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  • [QuestBehavior] MyCTM [IgnoreCombat and Next]

    Discussion in 'Movement' started by mh66, Aug 27, 2016.

    1. mh66

      mh66 Community Developer

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      Hi,

      here's an edited version of MyCTM with two additional tags to control your char's movement:

      "IgnoreCombat": will execute ClickToMove-Event event when in combat. Wonderful for pulling all the trash together in low level dungeons/raids
      "Next": will execute next command this amount of distance before destination is reached. This way you could create your own flying paths without stop-and-fly movement

      Usage:

      <CustomBehavior File="MyCTM" IgnoreCombat="True" Next="10" X="822.9199" Y="131.1975" Z="509.3707" />

      For my profile of "Pit of Saron" I wanted my toon to pull together all the trash and AOE at one location. At one point I wanted to jump off a ledge and MyCTM didn't execute as my toon was in Combat; MoveTo didn't work either as mesh wouldn't allow it.

      Replace attached file with the one in directory "Quest Behaviors" and have fun.
       

      Attached Files:

      • MyCTM.cs
        File size:
        17.7 KB
        Views:
        371
      Last edited: Sep 3, 2016
    2. Aion

      Aion Well-Known Member Buddy Store Developer

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    3. mh66

      mh66 Community Developer

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      Update for HB v3
       

      Attached Files:

      • MyCTM.cs
        File size:
        17.7 KB
        Views:
        341
    4. borig

      borig Member

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      is this modification implemented in the myctm behavior that comes with honorbuddy?
       
    5. mh66

      mh66 Community Developer

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      No, that's why I uploaded it here.
       
    6. borig

      borig Member

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      not working atm with Honorbuddy v3.0.16478.865.
      easy to fix: change "Me.IsMounted()" to "Me.Mounted"
      or View attachment NewCTM.cs

      note: all credit to mh66! i just renamed it to have it excluded from hb update overwrites and changed minor thing so it works with recent hb update
       
    7. mh66

      mh66 Community Developer

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      Thank you for updating.
       
    8. mh66

      mh66 Community Developer

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      Just a note: I didn't know CustomBehavior "RunLikeHell" does exactly this. :)
       
    9. borig

      borig Member

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      i believe there was some problem with that in combination with something else, cant recall for sure. but it's nice if it does work
       

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