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  • [PAID] <<< @Shipyard Master >>> Naval Fleet Full Automation

    Discussion in 'Honorbuddy Store Botbases' started by @alisha, Sep 9, 2015.

    1. Featy

      Featy Member

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      where should this apply?

      Guess it's a new tab on the garrisonboss botbase?
      unfortunately can't see this tab or anything else :(
       
    2. Tryana

      Tryana Member

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      Its a seperate botbase where you do setings. even when you have the boss edition
       
    3. Featy

      Featy Member

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      ok, found it, but i can't select it on "Bots Manager"?!? Or is it "enough" if i check the box "automate @shipyard Master"?
       
    4. sabi80

      sabi80 New Member

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      Isnt Horde side supported?

      I just get spamming

       
    5. @alisha

      @alisha Well-Known Member Buddy Store Developer

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      Please do proper issue report.
      Horde and Alliance both supported.
       
    6. sabi80

      sabi80 New Member

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      View attachment 4704 2015-10-02 12.44.txt

      Was doing nothing in Garrison exxcept spamming the above

      Yes, I have no other addons running

      Yes, it was a fresh install of HB

      Yes,everything else which is asked here everytime :)

      BR
       
    7. @alisha

      @alisha Well-Known Member Buddy Store Developer

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      Please post in your CR support thread instead
       
    8. moroker

      moroker New Member

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      this is a issue happen to me as well. i just didnt post the log too lazy.
      but after i manually mount then bot will go there. dont know whats wrong, but have to be mounted to get to shipyard. hope this can be fixed
       
    9. antonov314

      antonov314 New Member

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      When i start the bot and he is ad the naval board table i get this error in my screen in game.

      Code:
      Message: [string "WoW.lua"]:1: attempt to index field 'CompleteDialog' (a nil value)
      Time: 10/03/15 09:53:22
      Count: 6
      Stack: [string "WoW.lua"]:1: in main chunk
      
      Locals: (*temporary) = nil
      (*temporary) = nil
      (*temporary) = "attempt to index field 'CompleteDialog' (a nil value)"
      And

      Code:
      Message: ...ard_GarrisonUI\Blizzard_GarrisonMissionTemplates.lua:468: attempt to index field 'missionInfo' (a nil value)
      Time: 10/04/15 15:10:06
      Count: 3
      Stack: ...ard_GarrisonUI\Blizzard_GarrisonMissionTemplates.lua:468: in function `RemoveFollowerFromMission'
      ...\Blizzard_GarrisonUI\Blizzard_GarrisonShipyardUI.lua:350: in function <...\Blizzard_GarrisonUI\Blizzard_GarrisonShipyardUI.lua:349>
      [C]: in function `RemoveFollowerFromMission'
      ...ard_GarrisonUI\Blizzard_GarrisonMissionTemplates.lua:418: in function `ClearParty'
      ...ard_GarrisonUI\Blizzard_GarrisonMissionTemplates.lua:409: in function `CloseMission'
      [string "WoW.lua"]:3: in main chunk
      
      Locals: self = GarrisonShipyardFrame {
       0 = <userdata>
       GetFollowerType = <function> defined @Interface\AddOns\Blizzard_GarrisonUI\Blizzard_GarrisonShipyardUI.lua:299
       BackgroundTile = <unnamed> {
       }
       OnClickViewCompletedMissionsButton = <function> defined @Interface\AddOns\Blizzard_GarrisonUI\Blizzard_GarrisonMissionTemplates.lua:608
       OnDragStartMissionFollower = <function> defined @Interface\AddOns\Blizzard_GarrisonUI\Blizzard_GarrisonMissionTemplates.lua:544
       UpdateMissionData = <function> defined =[C]:-1
       OnClickMission = <function> defined @Interface\AddOns\Blizzard_GarrisonUI\Blizzard_GarrisonShipyardUI.lua:157
       NextMission = <function> defined @Interface\AddOns\Blizzard_GarrisonUI\Blizzard_GarrisonMissionTemplates.lua:629
       CheckPendingFogLift = <function> defined @Interface\AddOns\Blizzard_GarrisonUI\Blizzard_GarrisonShipyardUI.lua:436
       OnDragStartFollowerButton = <function> defined @Interface\AddOns\Blizzard_GarrisonUI\Blizzard_GarrisonMissionTemplates.lua:521
       CheckCompleteMissions = <function> defined @Interface\AddOns\Blizzard_GarrisonUI\Blizzard_GarrisonShipyardUI.lua:403
       AssignFollowerToMission = <function> defined =[C]:-1
       materialAmount = 7835
       followerMaxQuality = 4
       followerQualityTable = <table> {
       }
       FollowerList = GarrisonShipyardFrameFollowers {
       }
       ShowMission = <function> defined =[C]:-1
       followerXPTable = <table> {
       }
       OnReceiveDragMissionFollower = <function> defined @Interface\AddOns\Blizzard_GarrisonUI\Blizzard_GarrisonMissionTemplates.lua:566
       SetLowFactorMechanics = <function> defined @Interface\AddOns\Blizzard_GarrisonUI\Blizzard_GarrisonShipyardUI.lua:257
       SortEnemies = <function> defined @Interface\AddOns\Blizzard_GarrisonUI\Blizzard_GarrisonShipyardUI.lua:194
       CloseMission = <function> defined @Interface\AddOns\Blizzard_GarrisonUI\Blizzard_GarrisonMissionTemplates.lua:406
       OnMouseUpMissionFollower = <function> defined @Interface\AddOns\Blizzard_GarrisonUI\Blizzard_GarrisonMissionTemplates.lua:573
       OnDragStopFollowerButton = <function> defined @Interface\AddOns\Blizzard_GarrisonUI\Blizzard_GarrisonMissionTemplates.lua:538
       numTabs = 2
       UpdateMissionParty = <function> defined @Interface\AddOns\Blizzard_GarrisonUI\Blizzard_GarrisonShipyardUI.lua:357
       BorderFrame = <unnamed> {
       }
       MissionCompleteBackground = <unnamed> {
       }
       MissionComplete = <unnamed> {
       }
       FollowerTab = <unnamed> {
       }
       SetEnemyPortrait = <function> defined @Interface\AddOns\Blizzard_GarrisonUI\Blizzard_GarrisonShipyardUI.lua:272
       followerMaxLevel = 100
       OnClickStartMissionButton = <function> defined @Interface\AddOns\Blizzard_GarrisonUI\Blizzard_GarrisonShipyardUI.lua:303
       HasMission = <function> defined @Interface\AddOns\Blizzard_GarrisonUI\Blizzard_GarrisonMissionTemplates.lua:72
       UpdateCurrency = <function> defined =[C]:-1
       HideCompleteMissions = <function> defined @Interface\AddOns\Blizzard_GarrisonUI\Blizzard_GarrisonMissionTemplates.lua:816
       OnClickFollowerPlacerFrame = <function> defined @Interface\AddOns\Blizzard_GarrisonUI\Blizzard_GarrisonMissionTemplates.lua:509
       MissionCompleteInitialize = <function> defined @Interface\AddOns\Blizzard_GarrisonUI\Blizzard_GarrisonShipyardUI.lua:412
       RemoveFollowerFromMission = <function> defined =[C]:-1
       CheckPendingBonusAreaAdded = <function> defined @Interface\AddOns\Blizzard_GarrisonUI\Blizzard_GarrisonShipyardUI.lua:457
       SetMissionCompleteNu
      can you help?

