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  • Keep dying while running GB2

    Discussion in 'Archives' started by Qasf, Mar 12, 2011.

    1. Qasf

      Qasf New Member

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      I did a fresh install of today's HB build and now when I run GB2, the bot dies if he is near a herb node and a mob attacks him while he tries to harvest it. He keeps flying up and down and the mob keeps attacking until he dies to the mob. He uses Flight Form if that helps anyone figure out the problem.

      Is anyone else having this problem?
       
    2. Qasf

      Qasf New Member

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      [1:49:02 PM:515] interact: 0x09F84D7C
      [1:49:02 PM:531] interact done: 0x09F84D7C
      [1:49:02 PM:859] Activity: Moving to next hotspot
      [1:49:03 PM:875] Activity: Interacting with node
      [1:49:04 PM:203] Activity: Moving to next hotspot
      [1:49:05 PM:15] Activity: Moving to node
      [1:49:06 PM:156] Activity: Interacting with node
      [1:49:06 PM:156] interact: 0x09F84D7C
      [1:49:06 PM:171] interact done: 0x09F84D7C
      [1:49:06 PM:500] Activity: Moving to next hotspot
      [1:49:06 PM:812] Activity: Moving to node
      [1:49:07 PM:984] Activity: Interacting with node
      [1:49:08 PM:312] Activity: Moving to next hotspot
      [1:49:08 PM:500] Flushing timed movement. Direction: AllAllowed
      [1:49:08 PM:625] Activity: Moving to node
      [1:49:09 PM:937] Activity: Interacting with node
      [1:49:09 PM:937] interact: 0x09F84D7C
      [1:49:09 PM:953] interact done: 0x09F84D7C
      [1:49:10 PM:281] Activity: Moving to next hotspot
      [1:49:10 PM:578] Activity: Moving to node
      [1:49:15 PM:78] Activity: Interacting with node
      [1:49:15 PM:78] interact: 0x09F84D7C
      [1:49:15 PM:109] interact done: 0x09F84D7C
      [1:49:15 PM:437] Activity: Moving to next hotspot
      [1:49:15 PM:734] Activity: Moving to node
      [1:49:16 PM:843] Activity: Interacting with node
      [1:49:17 PM:171] Activity: Moving to next hotspot
      [1:49:17 PM:484] Activity: Moving to node
      [1:49:18 PM:468] Activity: Interacting with node
      [1:49:18 PM:468] interact: 0x09F84D7C
      [1:49:18 PM:484] interact done: 0x09F84D7C
      [1:49:18 PM:812] Activity: Moving to next hotspot
      [1:49:19 PM:156] Activity: Moving to node
      [1:49:20 PM:171] Activity: Interacting with node
      [1:49:20 PM:500] Activity: Moving to next hotspot
      [1:49:20 PM:875] Activity: Moving to node
      [1:49:21 PM:859] Activity: Interacting with node
      [1:49:21 PM:859] interact: 0x09F84D7C
      [1:49:21 PM:859] interact done: 0x09F84D7C
      [1:49:22 PM:187] Activity: Moving to next hotspot
      [1:49:22 PM:515] Activity: Moving to node
      [1:49:23 PM:484] Activity: Interacting with node
      [1:49:23 PM:812] Activity: Moving to next hotspot
      [1:49:25 PM:93] Activity: Interacting with node
      [1:49:25 PM:93] interact: 0x09F84D7C
      [1:49:25 PM:125] interact done: 0x09F84D7C
      [1:49:25 PM:453] Activity: Moving to next hotspot
      [1:49:25 PM:765] Activity: Moving to node
      [1:49:26 PM:750] Activity: Interacting with node
      [1:49:27 PM:109] Activity: Moving to next hotspot
      [1:49:28 PM:218] Activity: Interacting with node
      [1:49:28 PM:218] interact: 0x09F84D7C
      [1:49:28 PM:234] interact done: 0x09F84D7C
      [1:49:28 PM:562] Activity: Moving to next hotspot
      [1:49:29 PM:687] Activity: Interacting with node
      [1:49:30 PM:15] Activity: Moving to next hotspot
      [1:49:30 PM:734] Activity: Moving to node
      [1:49:32 PM:62] Activity: Interacting with node
      [1:49:32 PM:62] interact: 0x09F84D7C
      [1:49:32 PM:93] interact done: 0x09F84D7C
      [1:49:32 PM:421] Activity: Moving to next hotspot
      [1:49:33 PM:421] Activity: Interacting with node
      [1:49:33 PM:734] Activity: Moving to next hotspot
      [1:49:34 PM:62] Activity: Moving to node
      [1:49:35 PM:46] Activity: Interacting with node
      [1:49:35 PM:46] interact: 0x09F84D7C
      [1:49:35 PM:62] interact done: 0x09F84D7C
      [1:49:35 PM:390] Activity: Moving to next hotspot
      [1:49:36 PM:453] Activity: Interacting with node
      [1:49:36 PM:781] Activity: Moving to next hotspot
      [1:49:37 PM:78] Activity: Moving to node
      [1:49:38 PM:265] Activity: Interacting with node
      [1:49:38 PM:265] interact: 0x09F84D7C
      [1:49:38 PM:281] interact done: 0x09F84D7C
      [1:49:38 PM:609] Activity: Moving to next hotspot
      [1:49:39 PM:593] Activity: Interacting with node
      [1:49:39 PM:921] Activity: Moving to next hotspot
      [1:49:41 PM:0] Activity: Interacting with node
      [1:49:41 PM:0] interact: 0x09F84D7C
      [1:49:41 PM:0] interact done: 0x09F84D7C
      [1:49:41 PM:328] Activity: Moving to next hotspot
      [1:49:42 PM:250] Activity: Interacting with node
      [1:49:42 PM:578] Activity: Moving to next hotspot
      [1:49:42 PM:859] Activity: Moving to node
      [1:49:43 PM:968] Activity: Interacting with node
      [1:49:43 PM:968] interact: 0x09F84D7C
      [1:49:44 PM:0] interact done: 0x09F84D7C
      [1:49:44 PM:328] Activity: Moving to next hotspot
      [1:49:45 PM:296] Activity: Interacting with node
      [1:49:45 PM:625] Activity: Moving to next hotspot
      [1:49:45 PM:921] Activity: Moving to node
      [1:49:46 PM:921] Activity: Interacting with node
      [1:49:46 PM:921] interact: 0x09F84D7C
      [1:49:46 PM:937] interact done: 0x09F84D7C
      [1:49:47 PM:265] Activity: Moving to next hotspot
      [1:49:47 PM:453] Flushing timed movement. Direction: AllAllowed

      That's what's showing up in the Debug Log when this happens.
       
    3. xenn88

      xenn88 New Member

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      the new version of gb2 is worthlessly bugged as hell.. it just tries to gather and doesnt fight back.

      Try the previous version, it works fine.
       
    4. Brummos

      Brummos New Member

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      Sadly, same problem here
       
    5. Technik

      Technik New Member

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      I had the same problem only to discover the CC's needed updated for this version, after they were fixed I did not have any issues with fighting back while using GB2. Maybe it's not the same issue though?
       

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