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  • [FREE] Illidari - PvE CR for Demon Hunter

    Discussion in 'Demon Hunter' started by speshulk926, Aug 22, 2016.

    1. speshulk926

      speshulk926 Community Developer

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      I was banned and am no longer supporting this as I am no longer playing. Feel free to use however you see fit.

      [​IMG]

      About
      I was inspired by a few of the other developers who are looking to help out the community by making free CR's, so I decided I wanted to learn some of it myself. With help from other free CR's for Code Base and help from the community, I'm releasing my first version of this CR, called Illidari!

      [HR][/HR]

      Donate
      I did not make this routine to make money. I love coding! However, it does take time, so if you feel like I have helped you in some way, a donation is always appreciated. I do not expect them and will not treat donators any different than non-donators.
      [Paypal]

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      Features

      Bots
      I have only tested this with Enyo and Questing bots. Others may or may not work! Please let me know if it does work though so I can add to the list!

      General
      • Debug Logging - Allows you to see more information about an ability and some other settings related text as well.
      • Movement - Allows you to move towards the current target and stay in melee range.
      • Targeting - Allows you to target the next available mob targeting you in combat.
      • Facing - Allows you to continuously face toward your current target in combat.
      • Death - Using Questing bot, it supports Death as well and it is really simple, but if not in BG or Ashran, then it will move to corpse and res.
      [​IMG]

      Havoc
      ** Havoc is a work in progress as I have not hit 110 yet and I have been focusing on Vengeance while leveling. **
      • Pull Routine
        • Movement: Moves towards and Faces target if Movement and Facing is enabled.
        • Combat:
          • Uses Throw Glaive if <= 30 yards from target.
          • Engages target with Fel Rush if <= 20 yards from target.
      • Combat
        • Fel Rush
          • Use Fel Rush on Pull: Will enable/disable to use Fel Rush during the Pull Routine.
          • Use Fel Rush Single Target: Will enable/disable to use Fel Rush single target.
          • AoE: Will enable/disable to use Fel Rush in AoE. *Note: If Vengeful Retreat is used, and it takes you 8yards back, you will be in "single target mode".
        • Vengeful Retreat
          • Use Vengeful Retreat single target: Will enable/disable to use Vengeful Retreat in single target.
          • AoE: Will enable/disable to use Vengeful Retreat in AoE.
        • Use Agility Flask: Right now this will only use a Draenic Agility Flask. More settings to come to allow you to either specify which Flask to use or I will incorporate a list of them.
        • Use Agility Potion: Right now this will only use a Draenic Agility Potion. More settings to come to allow you to either specify which Potion or I will incorporate a list of them.
          • Allows you to use Manual (The routine will not use it),
          • EliteBoss (If your current target is an Elite or Boss),
          • BossOnly (If your current target is a Boss) and
          • Cooldown (as soon as it is available)
      • Defensive
        • Blur can be set to be used if [HP < X%], [Units >= X] or [HP < X% AND Units >= X]
        • Darkness can be set to be used if [HP < X%], [Units >= X] or [HP < X% AND Units >= X]
        • Chaos Nova can be set to be used if [HP < X%], [Units >= X] or [HP < X% AND Units >= X]
        • Potions can be set to be used if [HP < X%].
          • Also you can specify, by ID, which potion you would like to use.
          • If you do not know the ID, press the "..." button which will open your bags and show you which one to use.
          • Double click to open it.
      • AoE routine (3 or more within 8 yards) using Eye Beam, Chaos Strike, Fel Rush, Vengeful Retreat, Blade Dance, Demon's Bite and Throw Glaive
      • Single target routine using Metamorphosis, Chaos Strike, Vengeful Retreat, Fel Rush, Demon's Bite, and optionally Throw Glaive if you have Demon Blades talent.
      [​IMG]

