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  • [Release] RebornBuddy64 Version 1.0.424 - DirectX11 / x64 bit compatible

    Discussion in 'Rebornbuddy Forum' started by mastahg, Feb 29, 2016.

    1. iyake

      iyake Member

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      AgentHousingBuddyList.Feed isn't doing anything at the stables
       
    2. mastahg

      mastahg Administrator Staff Member

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      Should be fixed now.
       
    3. razzle

      razzle Member

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      why are the servers so slow I checked my speed and the speed test says I'm getting 30Mbps and I just checked the update and after 10 minutes it is still trying to download --I tried to download the zip file which is 16Mb an the download time is 17 minutes
       
    4. mastahg

      mastahg Administrator Staff Member

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      Version 185
      Code:
      
      Updated for ff14 4.18
      
      Changes:
      
      ActionManager.DoMusic(uint actionId) added
      
      Orderbot behavor:
      Perform added
      
      
      
      You can now play music as a bard using rebornbuddy
      Check the perform quest behavior for documentation.
      
      
      Example profile is attached
       

      Attached Files:

      y2krazy likes this.
    5. mastahg

      mastahg Administrator Staff Member

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      Version 188


      Code:
      This is a large update to rebornbuddy that has been in beta for a long peroid.
      
      Experimental flying support has been added
          FlyTo tag has been added to orderbot
          Flying can be enabled in fatebot in the settings menu
              It is not recommended to afk with flying enabled!
             
      CapabilityManager added
          This allows botbases and plugins to signal to combat routines that certain features should be disabled
         
      
      AvoidanceManager added
          Experimental system to avoid ground effect aoes and other dangerous areas
          This currently requires a 3rd party plugin SideStep in order to function as the feature is still being tested
         
      HotbarManager added
          Rebornbuddy will now pulse hotbar actions to make it look like you are pressing your buttons
              This can be disabled by editing GlobalSettings.json and setting PulseHotbars to false
      
      
      ActionManager:
          DoAction will no longer allow PvP actions that belong to a combo to be used
          The following functions have been added
              public static uint GetPvPComboCurrentActionId(uint comboId)
              public static SpellData GetPvPComboCurrentAction(uint comboId)
              public static bool DoPvPCombo(uint comboId, GameObject targetObject)
             
      WorldManager:
          WorldManager.InPvP has been added
      
       

      Attached Files:

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    6. zzi

      zzi Active Member

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    7. razzle

      razzle Member

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      new release keeps kicking me and closing bot when I try to use Lisbeth version 188
       
      Last edited: Dec 24, 2017
    8. zzi

      zzi Active Member

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      3rd party compiled dlls aren't supported on the forums, you'll have to get support where you got it.

      (They probabbly need to re-compile the dll for the most recent version)
       
    9. Noxy

      Noxy New Member

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      any update for 4.2 coming soon?
       
    10. zzi

      zzi Active Member

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      It is being worked on.

      Updates are available on discord.

      There were quite a few changes. Masthag is working on it, sorry for the delay.
       
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    11. velonici

      velonici Member

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      When I saw the size of the patch I had a feeling that this one might take a little while. Keep up the good work guys.
       
    12. washcup

      washcup New Member

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      what is the link to the discord?
       
    13. zzi

      zzi Active Member

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    14. mastahg

      mastahg Administrator Staff Member

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      New version is coming now, not everything is 100% yet.
      Partymember count is fixed at 0 as the party system seems to have changed a bit internally.
       
    15. mastahg

      mastahg Administrator Staff Member

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      Version 194
      Code:
      Partymanager has been updated
      -Objects are now reused
      -May be controlled via the pulseflag Party
      -Handles crossrealm parties
      
       
    16. Mystic

      Mystic Member

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      Hey Mas... Any idea on what is causing RB to use anti stuck while doing SB fates? (Im using the Dawn Throne and Ruby Sea) I turned off Sidestep and so, still happens. Just likes to jump to the middle of the mob during the CR attacking and so.

      Made a thread on this in Dec, but not heard anything on it. https://www.thebuddyforum.com/threa...-constantly-into-center-of-mob-acting.415398/

      I can PM you a log file, which of course is too large to attach here if needed.
       
    17. mastahg

      mastahg Administrator Staff Member

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      Try replicating it with regular fatebot and kupo. If it doesn't happen there, can't help.
       
    18. mastahg

      mastahg Administrator Staff Member

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      Build 199
      Code:
      GameObject.CanAttack will now return true in conditions where it would previously incorrectly return false;
      
      BattleCharacter.ElementalLevel Added
      BattleCharacter.Element Added
      
      
       
    19. mastahg

      mastahg Administrator Staff Member

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      Build 207
      Code:
      Changelog:
      
      
      Deep Dungeon bot base added
      
      SideStep avoidance plugin added
      -Note: There are still some issues with this plugin, so take care when using it to properly monitor your bot.
      
      Thanks to ZZI for his work on these projects.
      
      Api changes:
          DirectorManager added
              This director handles the different content directors that ff14 uses
              Support for basic battle and gathering leves
      
          RemoteObject is now declared as protected instead of internal so that it can be used by 3rd party developers
           
           
          Additions:
              ChocoboManager.ChocoboUnlocked
      
              AgentInterface<t>
              AgentDeepDungeonSaveData
              AgentDeepDungeonInformatation
              AgentEurekaElementalHud
              AgentEurekaElementalEdit
      
              BattleCharacter.ElementalLevel
              BattleCharacter.Element
      
      Bug Fixes:
      
          BattleCharacter.CanAttack will return true correctly for Notirous monsters in eurkea
      
       
      Freiheit and hkme like this.
    20. ixbranexi

      ixbranexi New Member

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      As per request for others to find. Newest update broke pretty much everything. Would have posted sooner, just posted in the wrong forums :) and thanks mastahg for the quick response
       

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