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  • Healing in 6.0

    Discussion in 'Honorbuddy Forum' started by projektt, Oct 16, 2014.

    1. projektt

      projektt Active Member

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      Is it just me or is healing completely broken still? Low level mobs hit way too hard in dungeons and find it impossible to heal a over geared tank.
       
    2. b3ta

      b3ta Member

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      Is it while lvling you have problems or doing lower lvl stuff on lvl 90? Cause For me it have never ben so easy to heal like this. Just done 14/14HC last night by spaming my Holy nova only on my priest. + Wen i were doing ICC on it my shilds were more then fine to keep us up.
       
    3. nooblet

      nooblet Active Member

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      dude it's been a long time since i've healed on my own and even i can do it in greens on a new boosted toon with HB down
       
    4. projektt

      projektt Active Member

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      I was talking about low level dungeons.
       
    5. nooblet

      nooblet Active Member

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      Tanks and heals are a joke in low levels you don't need em hahha
       
    6. razer

      razer New Member

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      Not so much right now haha, Some classes cant heal for crap at low level while others can do a renew and walk away for 10 mins. Its quite messed up atm, this stat squish really messed a lot of things up.
       
    7. projektt

      projektt Active Member

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    8. ryftobuddy

      ryftobuddy Banned

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      Low level dungeons were broken with the stat squish. MMO-C has a blue post about it right on their main page. They're still working to fix it and will most likely be back to their old ways soon.

      Here's the blue post:

      "We have a hotfix in testing that will adjust creature scaling to better account for the stat squish.

      To elaborate a bit, this isn't just about the stat squish. That was actually a relatively straightforward process numerically. But we made three separate changes that all affected the pacing and danger level of legacy content throughout the game:

      The "stat squish" wherein items from level 60 through Mists of Pandaria dungeon gear were changed to use a linear instead of an exponential scale.
      Doubling player health, enabling us to remove resilience from PvP and also make damage and healing less "spiky" in general.
      Removing base points from spells to allow for better scaling and tuning across classes - previously a Frostbolt might have done X damage plus Y% of your spell power; now, in 6.0.2, it just does Z% of your spell power.

      Any tuning issues that are being seen, particularly in level-up content (especially dungeons), aren't a result of the squish alone but rather the combination of all three changes. We've been following data and feedback closely, and are testing internally the change that Lore mentioned, which should hopefully be deployed within a day or so (it will require server restarts). In the meantime, if there are particular creature abilities that you encounter that seem disproportionately deadly, it's quite helpful to keep pointing those out."
       
      Last edited: Oct 16, 2014
    9. Wiltz

      Wiltz New Member

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      Me and a friend have been playing a fresh character since patch

      Druid and a priest. We have found some mobs are completely overpowered. Stockades have got mobs that 1 hit a full heirloom tank. And healing seems to be either spam heal or the tank dies

      I know this has been a big change but i hope they can sort it out quickly. The last boss in gnomer hits for 8k per hit.. at 29..
       
    10. Croga

      Croga Well-Known Member

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      That's cool..... You do know, though, that NOTHING changed to characters or mobs in anything Vanilla right? The stat squish only impacts stuff from TBC and later.
       
    11. getmunch

      getmunch New Member

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      Lol blizz has said that this is a problem BECAUSE because of the stats squish and your saying its not related.......kinda funny
       
    12. Creazy231

      Creazy231 Member

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      I totaly know what you feel bro :D I played 1/2 years with HB and dont know how to heal like a pro anymore :D
       
    13. saltychip

      saltychip New Member

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      "i for one welcome our new mana wyrm overlords"
       
    14. Burizod

      Burizod New Member

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      You dont even know what the OP is talking about, yet you felt the need to come in with old facts that are not in existence anymore, Low level stuff is bugged, mobs hitting way way to hard than they should do due to the item squish, even some lv90 mobs do the same with certain spells, they are still same damage before item squish..
       

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