll try it now. :D
       
    11. IeU

      IeU Member

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      @DeliciousCyanide looks good, i ll check it out once EB is back again. I always like to see what other people want to sell/keep, it gives me new ideas :D

      edit,

      why you setting ilvl 68 for white jewelry? Anything nice that opens up on that ilvl?
       
      Last edited: Jan 12, 2015
    12. DeliciousCyanide

      DeliciousCyanide New Member

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      I feel that maps under 68 are worthless and I don't really bother gathering/running them unless I really need to. The filter is part of many that I use to ensure that I only grab uniques from low end maps as the chance that a sellable rare drops in anything less than a lvl 70 map is very slim. Most of the nice prefix/suffixes open after lvl 70 but since I do run 68+ it doesn't hurt to throw alchs at them if they're prefect.
       
    13. IeU

      IeU Member

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      Yea, i do similar. I usually alc the almost perfect jewelry (life rings, crit rings, life, str and phys% belts), it has been bringing me some returns, more then the ones i invest.
       
    14. Trokkalicious

      Trokkalicious Member

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      Stupid-ass question, but where do i put my .json file?

      My bot-folder didn't have an folder at this location;
      "EXILEBUDDY > SETTINGS > ITEMFILTER".

      I created my own folder but it didn't make the filter apply, so therefor I am asking :)

      Thanks in Advance =)
       
    15. rosefx

      rosefx New Member

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      Exilebuddy\Settings\Default\StaticItemFilter.json
       
    16. Trokkalicious

      Trokkalicious Member

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      Thanks! =)
      I'm not sure if it has changed over the year but thanks alot mate! (since the thread is old and I'm new here)

      Edit;
      Didn't even have an Default-folder. Must be because I never ran anything on default, I simply created new settings directly this time.

      Editnr2;
      Still doesn't work even tho i made the folder.

      What can I do to fix it?;c
       
      Last edited: Jan 20, 2015
    17. rosefx

      rosefx New Member

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      maybe make new bot folder and then you will have default settings there ?
      also
      Exilebuddy\Settings\Default\StaticItemFilter.json \Default\ is the name of profile you running so just change it to your profile name i think
      ScreenShooter
       
    18. Trokkalicious

      Trokkalicious Member

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      Are you using W98 or smth? lmao :p
      The bot is ofc freshly installed.
      I used the nonBETA before I got to this one.
      Could you send a print on what other files that is inside your default-folder? :)

      Thanks in Advance =)
       
    19. IeU

      IeU Member

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      The files get created automatically once you run the bot for the first time.

      Once it has ran the first time, close EB and copy the ItemFilter file you got over the other one in that folder . . .
       
    20. 1glide

      1glide Member

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      is there any way to set it to pick up gems that are for instance level 16+

      thinking of from gemcutters with experience, Not sure where that would go in. I see quality and item level, nothing for Gem Level
       

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