HB is still causing WOW crashes after a few minutes of running. I have tried different combinations of tyreal/lazyraider, wow 32/64 bit, and dx 9/11 with the same outcomes. one log is from tyreal and the other lazyraider. I have tried both Singular and tuanha monk cc's with the same outcomes. The new release is a fresh install as well. Nothing was copied over. View attachment hb logs.zip
Same problem, I even posted in the beta section first time it occured, but nothing has been done about it, and now the official release still crash.
same problem, nothing in log apart from - Stop called! Bot Stopped! Reason: Main window is closing wow just crashes at random.
I'm assuming all of your logs are around 15 megabytes big and look something like this? Code: [03:35:36.815 D] System.AccessViolationException: Could not read bytes from 010A13EE [299]! at Styx.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative) at Styx.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative) at Styx.StyxWoW.get_IsInGame() at Styx.CommonBot.TreeRoot.() at Styx.CommonBot.TreeRoot.() [03:35:36.815 D] System.AccessViolationException: Could not read bytes from 010A13EE [299]! at Styx.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative) at Styx.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative) at Styx.StyxWoW.get_IsInGame() at Styx.CommonBot.TreeRoot.() at Styx.CommonBot.TreeRoot.() [03:35:40.668 D] System.AccessViolationException: Could not read bytes from 010A13EE [299]! at Styx.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative) at Styx.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative) at Styx.StyxWoW.get_IsInGame() at Styx.CommonBot.TreeRoot.() at Styx.CommonBot.TreeRoot.() [03:35:41.668 N] Honorbuddy terminating in 20 seconds. If so, I've had a ton of people spamming me on Skype all day asking about this issue. Reinstalling C++, Net4.0, Net4.5, setting DirectX9, etc all haven't worked for anyone. However, one person has told me reinstalling Net4.5 seemed to fix it... which is a bit strange. I'm thinking it's something to do with the new Tripwire system, afterall Hawker did post:
open up your own threads and post full logs as attachments. http://www.thebuddyforum.com/honorbuddy-forum/honorbuddy-guides/35945-guide-how-attach-your-log.html
I understand the request for people to make their own thread. However, we have several threads now and posts in the Beta section about the same issue. As I look at the other threads suggestions are being made that the other topics have proved inadequate in resolving the issue. This includes DX9, DX11, fresh installs, cleared caches, NET 4.5 installs/re-installs, different CC's, and disabling WOW addons. All I want to know is that the DEV's are aware of the issue and are working to resolve it.