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  • [PROFILE] Fastest Sarkroth profile, movement buffs, instant TP and leave

    Discussion in 'Archives' started by glvtron, Jun 17, 2012.

    1. glvtron

      glvtron Member

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      Thanks for the fast feedback ! Post your logs whenever you can please, thanks
       
    2. Hayo

      Hayo New Member

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      "Instant TP+Leave game when there is no cellar, then if TP was successful cancels logout and repeats it for instant quit"

      This is brilliant but artemis bugs with the dh sark profile which already vaults unfortunately.
      This function alone in a plugin would be so awesome!
       
    3. glvtron

      glvtron Member

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      Have you tested this plugin+profile yet? Did it do the same?
       
    4. chronos147

      chronos147 New Member

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      Hey man, good initiative on improving the code, but I am pretty sure this was not designed for a Wizard. I am using .125 and it tries to teleport immediately but hits a bush 5 feet away, wasting all 4 teleports in place, and then it walks about halfway to the Cellar, and walks back and forth infinitely.

      I think right now the only thing wrong with Phelon's code is it ports out when there's a cellar. That and you sometimes die when porting/leaving game due to mobs swarming.
       
    5. exeon9

      exeon9 New Member

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      The wizard version is really glitchy with the new way you're using teleport, everything else is amazing, would love to see a fix for the new way you've used it or fix the old way as it currently just goes back and forth not sure which way to go
       
    6. HulkSmash

      HulkSmash New Member

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      Hmmm its not working for me. I'm using a wizard - it only uses one teleport and when it walks to the waypoint it keeps moving back and forth with this:

      [18:13:34.526 N] [Artemis modified 1.4] No cellar, still moving though
      [18:13:34.678 N] [Artemis modified 1.4] Moving to stop point
      [18:13:35.007 N] [Artemis modified 1.4] No cellar, still moving though
      [18:13:35.144 N] [Artemis modified 1.4] Moving to stop point
      [18:13:35.501 N] [Artemis modified 1.4] No cellar, still moving though
      [18:13:35.638 N] [Artemis modified 1.4] Moving to stop point

      Using .118 too
       
    7. deo

      deo New Member

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      im still getting CRITICAL crashes
       
    8. glvtron

      glvtron Member

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      Fixed all kind of crashes and such in latest release, I have just uploaded. Feedback please everyone ! Thanks
       
    9. exeon9

      exeon9 New Member

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      No crashes, but still unable to use the profile as a wizard, it's teleport functionality is severely lacking to previous versions. It will teleport only twice, teleport into a bush two feet ahead of you, teleport backwards
       
    10. HulkSmash

      HulkSmash New Member

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      It didnt crash immediately like the versions before but after 30 runs it crashed again. Also I am playing a wizard and it is teleporting into a wall so it's not really teleporting anywhere and it still just keeps moving back and forth with this when there is no cellar:

      [18:13:34.526 N] [Artemis modified 1.4] No cellar, still moving though
      [18:13:34.678 N] [Artemis modified 1.4] Moving to stop point
      [18:13:35.007 N] [Artemis modified 1.4] No cellar, still moving though
      [18:13:35.144 N] [Artemis modified 1.4] Moving to stop point
      [18:13:35.501 N] [Artemis modified 1.4] No cellar, still moving though
      [18:13:35.638 N] [Artemis modified 1.4] Moving to stop point

      When there is a cellar it'll still move back and forth about 3-4 times and then move towards the cellar
       
    11. glvtron

      glvtron Member

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      Wizards please try this, and if you can supply log please for crashes, thanks!
       

      Attached Files:

    12. exeon9

      exeon9 New Member

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      Still teleports into walls, no crashes yet 20 runs

      edit- Now it's in an infinite loop going back and forth(it did teleport consistently though)

      edit2- once it gets into the cellar it runs into the south corner of the hallway
       
      Last edited: Jun 18, 2012
    13. sorryy

      sorryy New Member

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      With posted above "Artemis_modified.cs (14.3 KB, 6 views)" i have no problem with teleport into the walls but infinite loop and south corner run confirmed.
       
    14. kvich

      kvich New Member

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      I'm kind of confused how this works in terms of which feature belongs to which zip. All I want is the ability to logout while teleporting and teleport where the last loot was picked up rather than running back to the chest. I assume that's a plugin, but I'm not sure which of the downloads is the correct choice.
       
    15. glvtron

      glvtron Member

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      This only works as a whole, follow the instructions in the first post.
       