      Vengeance
      • General
        • Allow Taunt - Will target someone targeting someone in your party or raid. *Note: This is pretty agressive right now and not where I want it, so use it knowing it will immediately change target, leap over and taunt at the same time.
      • Combat
        • Soul Cleave: Use Soul Cleave as a Pain Dump at [X Pain]
        • Prefer Pull with Felblade: This one is kind of a work in progress, but should try to use Felblade when within 15 yards instead of Infernal Strike
      • Interrupt
        • Use Consume Magic: This works, but it's too aggressive and needs to not auto-instant interrupt. I will soon give some options to find out how fast you want it to interrupt. Do not use in PvP or you will likely be reported for interrupting too fast.
        • Use Sigil of Silence: I haven't really tested this at all and do not recommend you use it
        • Use Sigil of Misery: I haven't really tested this at all and do not recommend you use it
      • Stun
        • Use Sigil of Misery: Will use Sigil of Misery if [X Units] are within 8 yards of you. Currently does not support Concentrated Sigils as the spell id changes when you use that.
      • Mitigation
        • Use Demon Spikes: Use Demon Spikes if [HP <= X%]
        • Use Soul Cleave: Use Soul Cleave if [HP <= X%]
        • Use Fiery Brand: Use Fiery Brand if [HP <= X%]
        • Use Metamorphosis: Use Metamorphosis if [HP <= X%]
        • Use Soul Barrier: Use Soul Barrier if [HP <= X%]
        • Use Soul Carver: Use Soul Carver if [HP <= X%]
        • Use Empower Wards: Use Empower Wards if someone within 40 yards is casting and targeting you.
      [​IMG]

      Hotkeys
      • General
      • For any items with a Hotkey button, you may just click the button, then specify your hotkey shortcut you want.
        • You may use any combination of Ctrl, Alt, and Shift and
        • then any letter [A-Z] or number [0-9].
        • Example: Ctrl + Alt + Shift + Z is valid. Ctrl + Q is valid. Ctrl + Alt + Shift + ~ is not valid Ctrl + [ is not valid.
        • AoE: Enables AoE mode for Vengeance Only even though it is in General. I will place it for both on a future release.
        • Defensive Cooldowns
          • This will enable all checked defensive cooldowns listed. It will ignore any settings from the Vengeance page and just cast them as soon as they are available.
      [​IMG]


      [HR][/HR]
      Download

      Published version: View attachment Illidari_10.20.2016.zip
      SVN version (could have bugs, but updated every day or every other day): Use:
      Code:
      1. Create folder "Illidari" inside of Routines folder.
      2. Right click inside of Illidari folder and press SVN Checkout... (with Tortoise SVN)
      3. Paste in https://github.com/hbcode2/Illidari/trunk/Illidari
      4. Make sure Fully Recursive is marked and Head revision.
      5. Press OK.
      

      Old Files
      [HIDE]
      View attachment Illidari_09.15.2016.zip
      View attachment Illidari_09.06.2016.zip
      View attachment Illidari_09.04.2016.zip
      View attachment Illidari_09.01.2016.zip
      View attachment Illidari_08.31.2016.zip
      View attachment Illidari_08.28.2016.zip
      View attachment Illidari_08.24.2016a.zip
      View attachment Illidari_08.22.2016.zip
      [/HIDE]
      [HR][/HR]

      How To Install
      Download the latest copy of Illidari and then extract the contents of the zip file into your ..\Honorbuddy\Routines folder. Once extracted, start up Honorbuddy and you should see it appear.

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      Known Bugs
      Code:
      - Use of bandages has not been tested, but code implemented.
      - Use of flasks has not been tested, but code implemented.
      - Interrupt is very aggressive and interrupts too quickly.
      - Taunt is very aggressive and may change targets too quickly and not let you change them back until it's dead or targeting you.
      - Sigil of Misery and Sigil of Silence need spell id's updated when you have Concentrated Sigils.
      - Need to check if target in air or swimming before cast Sigils or Infernal Strike
      
      [HR][/HR]

