• Visit Rebornbuddy
  • [Warlock] Kanrethad Ebonlocke (Green Fire) ~ PureRotation Style

    Discussion in 'Archives' started by Millz, Mar 18, 2013.

    1. Millz

      Millz Well-Known Member Buddy Store Developer

      Joined:
      Jan 15, 2010
      Messages:
      6,495
      Likes Received:
      223
      Trophy Points:
      63
      [​IMG]


      Intro

      Please read this thread in full before posting requesting help ! I've spent serious amounts of hours perfecting this, so all I ask is you read this thread in full before wondering why it doesn't work.

      Those of you who are interested in the getting the warlock green fire, or have already attempted the Kanrethad Ebonlocke fight will be aware of how difficult it is. It's being regarded as one of the hardest fights in game to date (it's certainly the hardest, and most unforgiving fight I've done). I've added functionality into PureRotation to enable you to complete this encounter easier (i'll go into details further down on how this is achieved). This has taken around ~4 days and over 30 hours of wiping (with very costly repair bills) to get right. Don't expect to do this fight first time, it's a bit RNG and the routine is having to do a lot of stuff to control the fight, but you should find it a lot easier than doing it manually.

      First of all, you need to install a copy of PureRotation into your <Honorbuddy>/Routines/ folder. Click here to go to the PureRotation thread.

      Known Issues
      - The Pit Lord will not automatically move out of line of sight. While Kanrethad is casting summon felhunter the routine will cast the 'Move To' spell, but you need to click the LoS position manually. You need to act fast to get him moved otherwise it's a pretty certain wipe.
      - If the Pit Lord keeps breaking during the 2nd felhunter phase, it's due to the duration on Enslave Demon (and it expiring). When he's casting Summon Doom Lord the first time, spam this macro;

      Code:
      /script PetDismiss()  
      /target Pit Lord  
      /cast Enslave Demon 
      /targetlasttarget
      
      I don't want to automate this, as it could cause you even more issues.

      Setup
      Talents: http://www.wowhead.com/talent#oy]^|mzrrq
      - Note: You can replace "Glyph of Ember Tap" with "Glyph of Soul Consumption" if you feel you'd prefer the quick burst of healing.

      Yes, you need to be destruction spec. I originally made this work for any spec, but the burst just wasn't there with affliction and demonology, and struggled severly with the felhunters.

      Items you need:
      Flask of the Warm Sun: Flask of the Warm Sun - Item - World of Warcraft
      Purification Potion (Beat the enrage counter - Ultimate Curse of Doom): Purification Potion - Item - World of Warcraft
      Food: (Prefered; Mogu Fish Stew - Item - World of Warcraft)

      Before each attempt;
      - Setup Demonic Circle
      - Setup Gateways (wait for 2 or 3 charges to generate before starting the encounter so you can clip the threat debuff).
      - Dark Intent
      - Summon Imp
      - Sacrifice Imp
      - New Healthstone (you want 3 charges)
      - Eat Food

      Understand the mechanics of the fight, and understand the phases so you can understand what is coming. Here's a decent guide: Kanrethad Ebonlocke Guide - Video Included - Forums - World of Warcraft

      Here is a map of the scenario detailing positioning, you can do this however you want, but it's what I found most optimal.

      [​IMG]

      So what's different using PureRotation?

      What you need to focus on manually;
      - Keeping the debuff active from jumping in the demonic gateway, and moving into the pit lords fel breath when you have a debuff (that isn't curse of ultimate doom).
      - Targeting the units you wish to nuke, i.e. wild imps, felhunters, kanrethad. You don't kill the doomlords, leave them to attack the pit lord and be banished/feared.
      - Moving the pit lord out of line of sight when Kanrethad summons felhunters.

