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  • [Beta] Demonbuddy beta builds

    Discussion in 'Archives' started by Nesox, Jun 10, 2014.

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    1. Snooker

      Snooker Member

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      Still looking for a solution to my problem. Yes I'm impatient. :confused:
       
    2. Nesox

      Nesox Moderator Staff Member Moderator Buddy Core Dev

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      And what is your problem? :)
       
    3. Snooker

      Snooker Member

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      Attached log. Basically bot causes insane in-game lag. Pause or stop bot and there is no lag. I did a complete reinstall both DB and Diablo ROS itself. Check your inbox for more in-depth.
       

      Attached Files:

    4. Nesox

      Nesox Moderator Staff Member Moderator Buddy Core Dev

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      It looks like it's something in Trinity from looking at your log, does it lag no matter what profile you are using?
      Also you should open a thread in the support section.
       
    5. Snooker

      Snooker Member

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      I guess but that's hard to believe if I'm using a completely fresh install with the Trinity that comes with this Beta DB bundle, leaving the settings default and everything. I need a routine that doesn't require Trinity to test it that thoroughly.
       
    6. m1ke0606

      m1ke0606 New Member

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      thanks for speedy updates!!

      Many thanks to you for the speedy updates!
       
    7. simplify

      simplify New Member

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      Nesox, does " Demonbuddy no longer forcefully disables quick join when creating games." mean my game will show up on the quick join list?
      if so could you please re-enable it

      dont want my friend to join the game. lol
       
    8. m1ke0606

      m1ke0606 New Member

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      i'm pretty sure he disabled the bots option to force this, he left it up to us to decide in the games options menu.

      so enable it or disable it.
       
    9. R3peat

      R3peat New Member

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      Lol that was fast :D already updated my plugin with an auto party invite to bypass the quick join xD
      But a working quick join > invite. Ty
       
    10. Snooker

      Snooker Member

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      I just managed to test this using Belpheqor combat routine. I deleted Trinity entirely from my DB folder. Bot ran all the same with insane lag. It would appear Trinity is not the problem. Here's the log this time. I did try the DB support forum but got shoo'd away because this is "Beta" and not the standard safe-to-use DB (which doesn't make sense to me because the D3 client isn't even recognizable by the official non-Beta DB). Really banging my head against a wall here. Here's the log to this test.
       

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    11. Mario27

      Mario27 Banned

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      demonbuddy is unplayble evryytime when i start the profiles its laggy mutch i dont have that without bot
       
    12. ibuyshitonline

      ibuyshitonline New Member

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      Is there any way to get a download of the .417 beta?
       
    13. niaati

      niaati Member

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      DB now doesn't close when stash is full.
       
    14. Oksehode

      Oksehode Active Member

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      @Nesox

      Here is a new log file. The other one vanished from the forum when you cleared this thread.
      View attachment Bastion Keep (OOM) only.zip

      This does not happen with the released version of DemonBuddy, only the beta.
       
      Last edited: Jun 24, 2014
    15. R3peat

      R3peat New Member

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      API request:

      - chat message parsing/reading
      - chat message sending

      <3
       
    16. dizzlesnap

      dizzlesnap New Member

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      418 introduced a lot of odd behavior with SimpleFollow and the followers staying in town constantly, not following the leader. I reverted back to 417 and am able to bot without any issues.
       
    17. herbfunk

      herbfunk Community Developer

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      Switch Hero still not working!
       
    18. SIL3N7

      SIL3N7 Active Member

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      Nesox Would you mind Taking a look at this Thread and maybe adding your 2 Cents please =)
       
    19. Oksehode

      Oksehode Active Member

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      Would it be possible for you to make it so that when you stop the bot, it clears all the previous profiles loaded to prevent this from happening when you start the bot again:

      Code:
      [COLOR="#FF0000"]System.InvalidOperationException: The calling thread cannot access this object because a different thread owns it.
         at System.Windows.Threading.Dispatcher.VerifyAccess()
         at System.Windows.Threading.DispatcherObject.VerifyAccess()
         at System.Windows.Media.Visual.VerifyAPIReadWrite()
         at System.Windows.Media.VisualCollection.Clear()
         at Demonbuddy.TerrainVisualHost.ResetBackground()
         at Demonbuddy.TerrainVisualHost.<.ctor>b__0(Object s, EventArgs e)
         at Zeta.Bot.GameEvents.[](EventHandler`1 , Object ,  )[/COLOR]
      
      If I stop and start the bot lets say 10 times, this error will spam the log 10 times when I start it the 11th time.
       
    20. smurfx

      smurfx New Member

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      Since there's a few non-implemented stats ie. elemental damage.... Any chance of a direct item tooltip text dump?

      My preference would be a tooltip dump as I'm tweaking my trinity to send me useful notifications and found that elemental damage was missing as well as any form of reading the special item affixes.

      Thanks XD
       
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