      Latest Release Notes
      Code:
      =======================
      Version 10.20.2016
      =======================
      [B]- Important Note: [I]** YOU MUST REMOVE (DELETE) THE OLD VERSION AND REPLACE IT WITH THE LATEST.  MANY THINGS CHANGED THAT WILL BREAK IF YOU DO NOT DO THIS. **[/I][/B]
      - General - Brand new settings form which will be much easier for me to maintain in the future.
      - General - Fixed Resting, so that it won't use specialty food unless you tell it to and won't try to use feasts (hopefully)
      - General - Added item to remove opposing faction from being a "valid target". This may mess up some when doing world pvp quests where you are supposed to kill opposing npc factions, so use wisely.
      - Havoc - Revamped Vengeful Retreat + Fel Rush.
        -- Now uses the "macro trick" to keep you from moving with Fel Rush.  Still working through this one, so please let me know if you see any bugs.
      - Havoc - Added Chaos Blades to the rotation based on the Cooldown specified in config.
      - Havoc - Added Nemesis to the rotation based on the Cooldown specified in config.
      - Havoc - Removed the code for "Use Agility Potion" even though the config is still there.  Will add "Use Offensive Potion" and Potion ID into the next version.
      - Havoc - Changed current defensive potion to Potion HP and Potion ID.  Now just specify which potion ID you want to use at what %.
      - Vengeance - Sigil of Chains added to AoE rotation.  Specify how many units must be within 8 yards of current target and it will cast on current target.
      - Vengeance - Interrupt - Added minimum cast time before interrupt. So if you set to 500, then 500ms must pass before it considers it valid for interrupting. 0 disables.
      - Vengeance - Interrupt - Added time left before interrupt. So if you set to 500, then 500ms must be left before it considers it valid for interrupting. 0 disables.
      - Hotkeys - Added Nemesis and Chaos Blades to the Offensive Cooldowns Hotkeys.
      
      I'm sure there were more updates, but can't remember them all now.
      
      
      Old Release Notes
      Code:
      =======================
      Version 09.15.2016
      =======================
      - General - Fixed spec switching.  What that means is if you hit Stop Bot, change specs, and then Start Bot, it will pickup your Talents and then pick the right rotation to use.
      - General - Added Resting into the Bot and put some config options there.
      - General - All ground spells not successfully cast 3 times will blacklist the spell for 5 seconds.
      - Vengeance - For Single Target and AoE, where it casts Infernal Strike in melee range, it will now cast it on yourself, instead of the target. This makes for way less movement in combat when it's not supposed to move and way less failed casts.
      - Vengeance - Options added disable for Pull, Single Target combat, AoE combat, and Gap Closer. The difference in them is:
          - Pull is cast before you are in combat, typically by Questing bot.
          - Single Target is pretty self explanatory.
          - AoE will use it when there are 3 or more targets within 8 yards.
          - Gap closer will use it if you are in combat, but you are between 9 and 15 yards away.
      - Vengeance - Use Throw glaive every X seconds (configurable) and use on Initial Pull() routine and if > 8 yards from target.
      - Vengeance - Added Fel Devastation Mitigation configuration option.
      - Hotkeys - Vengeance - Defensive Cooldowns - Added Fel Devastation to the list of cooldowns to activate.
      - Hotkeys - Havoc - Offensive Cooldowns - Added Havoc offensive cd hotkeys for Agility Potion (will eventually be configurable), Fury of the Illidari, and Metamorphosis.
      - Hotkeys - Rotation Only - Added a hotkey that will disable all movement, targeting, and facing and will execute the rotation only.  Good for Boss fights where there are "weird things" that you don't want the bot to target and want to move manually for a short while.
      - Havoc - Completely re-worked the entire Havoc routine.  Everything was replaced.
      - Havoc - Added an "Opening Rotation" for Havoc if certain criteria is met.
          - Metamorphosis must not be on CD.
          - It uses the "Cooldown Options" based on Metamophosis
              - If you select "On Cooldown" for Metamorphosis, it will use the Opening rotation on cooldown.  If you want it only on bosses, select that, and it'll only use opening rotation on bosses.
          - You must have 2 charges of Fel Rush available to be used with Fel Mastery Talent or 1 charge of Fel Rush without Fel Mastery.
          - You must have Facing and Movement enabled since it needs to keep using Fel Rush so much and Vengeful Retreat.
          - You must have "Use Fel Rush on Pull" enabled.
          - You must be < 25 yards from target.
      - Havoc - Fixed all of the Use Agility Potion, Metamorphosis, and Fury of the Illidari cooldown settings to make sure they are using them at the right times.
      - Havoc - Added AoE to the list of cooldown selections above.
      
