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  • [A2] [Legendary Item Material] Iron Wolves Doctrine for Asheara's Finders

    Discussion in 'Archives' started by hied, Mar 29, 2014.

    1. Creation85

      Creation85 New Member

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      If your current quest says to Pull the Western and Eastern levers then use the step 40 profile
      If your current quest says to "Enter the Waterlogged Passage from the Ancient Waterway" then use step 52 profile
       
    2. hied

      hied New Member

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      thanks for your help!

      farmed 1 hour 8 iron wolves doctrine and 3 legenardys on torment 1.
       
      Last edited: Mar 29, 2014
    3. Creation85

      Creation85 New Member

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      Be aware that though it is rare there is sometimes a rare pack at the end of the bridge that can get involved, so choose your difficulty level appropriately if your worried about losing pool stacks
       
    4. Jack3ss

      Jack3ss New Member

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      farming on t2 atm and about the same result as hied
      8 iron wolves doctrines but only 1 legendary

      doin aroint 50 games/h
      300k gold/h
      100k xp/h
       
    5. LivingTree

      LivingTree Member

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      lower ur trigger in trinity and u shouldnt worry about this. i got 1.8M dps anyway though, so i dont care lol
       
    6. hied

      hied New Member

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      Unbenannt.png mine. i think i never killed an elite pack. you only need to change elite trigger range
       
      Last edited: Mar 29, 2014
    7. Jared82

      Jared82 New Member

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      100.000.000 xp u mean? Not 100.000 xp.
       
    8. jearl31

      jearl31 New Member

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      nice profile!
      is it suppose to ignore the rest of the add?
       
    9. Hitsuomy

      Hitsuomy Member

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      Loved this profile, running on t4. One hour = 18 pieces and one legendary. Ty <3
       
    10. hied

      hied New Member

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      good to hear! yeah its supposed to ignore the rest. they are on blacklist

      delete <TargetBlacklist actorId="5433 " /> <!--SnakeMan--> if you dont want
       
    11. Mitrexe

      Mitrexe Member

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      This is just as good as Manglemaw but with the upside that the legendary mat it drops is actually useful. With Manglemaw (supposedly) getting nerfed, I expect a lot more people to start using this soon.

      gj on the profile, OP.
       
    12. jearl31

      jearl31 New Member

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      thankz a bunch!
       
    13. hied

      hied New Member

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      good to hear. kevin spacey did a profile for this too. didnt try his. but he does great profiles.
       
    14. DiabloFan99

      DiabloFan99 New Member

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      when i use the stepId="52" :


      the bot stays afk and i got this:

      ========== Grid segmentation resetting!!! ============
      ToggleTargeting, new values: Looting:True LootRadius:50 Combat:True KillRadius:15
      Profile completed
      Number of games completed: 3
       
    15. hied

      hied New Member

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      then use step 40 like in description. when you use different quest you need a different stepid.
       
    16. imNoTYOURbuddy

      imNoTYOURbuddy New Member

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      dude you are a legend ! thx for this so much


      i run for 30 min find one mat... bot runs for 15 min find 5x LOL! xD
       
      Last edited: Apr 5, 2014
    17. kamber

      kamber New Member

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      Anyone still using this effectively? If so, what versions of DB, trinity, and QT are you guys using? Thanks!

      EDIT: Nevermind, found Kevin Spacey's version and am going to try to use that one.
       
      Last edited: Apr 27, 2014
    18. michaelr8

      michaelr8 Member

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      Working perfectly now!
       
      Last edited: May 8, 2014
    19. A1pha

      A1pha New Member

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      System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 0000033C, Size: 4
      at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
      at GreyMagic.MemoryBase.Read[T](IntPtr addr)
      at Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
      at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
      at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
      at Zeta.Game.Internals.Actors.ACDItem.get_Gold()
      at Zeta.Game.Internals.Actors.ACDItem.get_ItemStackQuantity()
      at Zeta.Game.Internals.Actors.DiaActivePlayer.InventoryManager.get_Coinage()
      at Zeta.Bot.GameStats.(Object , EventArgs )
      --- End of inner exception stack trace ---
      at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
      at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
      at System.Reflection.RuntimeMethodInfo.UnsafeInvoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
      at System.Delegate.DynamicInvokeImpl(Object[] args)
      at System.Delegate.DynamicInvoke(Object[] args)
      at Zeta.Bot.Pulsator.(Delegate , Object[] )

      does nothing at all with either for me
       

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