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  • [Plugin] NoCombat Looter

    Discussion in 'Uncataloged' started by Proto, Jul 23, 2014.

    1. Proto

      Proto New Member

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      [Plugin] NoCombat Looter

      DESCRIPTION:
      This is in response to a request by azidtrip for Combat Looter to only function out-of-combat. Basically for range & caster classes where Combat Looter has the tendency to interrupt casting in favor of moving in and looting a dead mob. Combat Looter is good for melee classes. NoCombat Looter will work for range classes, preferring to wait until all mobs are dead to move in and collect their booty.

      So I've modified the plugin initially created by Inrego and later updated by BadWolf.

      This will only loot or move to loot when player is completely out-of-combat.

      This works for example with the Enyo bot base, that has no movement and a combat routine with movement disabled. I tested this with Enyo along with both Singular & Tuanha combat routines. Worked like a charm.

      NOTE: It sometimes takes several moments for in game combat status to fade after combat has completed. This is an in-game issue and not due to this plug-in, your combat routine or Honorbuddy.
      ALSO, be sure to ENABLE plugins functionality in bot bases like Enyo and Lazy Raider that have the ability to disable all plugins.

      Be sure to enable "Loot Mobs" in HB settings. Also recommend setting "Loot Radius" to 100 in HB Settings, but use your own preference.

      INSTALLATION:
      Take the NoCombat Looter.zip file and unzip it in your folder "Honorbuddy/Plugins/"
      Once that is done you should have the file path "Honorbuddy/Plugins/NoCombat Looter/NoCombat Looter.cs"


      UPDATES:
      Version 2.1
      1) Replaced OnEnable & OnDisable overrides.

      Version 2.0
      1) Update after WoW patch 6.0.2 (removed Initialize & Dispose overrides due to changes in HB)
       

      Attached Files:

      Last edited: Apr 13, 2015
      Thang781 likes this.
    2. jerryskids

      jerryskids New Member

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      Great idea, testing now will let you know how it goes. Thank you for the work you put in!
       
    3. azidtrip

      azidtrip Member

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      Awesome sir. Very kind you took the time to do it. Im sure you will use it alot yourself too. ;). Thanks for this. Now I dont have to fiddle with swapping bot every time as I normally run dungeons with Tyrael and farm between the runs. :) Plus rep from me ;) Sign me up as a tester for sure. ^_^
       
      Last edited: Aug 7, 2014
    4. Proto

      Proto New Member

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      Welcome :)

      Remember if you enable plugins in Tyrael and this plugin is enabled while running dungeon or raid, then when combat stops it's going to try and run for any lootable mob in range. The bot might seek it's path in odd ways and possibly aggro a boss, some mob patrols etc... You may not want that in a close quarter public setting. So I'd recommend disabling plugins in Tyrael when your dungeon or raid queue pops up. Just in case.

      Safe botting friend
       
    5. azidtrip

      azidtrip Member

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      Yea, that can trig some suspicious looks from other players. Usually never run any plugins at all in the runs, and can simply have pluginwindows up alt tab and tick it when needed. Still alot easier than changing bot. Also I figured out that both combat looter and your modification still wont force any movement if you already move. It does it just when you stand still. ;)
       
    6. azidtrip

      azidtrip Member

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      I have used and tested this plugin over a while. And I am very impressed. It made things so much easier farming on hunter and warlock (specially soloing instances afk). Thank you once again for making this. :) There is only one single thing I wonder if possible to change (can do myself, just tell me how), and that is the timer it uses when looting. Looting out in the wild where people see you can look strange as it does it very quick and barely kneel down to loot (if at all). Anything I can change so it use i.e 2-300 ms more or something? Otherwise loving it alot. ;)
       
    7. Proto

      Proto New Member

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      I've noticed the same behavior and have an idea. I'll test it and post an update if it works. Thank you for this helpful suggestion.
       
    8. Proto

      Proto New Member

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      bad idea nvm....
       
      Last edited: Nov 12, 2014
    9. Proto

      Proto New Member

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      Update for WoW patch 6.0.2
       
    10. bl4ck

      bl4ck Member

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      Thx for this plugin.
       
    11. danniness

      danniness New Member

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      Works great, Thank you !
       
    12. satbuster

      satbuster Member

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      Does this plugin still work? Would be great.
       
    13. azidtrip

      azidtrip Member

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      Work as supposed per writing moment. :)
       

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