Wired, I dont have that problems with def_combat. Only if swith to def_combat test. Same places, same profiles, same chars. Only routine...
Roitine work very strange and slow. Kill mobs Wait 1-5 sec Move to firt killed mob Wait 1-5 sec Loot Wait 1-5 sec Harvesting Wait 1-5...
healin dont work. Just time to time use AOE heal and time to time select random target without heling
But if im not in combat - bot run to next target, he dont waiting for harvestings
I think is routine problem. [Poi.Clear] Reason: Done Looting. After this bot run to next targets. But routine must check too "Done harvesting"...
I dont know, is plugin or routine bug, but: I kill 5 mobs, then: 1. Nothing happens, just run to next pack of mobs. 2. Collect resources...
Why for Mercenary Bodyguard BW load Commando Combat Medic Routine and ofcz dont work? [ATTACH]
How to enable loot corpses by crew skills (scav, bio etc)?
Cant use Joe. 1. Sound crash in game 2. Strange rotation (just use all skills in any situation) and rotation for all class in one file (wall...
Hello, Can i use field repair drone (legasy skill) in profile? Look like simple action. 1. Full inventory 2. Stop grind 3. Summon droid...
Operative Concealment dont loading...
for 90% cases target=aggro. 10% specific mobs behavior script.
Why aggro is problem? SWTOR client show us in UI target's target. So, if my target target me = aggro. Lol. If Me.Traget.Target == Me
Procs example: Supercharged Gas (SCG): Requires and consumes 10 stacks of Supercharged and increases all dot damage for 10 seconds and applies...
Any1 can help? How i can detect in script states: In group or not in group, me.target's aggro on me or not on me, skillname on CD or not CD....
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