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  • Pokeball Throwing Logic

    Discussion in 'Requests' started by deadlywario0, Feb 11, 2017.

    1. deadlywario0

      deadlywario0 Member

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      Hello, I would like to suggest more indepth options for pokeball throwing logic, such as

      1) An option to "Force curveball" and an option to set the %chance that it will throw a curveball
      -Reason: Possible use for Anti-Ban as well as legit players can throw curveballs pretty frequently so it would be cool to have.

      2) An option to "miss" the Pokeball throw entirely
      -Reason: Anti-Ban, I've noticed the bot never seems to miss a single throw so the statistics are going to be hella skewed between a bot and a regular player, even if your botting "legit (ish)."
      Can't tell you how many times i've just accidentally dropped a pokeball or missed completely when trying to throw balls legit.

      3) An option to "force nice-hit, force-great-Hit" and an option to set the %chance of these settings
      -Reason: would make the statistics less skewed one way or another and would seem more "human like" since differnet people would have different settings for this (Randomly generate the starting %s per client option?)
       
    2. IIIililillll

      IIIililillll Member

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      I'm interested in this also. In reality, I'm the following...

      Curveballs - I can get 85% of this. (actually 100%, but app doesnt count all of them....)

      Misses - I miss like 20%.

      Excellent - 10%
      Great - 10%
      Nice - 60%
      No Bonus - 20%
       
    3. Skyffeln

      Skyffeln New Member

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      Yes please!
       

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