      sorry for my english :(
       
      Last edited: Oct 10, 2015
    10. @alisha

      @alisha Well-Known Member Buddy Store Developer

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      New release version @1.1.3.76.1 pushed! :cool:

      Change log:
      • *NEW* Start Blockade Missions as Prior from Type "Ship Experience"
      • *NEW* Quest Module
      • *NEW* Quest Module: PickUp/TurnIn Quest "Upgrading The Fleet" -> Lvl 2 Shipyard
      • *NEW* Quest Module: PickUp/TurnIn Quest "Naval Domination" -> Lvl 3 Shipyard
      • *NEW* Quest Module: Blueprint Module
      • *NEW* Blueprint Module: Learn all Equipment Blueprints which we have in bag
      • *NEW* Blueprint Module: Learn all Ships Blueprints which we have in bag
      • *NEW* Ship Module
      • *NEW* Ship Module: Build Ships
      • *NEW* Ship Module: Pickup Ready Ships
      • *NEW* Ship Module: Set count of each Ship type to Build
      • *NEW* Ship Module: Build Ships: Count Murloc Crew as Transport
      • *NEW* Ship Module: Build Ships: Count Arakkoa Crew as Carrier
      • *NEW* Auto Build Ships On/Off Option
      • *NEW* Mount Helper: Using Druid Travel Form as ground mount if have "Glyph of Travel"
      • *NEW* Mount Helper: Using Druid Travel Form as Fly mount if we can fly
      • *NEW* Mount Helper: Using Worgen "Running Wild" as ground mount

      Current state: awaiting approval via HB Core Team :eek:
       
    11. danjo

      danjo New Member

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      Really looking forward to this new release. Any ideas on the time frame that they will approve it? Also can you please add an option to have the bot stop once there is nothing left to complete for?
       
    12. @alisha

      @alisha Well-Known Member Buddy Store Developer

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      Release version @1.1.3.76.1 approved and now live! :cool:
       
    13. @alisha

      @alisha Well-Known Member Buddy Store Developer

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      New release version "2.2.1.82 pushed! :cool:



      Change log:
      • Fix: Barn - neutral mobs hunt
      • *NEW* Send Ship with "Tuskarr Fishing Net" For Fish

      [​IMG]

      *Recommended to use on Ship with Blood/Night Elfs Crew => this will get you 17-20 Big Fishes after Mission Success -> More stable Gold income :)

      !!! Important: Cause of change of Settings file, New setting file (Settings.json) will be created in Settings folder -> with Default Settings.
      If you had changes in GUI, make sure - u rename old file with new name (which will be in same folder) or made changes in GUI as you preffer.

      Current state: awaiting approval via HB Core Team :eek:
       

      Attached Files:

    14. @alisha

      @alisha Well-Known Member Buddy Store Developer

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      Release version "2.2.1.82 approved and now live! :cool:
       
    15. antonov314

      antonov314 New Member

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    16. @alisha

      @alisha Well-Known Member Buddy Store Developer

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      From attached log i do not see any errors comming from ShipyardMaster. I can recommend do fresh install, disable Stream (My Purchsses -> disable) all other Store products +all WoW Addons.
       
    17. antonov314

      antonov314 New Member

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      Thanks, i go try it. ill let you know :)
       
    18. petter

      petter New Member

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      solved
       
    19. EdwinOnline

      EdwinOnline Banned

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      Hia,

      I dont think the module edition is working for me. it never goes to the shipyard to finish and start new missions.
      in garrisonboss the "automate shipyard missions" box is selected though.

      any clue that could go wrong?

      thanks
       
    20. Valpsjuk

      Valpsjuk Member

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      Did you open the Shipyard Master UI and select "Start Missions" and "Complete Missions" on the Intro tab?
       

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