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    Discussion in 'All in One' started by Kamilche, Oct 14, 2012.

    1. blancharke

      blancharke Member

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      I'm busy on making my own class spec files because I'm leveling 5 toons in dungeons fighting as a group. When I'm done adding stuff + tweaking I'll publish it.
      Will download the latest version now and test it on a lvl 1 toon again. (all meleeclasses I tested had this problem)

      For the people who are interested about the 5 man dungeon project using FTW: 3 warriors all specs, frostmage, holy paladin.


      EDIT:

      I tested with the suggestions like you said. Removing the null part but this doesnt help. He didn't wanted to attack Kresh - NPC - World of Warcraft with this
      Code:
      private bool On_AutoAttack()            {
                      string fnname = "MBC.On_AutoAttack";
                      MyTimer.Start(fnname);
                      if (!StyxWoW.Me.IsAutoAttacking && StyxWoW.Me.IsValidUnit())
                      {
                          log("    AutoAttack");
                          Lua.DoString("StartAttack()");
                      }
                      MyTimer.Stop(fnname);
                      return false;
                  }
      Will use the old method again untill you find a solution.
       
      Last edited: Oct 31, 2012
    2. Ramakandra

      Ramakandra New Member

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      Remove this part:

      Code:
      -----------------------------------------------------------------------
      -- Pull more if possible
      -----------------------------------------------------------------------
      Me.PullMore Judgment
      Target.AddsCount < 0
      Me.Health >= 50
      Me.InParty = 0
      
      PS:Try enclosing your CCs with [ code ] [ /code ] tags.
       
    3. Kamilche

      Kamilche New Member

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      Ah, so both are necessary then. I've updated the file based on your test. I look forward to testing it when I get to level 90.

       
    4. SHJordan

      SHJordan Member

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      can we have a changelog on first post?
       
    5. izzad

      izzad New Member

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      Thanks for your response ramakandra, unfortunatly it is not solving my issue. I solved that it randomly attacks monsters.
      Could anyone help me solve this:

      My ret paladin attacks ranged mobs with judgement and does not walk over to melee it.
      Because of this it takes long time to kill ranged mobs.

      If anyone could help it would be awsome
       
    6. SHJordan

      SHJordan Member

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      disable kill between hotspots on settings
       
    7. izzad

      izzad New Member

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      I did, to solve the issue ''randomly attack monsters''
      I don't need help with that one anymore since i solved the issue :)
      I need help with:

      My ret paladin attacks ranged mobs with judgement and does not walk over to melee it.
      Because of this it takes long time to kill ranged mobs.

      Thanks for your kind response though
       
    8. metisgb

      metisgb New Member

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      ^^ this.. also of note, my druid tends to stand in bear form while the ranged mob slowly owns him. never walking in to engage.
       
    9. Ramakandra

      Ramakandra New Member

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      This is a CC tho, it shouldnt handle the moving of the character but try with:
      Code:
      Me.FindBetterTarget
      Me.FollowTarget
      
       
    10. Kamilche

      Kamilche New Member

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      There's a bug that causes CanCast to return true erroneously sometimes in HonorBuddy. I've put in a fix for it - it now uses the WoW API to perform the CanCast checks itself. Just download the latest version of FTW and look at your class, before submitting bug reports - it's probably fixed already.
       
      Last edited: Nov 1, 2012
    11. SHJordan

      SHJordan Member

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      too bad... =[
       
    12. PhaseRoll

      PhaseRoll New Member

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      Is it possible to turn off the auto mode? - it works like Tuanha's routines where you can control the movements but the bot does the rotation for you

      Thanks
       
    13. Kamilche

      Kamilche New Member

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      Bleargh, I just modified the code to accommodate this. I'm now doing WoW API calls with Lua to check the info I need. It works, too bad I had to do it, but at least I saved the custom class!

      Download the latest version, and let me know if you continue to have issues with it casting the same spell over and over, or not getting to the buffs, or something.

      I DID tweak the Fury warrior file based on your feedback though - check it out, let me know if it works better for. Seeing it cast 'Enraged Regeneration' even though it didn't have any rage, was the eye opener that alerted me to this bug, so thanks! The DPS is much better now that it's not spamming 'whirlwind' over and over and until it dies - 2nd dps in dungeon.
       
    14. Kamilche

      Kamilche New Member

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      Added support for Dark Apotheosis, as mentioned here.
       
    15. SHJordan

      SHJordan Member

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      changelos pleeeeeeeeeeeeease.....

      also.... ty =3
       
    16. Kamilche

      Kamilche New Member

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      Yeah - just hit the ScrollLock key on to handle movement yourself, and press it off to make FTW handle it for you.
       
    17. Kamilche

      Kamilche New Member

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      Too tired to post a changelog! Fury Warriors got a few changes, Demonology Warlocks got a lot of changes with Dark Apotheosis support, resto druids got minor tweaks (swiftmend wasn't working).

      If I were a demonology warlock, but didn't have Dark Apotheosis, I would definitely be in the lookout for breaking changes. The others - not so much, probably works fine. :-D
       
    18. Defect

      Defect New Member

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      Kamilche, will you consider doing a SVN so we can just update via that?
       
    19. SHJordan

      SHJordan Member

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      Can add SW:Death on 20% mob heath on the disc priest cc?
       
    20. Kamilche

      Kamilche New Member

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      OK, I've set up a repository at Google Code. You can access it here:

      fightthisway - Revision 3: /trunk

      I've also updated the instructions on the first page of this post, and in the help file.
       
      Last edited: Nov 1, 2012

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