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  • [Mage] No-epics no-legendaries ~45% win-rate in RANKED (30W-37L)

    Discussion in 'Hearthbuddy Guides' started by Deathshiver, May 6, 2014.

    1. Deathshiver

      Deathshiver Member

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      Obviously you won't rank up like this, but it's a pretty good win-rate if you're going for the golden hero. Took me 9 hours to cap in ranked.

      Threw together a deck yesterday since there were no mage guides here yet. The deck mainly focuses on cards that either summon more than one minion, buff stats on themselves or others, benefit from others, or have a taunt. To top it off, we take advantage of a few of the mage's signature spells to make life easier.

      Code:
      Mirror Image x2
      Goldshire Footman
      Young Priestess
      Frostbolt
      Amani Berserker
      Knife Juggler
      Murloc Tidehunter
      Arcane Intellect
      Ironfur Grizzly
      Questing Adventurer
      Raging Worgen
      Raid Leader
      Razorfen Hunter
      Shattered Sun Cleric
      Fireball x2
      Polymorph x2
      Defender of Argus
      Sen'jin Shieldmasta x2
      Water Elemental x2
      Frostwolf Warlord x2
      Blizzard
      Flamestrike
      Stormwind Champion x2

      Things this deck could do better (that I observed at least):
      - Don't play Young Priestess alone. Preferably wait for a taunt to be out. Mirror Image + Young Priestess creates a wall that will (usually) last for multiple turns when played together on turn 2 (provided you get both).
      - Use the hero power to destroy minions with only 1 health, instead of playing a minion that only marginally helps you at the time. Particularly in situations where the enemy minion will kill one of your minions next turn.
      - Try to play Mirror Image right before Frostwolf Warlord
      - Use hero power to enrage Amani Berserker / Raging Worgen unless they can be killed by doing so.
      - Don't use the coin to quickly summon a questing adventurer! Save the coin so you can play more cards after he is summoned.
      - Defender of Argus seems to often only buff one minion when there are only two minions out, and the minion it chooses to buff is the one that needs defending. Either buff both or use the taunt buff on the minion I don't care about them attacking.
       
      Last edited: May 6, 2014
    2. zuabros

      zuabros Active Member

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      Just remove questing adventurer from the deck. The bot does not know either play nor counter-play it. That will increase you winrate.
       
    3. Deathshiver

      Deathshiver Member

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      I considered that, although I found a lot of people try to use more powerful spells than necessary to quickly eliminate it because it is often played behind a taunt. Planning to test more both with and without it. Best case scenario is if the logic for Questing Adventurer just gets fixed.
       
      Last edited: May 6, 2014
    4. soixnteneuf

      soixnteneuf New Member

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      I think the sheep prior is terrible, i see know already a few time that my bot sheep the lowest mob on the table
       
    5. Deathshiver

      Deathshiver Member

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      Yeah I noticed that Polymorph could definitely use a logic upgrade, but in the majority of cases for me it was used correctly. There are still those occasional moments where it does something retarded with it though.
       
    6. soixnteneuf

      soixnteneuf New Member

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      this deck did not work for me proper, can be because I started it on rank 12. I try i out later again till now lost 7 on a row:)
       
    7. Deathshiver

      Deathshiver Member

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      These stats were done at rank 20 where the bot tends to hover.
       
    8. jiatkorea

      jiatkorea Member

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      Do you set this to rush profile or no?
       

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