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  • HB ARCHIVES: Singular--DO NOT DELETE

    Discussion in 'Archives' started by bobby53, Nov 19, 2012.

    1. Ilja Rogoff

      Ilja Rogoff Well-Known Member

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      My friend, I use the test release, and this issue is still there...
       
    2. Komp

      Komp Member

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      Rogue



      Tested on 6 and 37lvl


      At 147 release mistake at lowbie.cs "Sinister Srike" not "Sinsiter Strike"
       

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      Last edited: Oct 30, 2016
    3. mh66

      mh66 Community Developer

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      Hi Echotiger,

      Code:
      [23:41:18.270 N] [Singular] Ranged Attack: Schüler der Tushui.686C is not Fully Pathable! using ranged attack.... 
      [23:41:18.313 N] [Singular] Ranged Attack: Schüler der Tushui.686C is not Fully Pathable! using ranged attack....
      [23:41:18.434 N] [Singular] Ranged Attack: Schüler der Tushui.686C is not Fully Pathable! using ranged attack.... 
      [23:41:18.540 N] [Singular] Ranged Attack: Schüler der Tushui.686C is not Fully Pathable! using ranged attack....
      
      I don't know why this happens, but it seems like this will cause CTM to be triggered many times per sec. This makes char look like hovering over ground and this frankly looks extreme bottish. Like levitating, just without levitating. :)
       

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      Last edited: Oct 30, 2016
    4. Ruinit

      Ruinit Member

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      Echo, Thanks for all your work!

      Can we please please please get a pull range setting so that casters don't walk on top of targets to face pull?
       
    5. EnternalEnvy

      EnternalEnvy Member

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      please add an ignore line of sight setting. i cannot use it to fight helya or the bug in nelth lair
       
    6. cons

      cons New Member

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      i couldn't get my rogue to sprint on cooldown at stealth, can anybody help me?
       
    7. schurfthond

      schurfthond New Member

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      prot pala uses steed charge on mount before engaging, this is silly.
      can you change it so it wont be used while on a mount? but only as a gap closure?

      i red the known issue but it is listed as dmg reduction. would like to see it work as gap closure as well.

      and anothing thingy, would be nice if we could pull with a ranged attack, like avenger's shield or judgment.
      this would speed things up.


      aaaaaand

      my spriest still walks up to targets to engage/attack them.
      any reason for this?
       
      Last edited: Nov 1, 2016
    8. clonez12

      clonez12 New Member

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      Rogue lowbie Sinister is spelled wrong. fyi,,
       
    9. Azhemoth

      Azhemoth Active Member

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      This was already fixed, but isn't in the current test build.
       
    10. Azhemoth

      Azhemoth Active Member

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      My mistake. This was fixed already but apparently there is a new test build that hasn't been released.
      Echo should be online tonight as I've been talking to him on Skype. He has been away because he is working on his new house. :)
       
    11. elpargo

      elpargo Member

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      Protection Paladin:

      Will properly use Divine Steed as Gap Closer if Enabled in settings.
      Will use Divine Steed as Defensive buff if enabled and Knight Templar is talented.
      Should use both Judgment and Avenger's Shield during Pull.
      Removed Avenger's Shield AoE requirement, as this ability should be used as filler too on Single Target situations.
      Better logic for Hand of Freedom on self.
      AoE spell priority starts with 3 targets instead of 4.
      Will handle Avenging Wrath and Defensives off the global cooldown.
      Will use Cleans Toxins on self.

      Enjoy :cool: :eek:
       

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    12. schurfthond

      schurfthond New Member

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      Wow thanks m8!
      I am going to try this out and wil Let You know how it works.

      edit: works like a charm does everything you say it does :)
      thanks!
       
      Last edited: Nov 2, 2016
    13. elpargo

      elpargo Member

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      Glad it helped. :)
       
    14. Xparn

      Xparn Member

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      Rogue assassin on level 1-6 tested doesn't work... probably not after that as well. It doesn't do the first spell that the character receives when logged in.
      it doesn't do the second either.
       
    15. nosilence

      nosilence New Member

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      Only worked after level 10+,for below 10 you do not have a specialization.

      My question is that it seems that durid do not heal it self.It just sit down or drink to make it HP back.It just my problem or it's bug???
       
    16. borig

      borig Member

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      using singular on my druid works "ok", roation could be better, but np.
      what actually is a problem is:
      i move arround in travelform as guardian druid (using travel form as mount in settings). the routine now when attacking a mob uses Wild Charge without switching into bear form before using it.
      this made my druid suicide jump off cliffs and stuff several times, because using Wild Charge in travel form.

      is a easy fix , so if someone has time please change druid routine to only use wild charge to attack if in the right form.

      edit: also the bot mounts up to gryphon often, while travel form is set as ground mount. this is also not cool and seems stupid though it might be hb issue not singular
       
    17. prettylush

      prettylush New Member

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      A few issues w/ druids atm, but the biggest issue that I really wish could get updated ASAP is that Healing Touch needs to be changed to Regrowth. This is pretty huge considering it's our only form of healing now in Feral and Guardian. Bot just refuses to use Regrowth and we dont have access to Healing Touch anymore. Ends up dying a lot more often than it used to and taking way longer to do things :(
       
    18. MazahakaRnD

      MazahakaRnD Member

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      where you can download Merged Build: r141
       
    19. elpargo

      elpargo Member

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      Fixing it up, will post soon.

      @borig: You can set Travel Form as flying mount also to try to fix that, I never had that problem though.

      @prettylush: This is already fixed for Feral in the latest test release.
       
    20. EnternalEnvy

      EnternalEnvy Member

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      please add an ignore line of sight setting. i cannot use it to fight helya or naraxas in nelth lair
       

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