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  • Alecto - All in One

    Discussion in 'Archives' started by superreeen, Oct 12, 2013.

    1. superreeen

      superreeen Member

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      Alecto - All in One

      I've started creating a Combat Routine.

      Features
      There are generic wrappers for the following Task included.
      • Casting Totems
      • Summon Minions
      • Casting Curses
      Supported Builds
      Witch
      Xmu's CI Ice Witch

      Download
      Current Release
      SVN - Might be unstable

      Help
      You want to help developing the CC into a state where for every class we have at least one supported build let me know :)
       
    2. sysexdata

      sysexdata New Member

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      thanks a lot i'll check this out later tonight
       
    3. ajw7989

      ajw7989 New Member

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      Looks great I took a look inside the witch cs file and definitely has more skills casting than the other build I am using. One request would be if you could add zombies similar logic to IEU's build where it will create 3 of them from dead bodies if 3 are not already summoned. If this could be done this would be my new combat routine! Keep up the great work!
       
    4. jeroenftw

      jeroenftw New Member

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      Thankyou very much.
      I started a witch tonight and im leveling it till i get the level to farm!
       
    5. narc0tix

      narc0tix New Member

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      It may just be something I need to change, but the profile spits out this error upon ExileBuddy loading:


      Code:
      Compiler Error: c:\Users\WhoAmI\Documents\ExileBuddy\Routines\lkajsdf\Utilities\CombatBehaviors.cs(67,21) : error CS0117: 'Loki.Bot.Logic.Behaviors.CommonBehaviors' does not contain a definition for 'MoveToEx'
      Compiler Error: c:\Users\WhoAmI\Documents\ExileBuddy\Routines\lkajsdf\Utilities\CombatBehaviors.cs(73,21) : error CS0117: 'Loki.Bot.Logic.Behaviors.CommonBehaviors' does not contain a definition for 'MoveToEx'
       
    6. superreeen

      superreeen Member

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      I've Updated the Download again. Sorry for you inconvenience.
       
    7. toNyx

      toNyx Well-Known Member

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      Working great so far, you should just add Zombie Management (I did, working kinda well, and I think that zombies > Skeletons :D) good job :) good start to handle every fucking build on earth ;) <3<3 Much love
       
    8. Shakam

      Shakam Member

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      Thanks! So far it?s locking great ;)
      Maybe a skeletton-random cast stop from 2-4 seconds would be great.
       
    9. WhereIsMyMind

      WhereIsMyMind Member

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      superreeen,

      thanks for the work. What version of EB is this working for?
      I tried the latest, fresh install, and a fresh download of the routine but when i choose the routine the bot does not attack. I then switched to the generic routine and that did attack.
      No errors received in the console. Perhaps I have the wrong clots setup? I am using pulse and ice spear.

      WIMM
       
    10. Jackierus

      Jackierus New Member

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      Guys i wonder this profile can be used from low lvls? Because when i tried it uses freezing pulse as auto-attack , and when u don't have any mana it just stops and regens it, but why just not to attack mobs with default attack while mana regens?
       
    11. WhereIsMyMind

      WhereIsMyMind Member

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      Jackierus,

      Routine is not smart enough yet. I might dabble in a routine but it is likely only going to be tweaking something already made.

      WIMM
       
    12. kossboss

      kossboss New Member

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      So i have tweaked this to be able use other spells and suchs any tips on how to get it to use elemental weakness and raise zombies?
       
    13. ajw7989

      ajw7989 New Member

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      Combine the raise zombie profile with this one and it will work. I have a hybrid routine which casts raise zombies skeletons, totems, and uses ethereal knives with auras
       
    14. kossboss

      kossboss New Member

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      I tried doing that it just crashes eb on start up so i have to be missing somthing dam no compiler langs!
       
    15. IeU

      IeU Member

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      There has been a big update. I would suggest installing the bot into a complete new folder and then copy over the CS and see it works, if it does not, the CS needs to be updated.
       
    16. oscarr666

      oscarr666 New Member

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      I would like to see this CS updated please. its crashing on startup with the new build. thanks
       
    17. deathstar

      deathstar New Member

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      is there any update for this routine?
       
    18. superreeen

      superreeen Member

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      The Stuff in the SVN is the last update i did on it, havn't had time to play around with 1.0 yet but I think the current supported build isn't working anymore :(
       
    19. axazol

      axazol New Member

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      Great attempt, but...

      PoE is Build based game, not class based. Basicly i can use some CI/FreezPulse build starting from anywhere, from any "class".

      So mb is better to make some sort of shell for future build based behaviours? Which may be more specific and easiest to write?
       

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