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  • "Walk to pokestop" "loot poketsop"

    Discussion in 'Requests' started by thanatos86, Dec 23, 2016.

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    1. thanatos86

      thanatos86 New Member

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      When these selections are made, the trainer should still be catching pokemon and looting other pokestops along the way.

      Usually, I click on "walk to poketsop", the trainer walks there and then walks back to the point I started on doing nothing at all in the process.

      Thanks!
       
    2. Stevenious

      Stevenious New Member

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      the same with catch pokemon, he is walking to it maybe its a bit far away and than walk the way back after catching without any interaction in the nearby
      Also is there any setting/ruke to catch only pokemons IF you have more than maybe 25 Pokeballs ?
       
    3. wildrover2

      wildrover2 New Member

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      I agree, this is an annoyance. I'd like to override the direction it's taking sometimes, or have it move to a different location and continue from there. For example, I'll start it at a Pokemon hot spot, and it walks far away after a while. I'd sometimes like it to walk back towards that hot spot after a while but I can't go that without walking it over there, stopping and restarting the bot.
       
    4. grampabob

      grampabob Member

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      I agree and dont agree. If I am scanning and I see an ultra rare, I want to direct the bot DIRECTLY to that pokemon and catch it. In this case I don't want any other pokemons caught along the way. However right now the bot goes to the nearby pokestop I direct it too, then it wants to walk all the way back and reclaim the missed pokemons along the way and NOT even getting the uber rare which might be RIGHT there spawned. It's aggravating and I have to stop the bot. It would be nice to have on the right click and "cancel catch" so I can cancel all these critters in the cue or a reset cue or something. Maybe the bot needs a priority pokestop click and priority catch option so those uber rares can be caught.
       
    5. CAcove

      CAcove Moderator Moderator

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      Great idea! This has already been discussed with Hatching and is something that will be looked into by the devs in the near future, and if it is feasible (knowing our dev team it should be :p ) then we will announce when its coming/is implemented.


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