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  • [Release] RebornBuddy64 Version 1.0.424 - DirectX11 / x64 bit compatible

    Discussion in 'Rebornbuddy Forum' started by mastahg, Feb 29, 2016.

    1. Ken512

      Ken512 Member

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      CommonTasks.Desynthesize either opens and closes the desynth and then times out or it starts the new desynth stack window, which either completes or it gets stuck there unable to close (even manually).

      Code:
      [21:40:55.915 D] OpenSalvageDialog with Albino Caiman 27431
      [21:40:56.120 D] Desynthesizing Albino Caiman 27431 with 100 of success
      [21:40:56.133 D] Waiting for the window to disappear.
      [21:40:56.150 D] Waiting for the result window to appear.
      [21:41:16.151 D] Result window didn't appear within the specified timeout, assuming failure
      [21:41:16.152 D] OpenSalvageDialog with Albino Caiman 27431
      [21:41:16.318 D] Desynthesizing Albino Caiman 27431 with 100 of success
      [21:41:16.318 D] Waiting for the window to disappear.
      [21:41:16.351 D] Waiting for the result window to appear.
      [21:41:36.351 D] Result window didn't appear within the specified timeout, assuming failure
      [21:41:36.587 D] OpenSalvageDialog with Hard Candy 27425
      [21:41:36.785 D] Desynthesizing Hard Candy 27425 with 100 of success
      [21:41:36.785 D] Waiting for the window to disappear.
      [21:41:36.818 D] Waiting for the result window to appear.
      [21:41:56.836 D] Result window didn't appear within the specified timeout, assuming failure
      [21:41:56.836 D] OpenSalvageDialog with Hard Candy 27425
       
    2. crpaul

      crpaul Member

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      been getting Authentication failure
       

      Attached Files:

    3. Jokoast

      Jokoast New Member

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      Same to me. Authentification failure, something about "Session ID used in China" but i'm in EU so ...
       
    4. mastahg

      mastahg Administrator Staff Member

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      Looking into why this happened.

      There was a power failure for the eu auth server and it fell over to the cn auth, should be working fine now
       
    5. crpaul

      crpaul Member

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      is there a way to widen the parameters to fatebot
       
    6. crpaul

      crpaul Member

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      also for fatebot can we fix the return to a spot dont work at all anymore
       
    7. mastahg

      mastahg Administrator Staff Member

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      What?

      Need a log
       
    8. crpaul

      crpaul Member

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      meaning that it can't see Fates very far away. making you a log now

      now its working lol guess i needed a restart sry

      if I change to exfatebot it can see them much farther away
       
      Last edited by a moderator: Aug 23, 2020
    9. mastahg

      mastahg Administrator Staff Member

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      I'm not sure what you mean by "see" them.

      Fatebot uses

      FateManager.ActiveFates

      and logs why each fate would be declined. Any fate not logged as declined is checked if it can be navigated to.
      Still waiting on that log.
       
    10. crpaul

      crpaul Member

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      big log but if you look at bottom No fates within operational parameters
      right next to it
       

      Attached Files:

    11. mastahg

      mastahg Administrator Staff Member

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      Yea and?

      It says right there why those two fates were excluded.

      Open the settings for the botbase and adjust it as you want.
       
    12. crpaul

      crpaul Member

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      pretty much always done that.I figured if it got fixed and I won't have to use other one
       
    13. crpaul

      crpaul Member

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      no the one that i said it was next to was not on my bl not under my lvl requirements i know how to use it
       
    14. mastahg

      mastahg Administrator Staff Member

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      I see it cleared a fate as no longer being valid, but that's probably because it completed.

      Code:
      foreach(var fate in FateManager.ActiveFates)
      {
      Log(fate.DynamicString());
      }
      
      run this when theres a fate that isn't being shown to be ignored

      post both the log and the output of the console
       
    15. crpaul

      crpaul Member

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      I'll try but it's not like it happens all the time.Mostly in zones that are not AAR
       
    16. mastahg

      mastahg Administrator Staff Member

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      Version 377

      Code:
      
      Fix commontasks.desynthesis
      Add extra logging to when authentication failures occur.
      
      
      Sorry for taking so long to get this out, the auth issues have been a real drag.
      Please post logs if you have auth issues, i added some extra logging that will hopefully narrow down the root cause.
       
    17. biuuuuu

      biuuuuu New Member

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      Heartbeat thread exception
       

      Attached Files:

    18. mastahg

      mastahg Administrator Staff Member

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      Thanks for the report!

      Can you try running rebornbuddy from a directory containing only a-z0-9 ie C:\rebornbuddy? I think I see what the issue is.
       
    19. biuuuuu

      biuuuuu New Member

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      ;) Thanks !
       
    20. mastahg

      mastahg Administrator Staff Member

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      I've pushed a new build, please let me know if have issues in the original location with it.
       

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