    16. IeU

      IeU Member

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      AS a Barb, i am getting this:

      Code:
      [10:15:28.610 N] Demonbuddy v1.0.540.125 started
      [10:15:31.633 N] Logging in...
      [10:15:32.119 N] Attached to Diablo III with pid: 3008
      [10:15:32.141 N] Flashing window
      [10:15:32.449 D] Executable Path: C:\Users\FeMann\Downloads\Demonbuddy_BB\Demonbuddy.exe
      [10:15:32.450 D] OS Architecture: AMD64
      [10:15:32.451 D] OS: Windows 7 Service Pack 1 64-bit
      [10:15:32.451 D] OS Language: German (Germany)
      [10:15:33.389 D] Reloading AssemblyLoader<Zeta.CommonBot.ICombat> - Initializing
      [10:15:33.623 N] Compiler Error: c:\Users\FeMann\Downloads\Demonbuddy_BB\Routines\Barb\Barbarian.cs(2,17) : error CS0234: The type or namespace name 'Dynamics' does not exist in the namespace 'Belphegor' (are you missing an assembly reference?)
      [10:15:33.623 N] Compiler Error: c:\Users\FeMann\Downloads\Demonbuddy_BB\Routines\Barb\Barbarian.cs(3,17) : error CS0234: The type or namespace name 'Helpers' does not exist in the namespace 'Belphegor' (are you missing an assembly reference?)
      [10:15:33.623 N] Compiler Error: c:\Users\FeMann\Downloads\Demonbuddy_BB\Routines\Barb\Barbarian.cs(15,10) : error CS0246: The type or namespace name 'Class' could not be found (are you missing a using directive or an assembly reference?)
      [10:15:33.623 N] Compiler Error: c:\Users\FeMann\Downloads\Demonbuddy_BB\Routines\Barb\Barbarian.cs(15,10) : error CS0246: The type or namespace name 'ClassAttribute' could not be found (are you missing a using directive or an assembly reference?)
      [10:15:33.623 N] Compiler Error: c:\Users\FeMann\Downloads\Demonbuddy_BB\Routines\Barb\Barbarian.cs(16,10) : error CS0246: The type or namespace name 'Behavior' could not be found (are you missing a using directive or an assembly reference?)
      [10:15:33.623 N] Compiler Error: c:\Users\FeMann\Downloads\Demonbuddy_BB\Routines\Barb\Barbarian.cs(16,10) : error CS0246: The type or namespace name 'BehaviorAttribute' could not be found (are you missing a using directive or an assembly reference?)
      [10:15:33.623 N] Compiler Error: c:\Users\FeMann\Downloads\Demonbuddy_BB\Routines\Barb\Barbarian.cs(24,10) : error CS0246: The type or namespace name 'Class' could not be found (are you missing a using directive or an assembly reference?)
      [10:15:33.623 N] Compiler Error: c:\Users\FeMann\Downloads\Demonbuddy_BB\Routines\Barb\Barbarian.cs(24,10) : error CS0246: The type or namespace name 'ClassAttribute' could not be found (are you missing a using directive or an assembly reference?)
      [10:15:33.623 N] Compiler Error: c:\Users\FeMann\Downloads\Demonbuddy_BB\Routines\Barb\Barbarian.cs(25,10) : error CS0246: The type or namespace name 'Behavior' could not be found (are you missing a using directive or an assembly reference?)
      [10:15:33.623 N] Compiler Error: c:\Users\FeMann\Downloads\Demonbuddy_BB\Routines\Barb\Barbarian.cs(25,10) : error CS0246: The type or namespace name 'BehaviorAttribute' could not be found (are you missing a using directive or an assembly reference?)
      [10:15:34.352 N] Current bot set to Order Bot
      [10:15:34.353 N] Loaded profile Combat Bot
      [10:15:34.356 D] Reloading AssemblyLoader<Zeta.Common.Plugins.IPlugin> - Initializing
      [10:15:36.687 N] Identified: Initializing
      [10:15:36.687 N] [NotificationOKClick Plugin] Initalized
      [10:15:36.691 D] There are 6 plugins.
      
       
    17. janne123

      janne123 New Member

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      Would be awesome to see a wizard fix, thanks for the great work youre putting in. :)
       
    18. glvtron

      glvtron Member

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      Hmm, thats really weird, did you by any chance delete Belphegor combat routine accidentaly? Post the content of your Demonbuddy/Routines folder please
       
    19. glvtron

      glvtron Member

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      Leveling a wizard atm, so I can do proper testing :)
       
    20. deo

      deo New Member

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      diablo 3 keeps crashing for me
       

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