I don't know how many people are able to automate their leveling when the bot doesnt buy food or ammo (if you are a hunter). Having to continually add this information in the GUI is becoming a pita (food name). What I was thinking is it would be nice to specify the items to be restocked, assigning the min / max thresholds, any class restrictions, and allowing the bot to decide where to buy from based on vendor type. Note the added fictional element "Restock". For example: Code: <SubProfile> <Name>Borean Tundra</Name> <Mesh Name="Northrend.Mesh" /> <MinLevel>68</MinLevel> <MaxLevel>71</MaxLevel> <TargetMaxLevel>71</TargetMaxLevel> <Factions>15 1917 1711</Factions> <Vendors> <Vendor Name="Armorer Orkuruk" Entry="25274" Type="Repair" X="2764.644" Y="6202.338" Z="83.4681" /> <Vendor Name="Williamson" Entry="25278" Type="Food" X="2803.089" Y="6151.808" Z="84.72199" /> </Vendors> <AvoidMobs> <Mob Name="Lunchbox" Entry="25968" /> <Mob Name="Nedar, Lord of Rhinos" Entry="25801" /> </AvoidMobs> <Restock> <Buy Name="SomeFoodName" Type ="Food" Min ="1" Max="50" Class="DeathKnight,Warrior,Paladin,Hunter,Rogue,Druid,Warlock,Shaman"/> <Buy Name="SomeWaterName" Type ="Food" Min="1" Max="50" Class="Shaman,Warlock,Paladin,Druid"/> <Buy Name="SomeAmmoName" Type="Ammo" Min="50" Max ="4000" Class="Hunter"/> </Restock> ... </SubProfile> I just started a hunter yesterday and thats mainly why I posted this. Just some annoyances I noticed hoping to give you guys a good idea. *shrug* Beans
It in indeed a very good idea. Really questing first would be nice but if its delivery deadline slips, we will add this to the HB releases branch.