I'm not sure what the stalker resource goes up to (I imagine 100?) you can always just log out the resource value each frame. Also you can loop...
By all means, the project still needs a better level of abstraction and some refactoring but if you want to use it as a starting base, feel free.
I was relatively sure clipper was included with the project but I'll double check when I get in from work.
These are already in: GameManager.LocalPlayer.Health / HealthPct GameManager.LocalPlayer.InnateResource...
I'll give MoveToWithin, I managed to get a workaround by using Pulse to stop the navigator. I assume CommonBehaviors.MoveWithin(closest, 1f,...
GoodEsper - Current Version 0.0.0.1 Hi all! I have put together a routine for the Esper, it is currently geared towards DPS but I intend to...
When calling SpellInformation.CanCast the following is given: Unhandled exception!Buddy.Coroutines.CoroutineUnhandledException: Exception was...
Cheers, I did run that through to begin with but it doesn't seem to be able to generate a candidate and without breakpoint it's pretty hard to...
It was caused by an incorrect location in a profile I made I think :(
Hi all, I have a working CC that I'm happy with, the only thing that I don't have implemented is telegraph management. Is there a good approach...
I'm trying to test a CC but it looks like the NavServer is down again?
[IMG]
It seems as if the class can fight (facing the right direction and close enough) it'll continue after this error, if not it'll just stand still...
This happens while in game :)
[IMG] This came in a few builds ago but hasn't seem to have improved, this is 100% reproducible. The log runs up until "Logging in..." with no error.
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