      
      [HIDE]
      Code:
      =======================
      Version 09.06.2016
      =======================
      -- Talent Manager - Fixed issue when user does not have a talent selected, but is eligible to select it.
      -- General - Cooldown type added for "AoE".
      -- Havoc - Added Fury of the Illidari (FoTI) as a Cooldown type option.
      -- Havoc - Added Hotkeys for Havoc Cooldowns
      
      =======================
      Version 09.04.2016
      =======================
      -- Vengeance - Sigil of Flame - Added new Spell ID for Sigil of Flame when you have Concentrated Sigils talent.
      -- Vengeance - Sigil of Flame - Added new Cast for Sigil of Flame when you have Concentrated Sigils talent as it is not a Ground cast anymore.
      -- Vengeance - General - Improved the rotations of Vengeance routines in general.
      -- Vengeance - General - Added new talented skills for Felblade, Fel Eruption, Fracture, and Soul Barrier.  More to come as I level up.
      -- General - Interrupt Target - Fixed finding an interrupt target, so it correctly finds and targets the person casting only if you have Interrupts enabled and it is not on cooldown.
      -- Keybinds - Added Keybinds for Vengeance - Defensive.  
      
      =======================
      Version 09.01.2016
      =======================
      -- Vengeance - Mitigation - Metamorphosis: Added Configuration option to use Metamorphosis at a certain HP %
      -- Vengeance - Mitigation - Soul Barrier: Now uses Soul Barrier (I'm not 110 yet to try it, but pretty sure it works) and added configuration option for this as well.
      -- Vengeance - Mitigation - Soul Carver: Now uses Soul Carver (Artifact weapon) at a Certain HP%.  More options later to use for Combat as well as Mitigation.
      -- Vengeance - Combat - Prefer Pull With Felblade: I haven't tested this fully, but it should prefer to use Felblade instead of Infernal Strike if you have it checked.
      -- Vengeance - Gap Closer - Added Gap Closers for Felblade and Infernal Strike.  Will now try to use them mid-combat instead of just pull or max charges of Infernal Strike.
      -- Vengeance - General - Fixed a few bugs all around that was preventing certain abilities to be used.
      
      =======================
      Version 08.31.2016
      =======================
      ++++++++ HB3 Required Updates ++++++++++++
      ----------------------------------------------
      - Had to make a few adjustments and add in some things that were missing that would make it not show up.
      
      ++++++++ Configuration Options ++++++++++++
      ----------------------------------------------
      - Added many Havoc and Vengeance options to turn on/off stuff.
      -- Havoc:
       -   Use Fel Rush on Pull: will enable/disable using Fel Rush during the Pull() routine.
       -   Use Fel Rush single target: will enable/disable using Fel Rush when in a single target combat situation.  
       -   Use Fel Rush AoE: will enable/disable using Fel Rush when attacking 3 or more mobs within 8 yards.
             Caveat, if you are using Vengeful Retreat AoE, and it pulls you out of 8 yard AoE and it will appear to be single target and use the Single Target Fel Rush
       -   Use Vengeful Retreat Single Target: will enable/disable using Vengeful Retreat when in single target combat situation.
       -   Use Vengeful Retreat AoE: will enable/disable using Vengeful Retreat when attacking 3 or more mobs within 8 yards.
       -   Use Agility Flask: will currently only use the Draenor Agility Flasks. Will add the new ones (maybe specify an ID of the flask you want to use instead) later.
       -   Use Agility Potion: will use Draenor Agility potion right now.  Will add more options and maybe specify ID of potion you want to use later on.
             4 Options: 
             Manual - Will not use anything.  This is here for keybinding later on that didn't make it into this version.
             EliteBoss - Will cast when fighting an Elite or a Boss.
             BossOnly - Will cast only when your current target is a Boss.
             Cooldown - Will cast every time it's up.
       -   Use Metamorphosis: will use metamorphosis based on the same 4 options above.
      
