Looking for plugin that would counteract the anti-stuck logic build in the bot, it basically thinks it's stuck when the bot gets rooted and will dismount. ( even with combat disabled ) It used to be a few versions back that the bot would just wait out the root and move along, sadly this is no longer the case.. I reported this a few times but no update on this so here I am. I noticed when the bot is doing tasks ( such as interact with object ) during the root, it will not dismount as it's not going through the stuck-handling logic. if anyone can make this happen, you'll have my eternal grattitude. Le regards