      What the routine will do for you;
      - Control all aspects of the pit lord other than movement. It will enslave, use all abilities, interupt when required, and help to dps on wild imps.
      - Manage chaos bolts (it will check if the chaos bolt is being cast at us, and if so use Sacrificial Pact, Unending Resolve (and pit lord heal to top up before the attack), or demonic circle teleport if in range to LoS it. You shouldn't get hit by any chaos bolt due to reducing threat, but if you do, it will be taken care of.
      - Control the Doom Lords (banish/fear).
      - Store burning embers to nuke felhunters (as these are the hardest phase).
      - Cast rain of fire ontop of the gateway when the felhunters are about to spawn to grab agro on them.
      - Do all of the dpsing to the most optimal routine for the encounter.

      How to enable
      Move into the instance, open up Honorbuddy, select PureRotation as your CC, then click Class Config. Under 'Destruction Spec' on the right side pane, expand, and enable the Kanrethad Ebonlocke setting. It's very important to disable this once you're finished as the routine will not work in other instances correctly.

      Hotkey mode works better than Automatic mode, however there's a lot going on, so you may find Auto mode to be 1 less thing to worry about.

      Good luck everyone, it's an absolute bitch of a fight, but hopefully this should make your lives easier! If you appreciate this, feel free to donate to my new PC fund with PayPal :)
       
      Last edited: Aug 15, 2014
      HBfanboy1980, aussiemob and xLegendx like this.
    2. nomnomnom

      nomnomnom Well-Known Member

      Joined:
      Feb 18, 2011
      Messages:
      1,506
      Likes Received:
      73
      Trophy Points:
      48
      / navi style

      First! Your own cc eh? :D
       
    3. bennyquest

      bennyquest Community Developer

      Joined:
      Dec 6, 2010
      Messages:
      2,644
      Likes Received:
      22
      Trophy Points:
      38
      His own "cc" for the failocks who are lazy to do the green fire quest or do not have the hand skills to do it. Or who have more than one lock and are lazy <------
       
    4. Millz

      Millz Well-Known Member Buddy Store Developer

      Joined:
      Jan 15, 2010
      Messages:
      6,495
      Likes Received:
      223
      Trophy Points:
      63
      Extension to pure :)
       
    5. zeldrak

      zeldrak Well-Known Member

      Joined:
      Oct 25, 2010
      Messages:
      3,516
      Likes Received:
      25
      Trophy Points:
      48
      Green fire quest for locks... what? o_O
       
    6. nihon

      nihon Member

      Joined:
      Jan 15, 2010
      Messages:
      137
      Likes Received:
      0
      Trophy Points:
      16
      Please say that you are close to a realese on this xD and if you need beta testing, gimme a shout ;)
       
    7. Millz

      Millz Well-Known Member Buddy Store Developer

      Joined:
      Jan 15, 2010
      Messages:
      6,495
      Likes Received:
      223
      Trophy Points:
      63
      It'll hopefully be finished today. There's a few minor issues I need to work through, then it'll be ready.

      The sooner I finish it and release, the sooner I can beat the fight (I can't until the code is finished).
       
    8. bennyquest

      bennyquest Community Developer

      Joined:
      Dec 6, 2010
      Messages:
      2,644
      Likes Received:
      22
      Trophy Points:
      38
      Millz I just got into work and i will try to get some testing done for you when servers come up here in the US. So glad you did this and hopefully we can keep the warlocks in their top form!
       
    9. sparow46

      sparow46 New Member

      Joined:
      Jun 23, 2012
      Messages:
      20
      Likes Received:
      0
      Trophy Points:
      1
      ohh man i love, i hope you're able to finish it today, can't wait for it :D:D i'm goin to donate for you... need this EPIC shit ^^
       
    10. Millz

      Millz Well-Known Member Buddy Store Developer

      Joined:
      Jan 15, 2010
      Messages:
      6,495
      Likes Received:
      223
      Trophy Points:
      63
      I've hit an issue with the pit lord and making him move out of line of sight. It appears to be an issue with honorbuddy rather than my code however. I can release it how it is, but you'd need to ensure you click the move the pit lord around the corner in time otherwise the felhunters will kill you.