      -- Vengeance:
       -   Interrupt: Use Consume Magic option added.  Not thoroughly tested, but it does work if your current target is casting. It is supposed to switch targets and cast if someone in combat with you is casting it, but not fully tested yet.
       -   Interrupt: Use Sigil of Silence option added.  This should be experimental only.  I wouldn't use it because it'll be next to impossible to interrupt something *after* 2 seconds has passed. Really need to remove this unless I can think of another reason to use it.
       -   Interrupt: Use Sigil of Misery option added.  This should be experimental only.  I wouldn't use it because it'll be next to impossible to interrupt something *after* 2 seconds has passed. Really need to remove this unless I can think of another reason to use it.
       -   Stun: Use Sigil of Misery option added.  This appeared to work well when in a group setting.
      
      =======================
      Version 08.28.2016
      =======================
      - Added Vengeance routines for PreCombatBuffing, CombatBuffing, Pull, and Combat routines
      - PreCombatBuffing will attempt to use the best flask.
      - CombatBuffing will attempt to use Draenic Agility Potion
      - Pull will use Throw Glaive  => Infernal Strike.  Infernal Strike is setup so if you have the Talent, it will cast at 40 yards instead of 30.
      - Combat has a Mitigation, AoE and Single Target capability.  Although realistically, both are nearly identical.
      - Combat: Mitigation:  
         Demon Spikes: Demon Spikes enabled in config, When HP <= Config, You do not already have Demon Spikes active, and at least 1 enemy within 8 yards.
         Soul Cleave: Soul Cleave (mitigation) enabled in config, When HP <= Config, Pain >= 30 and Current Target in melee range.
         Empower Wards: Enabled in config, unit within 50yards is casting
         Fiery Brand: Fiery Brand enabled in config, when HP <= config
      
      - Targeting:
         Added Taunt targeting, but *barely* tested.  Use with caution.  Can be disabled in config.
      
      - Combat: AoE (3 or more targets or AoE Enabled -- ctrl + Q -- ):
         Soul Cleave: Soul Cleave (Combat) enabled in config, when Pain >= Config
         Infernal Strike: When max charges available (always keep 1 ready)
         Immolation Aura
         Sigil of Flame (this is currently bugged and will only cast when you have burning alive talent)
         Fiery Brand: Only when you have Burning Alive talent (this is currently bugged and not added, but will on next release)
         Shear: if there's nothing else to do.
      
      - Combat: Single Target
         Soul Cleave: Soul Cleave (Combat) enabled in config, when Pain >= Config
         Infernal Strike: When max charges available (always keep 1 ready)
         Immolation Aura
         Sigil of Flame
         Shear: if there's nothing else to do
      
      - Havoc Changes:
         Added a static variable for Fury to reduce memory usage based on suggestion.  Haven't tested this thoroughly.  Let me know if it doesn't work well.
      
      
      =======================
      Version 08.24.2016
      =======================
      ++++ Configuration Options ++++
      -------------------------------
      -- Havoc - Defensive - Darkness HP% and/or Units configuration added
      -- Havoc - Defensive - Blur HP and/or Units configuration added
      -- Havoc - Defensive - Chaos Nova HP and/or Units configuration added
      -- Havoc - Defensive - Use Potion HP% added
      -- Havoc - Defensive - Use Potion from list added (you can use this to specify which potion you want to drink)
      -- General - Debug - List Settings - Now this will display all settings to the log window so you can easily see what options are being saved.
      -- General - Debug - Find best Havoc potion - This will execute the method that I use in the routine and will tell you what potion it will use (assuming it is off cooldown)
      
      ++++ Mobility ++++
      -------------------------------
      - Updated the Movement to target process to make it a bit better (was running into walls before)
      - Updated the Facing to keep it from trying to face too much if the mob was spinning around.
      - Updated the Targeting to more accurately find a target.
      
