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  • Framelock conflict in plugin causes HB crash...

    Discussion in 'Honorbuddy Support' started by crash620, Sep 7, 2014.

    1. crash620

      crash620 New Member

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      Since GB now requires Framelock to be enabled to function properly (eliminate up/down/side/side movement), rarekiller now crashes when attempting to engage a rare when framelock is enabled. Since Rarekiller is no longer supported, and framelock causes it to crash, any chance GB can be fixed to allow it to function again without framelock enabled in Settings and Tools???
       
    2. Tony

      Tony "The Bee" Staff Member Moderator

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      It not Gb that needs framelock enabled but Hb in general,also it's not something new since it's there long time ago

      if you have problems with a specific plugin you have to inform the author
       
    3. crash620

      crash620 New Member

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      Odd because I only recently began experiencing the movement issue in GB since one of the recent HB updates. Prior to that I never used framelock in the settings and tools, and never experienced an issue. I read a recent post regarding the GB movement issue is corrected by enabling Framelock. (Gatherbuddy error - hover and stuck -9/1/14- CodnameG responded that framelock needs to be enabled to fix the issue.) The reason I inquired in HB support is this is a recent issue since one of the HB updates and rarekiller states it will not function with framelock enabled.
      1. You have to disable framelock if using Rarekiller
       
    4. CodenameG

      CodenameG New Member

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      i didnt write rarekiller, if you want gatherbuddy2 to work, then framelock needs to be enabled. i cant fix or say for other plugins.
       
    5. crash620

      crash620 New Member

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      I understand that and I appreciate the response. I was only pointing out that it appeared that a recent change in HB/GB was what brought about the issue, and was inquiring if it was something that could have been fixed on your end. Since it appears not... no worries then...
       
    6. CodenameG

      CodenameG New Member

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      its not a recent change. framelocking has been in the bot for a while, at least a year now.
       

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