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  • Architectus All-in-One CC

    Discussion in 'Archives' started by superreeen, Nov 13, 2012.

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    1. superreeen

      superreeen Member

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      For detailed information please visit: Architectus - Gw2Buddy Wiki

      Use this thread for feedback.

      Every request should contain:
      • Class
      • Level
      • Available Spells
      • What the behavior should do as detailed as possible
       
      Last edited: Nov 13, 2012
    2. mctrix

      mctrix Member

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      Why is this bot and the details contained in a Wiki and not on the actual site...?
       
    3. in2fun

      in2fun New Member

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      I have been thinking of getting this game. What class is best to bot in your opinion so far?
       
    4. xJAMESx

      xJAMESx Member

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      The architectus dont work for me:
      Der Typ- oder Namespacename "BehaviorAttribute" konnte nicht gefunden werden.
       
    5. superreeen

      superreeen Member

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      Probably an installation failure, just extract the Architectus folder from the zip file to the Routines folder of the bot. When you still get errors please post the complete log file.
       
    6. xJAMESx

      xJAMESx Member

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      AW: Architectus All-in-One CC

      now the game crash until i Hit the start button
       
    7. mctrix

      mctrix Member

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      the engineer doesn't use the healing turret or the rifle/flame turret...
       
    8. superreeen

      superreeen Member

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      yeah turrets are placeables and those are not supported by the bot at the moment.
       
    9. in2fun

      in2fun New Member

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      What is best class, supported, works best wise?

      I just got game. So plan to test, make profiles. Will lvl which ever class is best to bot with.
       
    10. superreeen

      superreeen Member

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      From a functionality stand point all classes are nearly on paar. My guess would be Guardian to bot, but not realy sure.
       
    11. Hoof

      Hoof Member

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      For me the bot doesn't attack to mobs. Tried with Elementalist and Ranger





      Got it working. Had to select the Architectus from the menu in settings, lol. Thanks to superreeen
       

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      Last edited: Nov 26, 2012
    12. ZookTDribit

      ZookTDribit New Member

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      Necro
      First time using any sort of Buddy, so far is an okay application. I feel attacks are moving too slowly from one move to the next. Some do not go off at all.
      What I think would be cool:

      1. be able to set signets to not be used, and only for passive
      2. chick if minions are alive outside of combat. and summon if possible
      3. Faster checks on loot so I dont leave stuff behind. I watch my guy turn around from lootables and never go back. Maybe CheckLootable if(out of combat || change target)
      4. be able to set AOE but only at character location. This would help with toons like engis who have turrets who are going to shoot from a distance anyways, and doesnt require any sort of logic to pick location.

      All I can think of so far, would love to work with you on this if possible. Did considerable programming in HS and college but never anything with it.
       
    13. in2fun

      in2fun New Member

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      Does the CC handle loot or bot?
      I have also noticed the instant loot ignore, then go back get it also.

      And if good with programming maybe help by making plugins :)
      Maybe a better ah one.
      What really need is un-stucker plugin.
      Anti idle, something.
      Xp per hr maybe. Unless they plan to add.
       
    14. in2fun

      in2fun New Member

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      Ranger:
      It will use Quick Shot, the 3 spell on short bow. Like its a buff. Will use it before even start fight. Just leap back, then fight.

      Lightning reflexes. top tier utility. Not sure if racial only. But on sylvania (night elf). It will do same, uses like its a buff. Will use before start fight.

      The signets uses them as buff also, which at low lvl dont think matters. So maybe higher lvl will be good.
       
    15. blankduck18

      blankduck18 New Member

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      guardian spams framework error
       

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      Last edited: Nov 27, 2012
    16. Hoof

      Hoof Member

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      My Rangers seems to be using other spells than the first autoattack very rarily. Maybe good idea to boost XP/H by making it use other spells too in every fight?
       
    17. superreeen

      superreeen Member

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      What spells are you using?
       
    18. Hoof

      Hoof Member

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      Well with longbow atleast it's using mainly the autoattack. With shortbow it did fine I think so. Forgot to mention in the first post the weapon
       
    19. superreeen

      superreeen Member

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      make sure autoattack is disabled please.
       
    20. comdirect

      comdirect New Member

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      My warrior does not combat at all: [Architectus 1.0.0.68] Combat support for Invalid is not currently implemented.

      Tried fresh install of buddy and architectus. Nothing works for me.
      Yesterday it ran well for about 6 hours. I changed weapons and skill. Then stopped with the above mentioned error and nothing helps to get it run again.

       
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