      ++++ Combat ++++
      -------------------------------
      - Updated the AoE, Pull, and Single Target routines for Havoc to hopefully increase DPS
      
      ++++ Hotkeys ++++
      -------------------------------
      - Hotkeys were actually added before and I forgot to mention them.  Right now they are hard-coded, but options soon to soft-code them.
      - Alt + Q = AoE on even if single target.
      - Alt + S = Manual Mode
      
      =======================
      Version 08.22.2016
      =======================
      Initial Release
      
      [/HIDE]
       
      Last edited: Nov 12, 2016
    2. speshulk926

      speshulk926 Community Developer

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      Reserved
       
      Last edited: Sep 4, 2016
    3. kuskner

      kuskner Member

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      I tested it on Target dummies. Clearly dont work there :p

      Vengeance:
      It just popped Metamorphosis and uses Throw Glavie on dummies.. nothing else
       
    4. speshulk926

      speshulk926 Community Developer

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      Target dummies work fine for me. Can you tell me what didn't work on them or is it below?

      From the top:

      and

       
      Last edited: Aug 24, 2016
    5. speshulk926

      speshulk926 Community Developer

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      I've had a few downloads now and I haven't heard anything super-negative, so I think I am going to start working on Vengeance rotations. Please let me know if this was useful to you in some way or ways that I may improve upon it.
       
    6. JBuilder

      JBuilder New Member

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      Good job!But,if you use SVN to update CR would be great!:)
       
    7. speshulk926

      speshulk926 Community Developer

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      Working on that next. Never set one up, so making sure it is done right.
       
    8. speshulk926

      speshulk926 Community Developer

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      I've not done it before, so here's this. Let me know if this works for you...

      GitHub - hbcode2/Illidari

      I am currently working on the Vengeance routines, which are mostly done and I am in the process of testing now.
       
    9. speshulk926

      speshulk926 Community Developer

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      I've added the initial Vengeance routines. I have tested it out pretty well, but I'm still not 100% on it. Please let me know what you think about it.

      Code:
      - Added Vengeance routines for PreCombatBuffing, CombatBuffing, Pull, and Combat routines
      - PreCombatBuffing will attempt to use the best flask.
      - CombatBuffing will attempt to use Draenic Agility Potion
      - Pull will use Throw Glaive  => Infernal Strike.  Infernal Strike is setup so if you have the Talent, it will cast at 40 yards instead of 30.
      - Combat has a Mitigation, AoE and Single Target capability.  Although realistically, both are nearly identical.
      - Combat: Mitigation:  
         Demon Spikes: Demon Spikes enabled in config, When HP <= Config, You do not already have Demon Spikes active, and at least 1 enemy within 8 yards.
         Soul Cleave: Soul Cleave (mitigation) enabled in config, When HP <= Config, Pain >= 30 and Current Target in melee range.
         Empower Wards: Enabled in config, unit within 50yards is casting
         Fiery Brand: Fiery Brand enabled in config, when HP <= config
      
      - Targeting:
         Added Taunt targeting, but *barely* tested.  Use with caution.  Can be disabled in config.
      
      - Combat: AoE (3 or more targets or AoE Enabled -- ctrl + Q -- ):
         Soul Cleave: Soul Cleave (Combat) enabled in config, when Pain >= Config
         Infernal Strike: When max charges available (always keep 1 ready)
         Immolation Aura
         Sigil of Flame (this is currently bugged and will only cast when you have burning alive talent)
         Fiery Brand: Only when you have Burning Alive talent (this is currently bugged and not added, but will on next release)
         Shear: if there's nothing else to do.
      
      - Combat: Single Target
         Soul Cleave: Soul Cleave (Combat) enabled in config, when Pain >= Config
         Infernal Strike: When max charges available (always keep 1 ready)
         Immolation Aura
         Sigil of Flame
         Shear: if there's nothing else to do
      
      - Havoc Changes:
         Added a static variable for Fury to reduce memory usage based on suggestion.  Haven't tested this thoroughly.  Let me know if it doesn't work well.
         
      
       
      Last edited: Aug 28, 2016
    10. kuskner

      kuskner Member

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      seems good. But if you could add some options that would be nice. Options like turn off or on Fel Rush and Vengeful Retreat. And hot keys for Eg. Metamorphosis. Stuff like that :)
       
    11. speshulk926

      speshulk926 Community Developer

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      Will do.

