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  • Currency flags

    Discussion in 'Archives' started by fr3357, Aug 6, 2014.

    1. fr3357

      fr3357 Member

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      I searched the forums, I have not seen many if any posts after like 05/XX/2014.

      Just curious, if people are still getting flagged and just not much talk of it?


      Running .862 and it seems like I got flagged, went ahead manually ran few areas, and got like 2 wisdom scrolls total. Ran with a map group and was back to normal.


      When people get currency flagged, has it been soon after a ban? if you play on it does it bounce back to normal ?
       
    2. cyberbot

      cyberbot Member

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      Currency flag doesn't necesssarily cause a ban afterwards, but the flag won't go away by itself.
      How many hours you bot a day? and with how many botting account(s)? only one?
       
    3. fr3357

      fr3357 Member

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      yea just 1, and not alot maybe ranging from like 3-8 hours a day, mostly after work. Time that you would expect a casual to play. Not for profit more less for ease of not playing as much to acquire as much. POE takes up ALOT of time for me, and I need more spare time, but addicted.
       
    4. babosasa

      babosasa New Member

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      yes, I also got flagged quite a lot after using the beta version, may ask pushedx to see what he can do for it , cuz it's so annoying and no idea wat has the bot done to trigger it.
       
    5. fr3357

      fr3357 Member

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      I should add it was fine up till .863 and then I went back to .862 because it seemed more stable. I am not saying anything related caused it, could have just been bad luck.
       
    6. pushedx

      pushedx Moderator Moderator Buddy Core Dev

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      There is nothing inherent to Beta (yet) that makes it work any different from Release when it comes to interacting with the client. Both versions use the same exact underlying code, so there was nothing added or changed lately that would affect that.

      Beta #863 contained mostly API additions to things that we were manually updating each time, and it was slowing us down too much. All of the new Dat stuff is the same exact things we were using before, it's just we dumped the files from disk rather than memory, and then copy/pasted stuff into online links for users to reference. The new setup allows users to obtain that info from the API directly, which is much better. If anything broke as a result of these changes, which none of the new code except for one aspect of it is actively used in the current Beta, it'd be pretty noticeable, as the bot would not be able to take waypoints or area transitions at all. I did checks though all 3 difficulties and acts, and did not notice anything strange, so I think that's highly unlikely.

      The only other significant change in #863 was a bug fix to LokiPoe.GuiControlSize. If the bug was not fixed, it would be possible for the bot to try and interact with the 'Resurrect' button at the wrong location, and never be clicked. I don't think this ever was an issue, because if it were, users would report the bot fails to res, which hasn't happened yet. Nothing else uses that functionality in the API in the current version you guys are using.

      Other than that, there was nothing else that changed that would affect stability or whether or not you get flagged, so I think the flag was just coincidental. It's happened before though, people have upgraded to the next version, and at a close time after, they get flagged or banned, and think it was that version, but in reality, nothing changed to affect it. It's one of the nuisance of server sided detection, you can't really know what triggered it. However, I will say, I do make new accounts on different IPs/MACs and regularly test Beta to make sure there isn't anything changed that seems to cause a "fast flag". So far, I've not had any of the accounts I've test flagged or banned, so I've not seen anything yet that would cause me to think otherwise. That is not to say some of the bot logic could be improved some more, but that's why the plugins like StuckDetection, Scheduler, etc.. were added as some base things people can use or modify if they are botting for longer periods of time.

      As for the issue as a whole, bans/flags will happen. GGG's server sided detection is always evolving to detect new patterns of botting, and as a result, bot logic has to also evolve to keep up. The new Beta is a good example of why things are being rewritten, so people have more customization and the ability to do what they need to try and avoid some issues that come along with "public bots". I do expect they are gearing up with new stuff for the big 1.2 update, as it's getting a lot of attention. As usual, anything we can do to help users avoid flags and bans, we'll take seriously and change stuff around if needed.

      Beta is about to get another very large update in less than a few weeks (separate from the 1.2 update stuff) that does change how key parts of the API work with the client. The idea is to hopefully avoid some of the long time input issues and other various things that still seem to happen. This change should also lower maintenance time version to version, so that's why there has not been much new stuff the past few days. It's very important this stuff gets done as soon as possible.

      As a result, pretty much all of the current Beta stuff is being rewritten again for this new API compatibility. There's many reasons for this additional rewrite, including potentially less downtime for 1.2, but hopefully it does help address some of the things the bot does that users worry about potentially causing flags (which I can't say they actually do, but user confidence in the bot is very important).
       
    7. IeU

      IeU Member

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      I also got currency flagged while using the beta like 2-3 weeks ago. I reported to pushed thru skype.

      The two accounts flagged were under different ips (paid V.P.N) and different mac addresses. I managed thru support to get them unflagged.

      Then went back to botting the two again but with the "other bot", following the same/similar behavior that got me flagged under EBuddy_Beta, and they didn't get flagged at all and were going strong to 50ies when my PC died (where EB_Beta got flagged already around 20-30). So I couldn't further bot/test the flagging . . .

      I am not sure if this is Beta related or if GGG implemented some new behavioral bot detection, but I did 1-2 months ago a lot of Release botting and did not get flagged/banned at all . . .

      To note is also that the "other bot" also do not seem to have been hit by this possible new behavioral bot detection (if true at all), so I would guess, itis either a just a Beta issue or a detection for EB only ...

      But anyway, let's not get crazy with this, we need further testing and/or more cases of detection/flagging ...
       
      Last edited: Aug 7, 2014
    8. Cazjer

      Cazjer New Member

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      Stupid question. But how do you see if you are flagged? Do GGG send you a message about it??
       
    9. fr3357

      fr3357 Member

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      I just payed attention to stash, not increasing currency as normal, then watched logs. Seeing 1-2 scrolls in like 2-3 hours is kinda obvious. Played long enough to know even a augmentation should drop with 2-3 hours.

      Thanks Push for the response, in no way was I implicating the bot, but trying to offer feedback, and check to see if anyone elses has seen flags. Since I have not seen alot of posts I figured General was a good place since it would get more public eyes to respond.
       
    10. babosasa

      babosasa New Member

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      ", I will say, I do make new accounts on different IPs/MACs and regularly test Beta to make sure there isn't anything changed that seems to cause a "fast flag". So far, I've not had any of the accounts I've test flagged or banned, so I've not seen anything yet that would cause me to think otherwise. "

      Let us hear your story, pushedx bro, talk about your botting pattern, perhaps?
       
    11. IeU

      IeU Member

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      Sharing patterns is a big nono, at least for me. GGG definitely checks this forum every now and then . . .
       
    12. darkbluefirefly

      darkbluefirefly Community Developer

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      what do you mean about botting pattern.. lol... it moves and explores differently every map, even if the map instance has the same "shortcut" nodes, etc. There really isn't a pattern, or we'd all be flagged and banned before we even left town. Just saying yo. I could be wrong, but I highly doubt it, just simple deductions that lead to simple conclusions.
       

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