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  • [Profiles] Adventure Mode Bounties - Community Edition

    Discussion in 'Archives' started by sychotix, Apr 4, 2014.

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    1. tim1142

      tim1142 New Member

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      revert to trinity .24, trust me. I have been running act 4 for around 40 hours now without any issues
       
    2. tscan

      tscan New Member

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      Well .25 Trinity seems fine with rifting, but the thing is, all the profiles are made to work with Trinity .25. So if I downgrade to Trinity .24, the profiles probably wont work anyway?
       
    3. tscan

      tscan New Member

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      With the newer revisions?
       
    4. Rezlol

      Rezlol New Member

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      What is the SVN for trinity?
       
    5. tscan

      tscan New Member

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    6. Deadweight

      Deadweight Member

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      My bot isn't completing all the bounties. It will do the first one then go to Diablo and then leave the game. Anyone having similar problems?
       
    7. TreeEskimo

      TreeEskimo Member

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      Does anyone have a link to .24?
       
    8. crimsonedge

      crimsonedge New Member

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      stuck multiple times: Kill Percepeus 369273
      <!--<If condition="HasQuest(369273)">
      <SafeMoveTo questId="312429" stepId="2" x="1292" y="3905" z="79" pathPrecision="5" pathPointLimit="250" statusText="" />
      </If>-->
       
    9. Sammytec

      Sammytec New Member

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      Act 4 corrupted growth. Two of my bots just run into it. They kill it because of firewalkers but without attacking. This wasn't happening a few days ago. Can someone please share their trigger ranges if this is causing the issue for me. Everything else nearly flawless except for some inefficient exploring which i understand.

      Thanks
       
    10. CSEscape

      CSEscape New Member

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    11. rh8452

      rh8452 New Member

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      Sadly, Trinity .25 appears to have broken a few A1 bounties, such as Gharbad (bot now walks to each totem but won't click on them, so just TPs out then runs back to the totems again to not click on them).

      A1 is more or less AFKable though, if you have gold inactivity turned on. Gets about 2-2.5 caches an hour on T3 for me.
       
    12. samsondrum

      samsondrum Member

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      Edit: srry i think it's problem with trinity .25. Rift profile is also fucked for me now
       
      Last edited: Apr 20, 2014
    13. abc12345

      abc12345 New Member

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      error

      hi guys, need some help with these errors.

      on act 1 btw.

      ERROR BotMain Exception when terminating bot thread.
      System.NullReferenceException: Object reference not set to an instance of an object.
       

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      Last edited: Apr 20, 2014
    14. gamingjunkie

      gamingjunkie Member

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      Thank you so much for .24 Bot is running flawlessly again.
       
    15. crimsonedge

      crimsonedge New Member

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      replace the totems MoveToActor with:
      <MoveToActor questId="344486" x="2100" y="4297" z="-28" actorId="225252" interactRange="5" name="trOut_Highlands_Goatman_Totem_Gharbad-17118" pathPrecision="5" pathPointLimit="250" statusText="" />
      <WaitTimer questId="344486" waitTime="4000" />
      <MoveToActor questId="344486" x="2101" y="4298" z="-29" actorId="225252" interactRange="5" name="trOut_Highlands_Goatman_Totem_Gharbad-17118" pathPrecision="5" pathPointLimit="250" statusText="" />

      or use QuestTools to grab your own coordinates.
       
    16. samsondrum

      samsondrum Member

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      Ah nice! Ty
       
    17. snakkes

      snakkes New Member

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      +1 here
       
    18. CSEscape

      CSEscape New Member

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    19. momo42

      momo42 New Member

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      Act 4 appears to be working with Trinity 24.

      It does however go for some long walks after quest completion at times though. But overall no big deal.

      Thank goodness its working too...I was down to my last 300 rift keys :p
       
    20. ddmisho

      ddmisho New Member

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      so something is in trinity .25 is messing up the profile. i'm using .24 and its working fine it attack COrrupt Growth.

      and switch back to trinity .25 it just twisting in front of corrupt growth and majority of the monster as well.
       
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