      Working on interrupts now with Consume Magic and then for Vengeance to be allowed to interrupt with sigil of silence and sigil of misery.

      Adding an option to turn off fel rush and vengeful retreat is fine, but your dps will go way down without them.

      I already have some hotkeys in the rotation, so next major update, you will have a config for them and I'll add metamorphosis to them and add metamorphosis to a config entry that says to use it by hotkey or cooldown/boss, etc.
       
      Last edited: Aug 29, 2016
    12. speshulk926

      speshulk926 Community Developer

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      FYI - Development will be somewhat halted until I get through some Legion content :) I'll be back developing when I get 110 and have some fun :)
       
    13. speshulk926

      speshulk926 Community Developer

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      I wanted to use some of this, so I fixed a few things that I was mid-development on and pushed changes to SVN. Having said that, none of the meshes are working (honorbuddy issue), so if you want to use this, turn off "Movement" from settings, get Enyo, uncheck Hardlock, and this should *mostly* work. These work way better with Framelock, so you may get some inconsistencies. I will likely do *very* little updates unless I can find a specific issue with something that I don't have to test.

      There is a bug with the "changed settings" text initially, but your settings do save, so I am just leaving it for now.

      Hope all goes well with it!
       
    14. speshulk926

      speshulk926 Community Developer

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      Added required updates for HB3 and fixed a few things. Went ahead and promoted latest to the SVN and added new zip file to the main page. Please let me know if you see any issues.
       
    15. speshulk926

      speshulk926 Community Developer

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      New Zip file on first page and updated SVN.

      Code:
      =======================
      Version 09.01.2016
      =======================
      -- Vengeance - Mitigation - Metamorphosis: Added Configuration option to use Metamorphosis at a certain HP %
      -- Vengeance - Mitigation - Soul Barrier: Now uses Soul Barrier (I'm not 110 yet to try it, but pretty sure it works) and added configuration option for this as well.
      -- Vengeance - Mitigation - Soul Carver: Now uses Soul Carver (Artifact weapon) at a Certain HP%.  More options later to use for Combat as well as Mitigation.
      -- Vengeance - Combat - Prefer Pull With Felblade: I haven't tested this fully, but it should prefer to use Felblade instead of Infernal Strike if you have it checked.
      -- Vengeance - Gap Closer - Added Gap Closers for Felblade and Infernal Strike.  Will now try to use them mid-combat instead of just pull or max charges of Infernal Strike.
      -- Vengeance - General - Fixed a few bugs all around that was preventing certain abilities to be used.
      
      
       
    16. speshulk926

      speshulk926 Community Developer

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      Any feedback you can provide (good or bad) would be helpful! Thanks
       
    17. exocet

      exocet Community Developer

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      Will be hard right now with nav not working right and enyo has fps bug :(
       
    18. speshulk926

      speshulk926 Community Developer

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      Enyo has an update (inside the thread) from Millz. I've been using it for questing with no FPS lag at all.
       
    19. speshulk926

      speshulk926 Community Developer

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      New Update:
      Code:
      =======================
      Version 09.04.2016
      =======================
      -- Vengeance - Sigil of Flame - Added new Spell ID for Sigil of Flame when you have Concentrated Sigils talent.
      -- Vengeance - Sigil of Flame - Added new Cast for Sigil of Flame when you have Concentrated Sigils talent as it is not a Ground cast anymore.
      -- Vengeance - General - Improved the rotations of Vengeance routines in general.
      -- Vengeance - General - Added new talented skills for Felblade, Fel Eruption, Fracture, and Soul Barrier.  More to come as I level up.
      -- General - Interrupt Target - Fixed finding an interrupt target, so it correctly finds and targets the person casting only if you have Interrupts enabled and it is not on cooldown.
      -- Keybinds - Added Keybinds for Vengeance - Defensive.  
      
      
       
    20. Knob

      Knob Member

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      I had this working fine. Now I get suck in a loop with the select class window.
       

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