@mastahg GameObjectManager.GetObjectsOfType<BattleCharacter>(true,true) Make CPU utilization high, increasing from 1% to 10%. In the 8-man Duty,...
Hey Mastahg, Getting some information with AtkAddonControl.FindLabel is very convenient, but AtkAddonControl.FindButton only detect whether it...
The need for the "Relic Weapons/Quest" .
@mastahg function BookData and ZodiacManager.CurrentBook, cannot be used. Can be used in older versions, but does not exist in 64-bit versions.
Using kupo has the same problem in RB-CN ver350.
@mastahg the Shinra code is also other combat plugins code, which causes the combat plugin to have drop fps. If it can be changed to 100...
@mastahg private static IEnumerable<BattleCharacter> Enemies { get { return...
Use the functions in bosbases to call the routines such as Kupo, counts per second. The loops non-while or for, but a loop that reperts the...
@mastahg I see, because the skill gcd is longer, the interval of 100 best, too fast in the loop too easy to LAG. the reason for LAG is that the...
@mastahg when run the "GameObjectManager.GetObjectsOfType<BattleCharacter>(true)" will cause game lag. Can it be fixed? It makes the routines...
@mastahg Thanks fixes bard soul voice gauge, it's working! Found the "GameObjectManager.GetObjectsOfType<BattleCharacter>()" will cause the game...
@mastahg Thanks fixes the bard's songs! can add API for bard to get soul voice gauge? The skills Apex Arrow needs it detection. and the...
@mastahg Run command while singing, failed to detect the current song. ActionResourceManager Bard ActiveSong returning None while singing.
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