      Still trying to see if there's a solution for it at the minute (or even a decent workaround).

      *Edit* I can make it click the "Move To" button, but wont actually click where I want it to go. Seems i'll have to just make it put the spell on your cursor and then you need to click it manually.. but still seeing if I can get around it.
       
      Last edited: Mar 19, 2013
    11. sparow46

      sparow46 New Member

      Joined:
      Jun 23, 2012
      Messages:
      20
      Likes Received:
      0
      Trophy Points:
      1
      hmm i think that should be no problem, sure it is 100 times easier than manually do it ;) i really would like to test it, i#m standing infront of Kanethrad right now^^
       
    12. bennyquest

      bennyquest Community Developer

      Joined:
      Dec 6, 2010
      Messages:
      2,644
      Likes Received:
      22
      Trophy Points:
      38
      can you not make it click an area like you do with rain of fire? like ground target spells?
       
    13. Millz

      Millz Well-Known Member Buddy Store Developer

      Joined:
      Jan 15, 2010
      Messages:
      6,495
      Likes Received:
      223
      Trophy Points:
      63
      Honorbuddy core doesn't recognise the spell so won't click the remote location. It casts the ability to bring up the green location selector, but doesn't click where it needs to go to.

      It's not great, but I can't see an easy fix for this, so I'm just going to make it alert in the Honorbuddy window for now with "MANUALLY CLICK TO MOVE PIT LORD OUT OF LoS !". I'll still try to fix it but rather than delay it any longer, it can work like this.

      I've pushed the code to SVN. Enable the setting as per the first post. Give it a go and let me know how you guys get on. If there's anything else that can be done to make it easier, let me know and I'll see what I can do.
       
    14. nihon

      nihon Member

      Joined:
      Jan 15, 2010
      Messages:
      137
      Likes Received:
      0
      Trophy Points:
      16

      You are truly my hero ! xD
       
    15. Millz

      Millz Well-Known Member Buddy Store Developer

      Joined:
      Jan 15, 2010
      Messages:
      6,495
      Likes Received:
      223
      Trophy Points:
      63
      Pushed a small update to pause the routine for 2 seconds after clicking the move to button to give you a better chance to click to move him.
       
    16. sparow46

      sparow46 New Member

      Joined:
      Jun 23, 2012
      Messages:
      20
      Likes Received:
      0
      Trophy Points:
      1
      Hey Millz,

      can't find the SVN Link xD
      could you post it oder PN it to me pls :)
       
    17. bennyquest

      bennyquest Community Developer

      Joined:
      Dec 6, 2010
      Messages:
      2,644
      Likes Received:
      22
      Trophy Points:
      38
      When servers are up i will def get it tested out for you.
       
    18. Millz

      Millz Well-Known Member Buddy Store Developer

      Joined:
      Jan 15, 2010
      Messages:
      6,495
      Likes Received:
      223
      Trophy Points:
      63
      The link to the PureRotation thread (which contains the SVN link, is in the first post).. but; purerotation - Revision 871: /trunk/PureRotation

      You need to read everything on the first post thoroughly to understand what it's doing, and what you need to do, but let me know how you guys get on :)
       
      Last edited: Mar 19, 2013
    19. lolster

      lolster New Member

      Joined:
      Mar 14, 2013
      Messages:
      2
      Likes Received:
      0
      Trophy Points:
      0
      I will test this when I'm coming home :). I got 475 itemlevel do you think this can help me beat him? And have you killed him with this CC? :)
       
    20. Millz

      Millz Well-Known Member Buddy Store Developer

      Joined:
      Jan 15, 2010
      Messages:
      6,495
      Likes Received:
      223
      Trophy Points:
      63
      You'll need the purification potion, you wont beat the enrage doom debuff at 475. Im 489 and need the pots.

      Havent completed it yet as i cant test code changes once ive done it. Waiting for some people to report back that its working for them before i complete it.
       

    Share This Page