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  • Rift Bot - Yet Another Rifter!

    Discussion in 'Archives' started by DyingHymn, Apr 17, 2014.

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    1. Smitie

      Smitie New Member

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      Ok up and running looking good so far, one observation there needs to be some delay between moving to the next bounty as Trinity doesn't have time to pickup objects before my character moves to the next bounty.

      Doesn't have to be much but when the map opens trinity doesn't pick up rares or legendary.
       
    2. night555

      night555 New Member

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      getting error "Object reference not set to an instance of an object"
       
    3. snakkes

      snakkes New Member

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      Is the SVN down?
       
    4. Oksehode

      Oksehode Active Member

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      Try a fresh install. Use the package in post #2.
       
    5. DyingHymn

      DyingHymn New Member

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      Seems not.
       
    6. tscan

      tscan New Member

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      I could've sworn I saw this in the FAQ somewhere or something but I'm not seeing it. When the bot gets to the end but it has not yet killed the boss, the bot leaves and starts a new game. Is this intended in the latest version? I thought this was fixed awhile ago.
       
    7. DyingHymn

      DyingHymn New Member

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    8. Oksehode

      Oksehode Active Member

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      If you use Rift Bot Explore.xml, it should keep exploring the map it finds the townstone on if the boss is not spawned yet. If it then don't get enough kills, it will teleport out and restart the game.
       
    9. tscan

      tscan New Member

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      Ah, yes that's where I remember seeing it, thanks :). Didn't even know there was a README in that folder ha
       
    10. erxxlu

      erxxlu New Member

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      I have been watching the bot do his work and I cannot understand why he is constantly checking areas he's already checked? I mean he could really be faster at clearing rifts if he would avoid exploring one area twice....

      Currently it's running though [Rift Bot] Explore Caverns of Araneae @ 15/30/0.2 @ about 63% for about 10 minutes now he's reexploring the first level and won't take the portal to the second level.




      Actually I'm standing right in front of the portal to level 2 and it's giving me this output (Start Location?!?)
      [24BC32D4] GizmoType: PortalDestination Name: Start_Location_0-14306 ActorSNO: 5502 Distance: 5.562578 Position: <452.6931, 607.5026, 12.60897>


       
    11. Stree

      Stree New Member

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      @DyingHymm
      I just updated everything, and rolled back to Trinity 24 as well as QH 45, and this profile has come very far from where it was when you released it just a short time ago.

      Keep up the great work! I am looking forward to seeing your future works when the new content comes out in a few months with the first content patch.

      If you need anything, just let me know.


      PS: All we need now is a plugin that will just buy as many items of a specific slot (chest, belt, helm, weapon , etc), using blood shards at the end of each run (so it never fills up on shards).
       
      Last edited: Apr 23, 2014
    12. Smitie

      Smitie New Member

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      Again want to say thank you for the hard work.. Great Profile.

      Is it possible to do Act I vs. Act V as I would like to try and get an item that drops only from those HC's.

      Smitie
       
    13. Katten55

      Katten55 New Member

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      works fine, even tho i hate svn more then anything
       
    14. Nirvana9832

      Nirvana9832 Member

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      I want to thank you for the help and packaging this up, it's been difficult to get a rift bot to work.

      But at the same time... Come on with the tiny download manager crap, forcing bloatware onto peoples PCs. Ridiculous. Luckily i know enough to avoid them, instead of blindly hitting accept like most will.

      Also:
      Followed all instructions to the bone.

      Getting this:
      Used your folder, But put the most recent SVN instead of yours, and it seems to be working.
       
      Last edited: Apr 23, 2014
    15. jamjam

      jamjam New Member

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      When messing around with my own plugin before this profile was released. I came up with a hackish way of detecting if the rift boss had spawned.

      When you enter the rift there is a conversation dialog and when there rift boss spawns there is one as well.


      I would just check for UI hash 0x942F41B6B5346714 after entering the rift also did a world check id check. Then set a DateTime and made sure that after 2-3min the next conversation dialog detected would stop the bot from leaving the rift/taking the next portal until the rift boss was killed.

      On a side note I had messed with buying things with blood shards from the vendor

      Zeta.Game.Internals.UIElement.FromName("Root.NormalLayer.shop_dialog_mainPage.shop_item_region.item 0 0");

      that would give you the UIElement for the first item you could call .Click(); but it's left click so it does not buy the item sadly.

      I also gave Me.Inventory.MerchantItems a try but it was throwing an exception
       
    16. DyingHymn

      DyingHymn New Member

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    17. Irsora

      Irsora New Member

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      seems svn is down?
       
    18. DyingHymn

      DyingHymn New Member

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      try http://
       
    19. HB1835D72

      HB1835D72 Member

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      This is such a nice way to get banned imo.. I've done a complete fresh install with beta db and the recommended plugins and stuff.
      It keeps backtracking like MAAAAAAD.
      I dont know if its the profile or DB or Trinity or the rift plugin.
      Sorry but i'm not gonna use this untill the backtracking is gone.
       
    20. Oksehode

      Oksehode Active Member

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      Yeah I'm sorry. I forgot to add a > to the end of a profile. I will correct it and re-upload.
       
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