• Visit Rebornbuddy
  • HB ARCHIVES: DungeonBuddy--DO NOT DELETE

    Discussion in 'Archives' started by chinajade, Feb 27, 2013.

    1. butters2274

      butters2274 Member

      Joined:
      Feb 25, 2012
      Messages:
      88
      Likes Received:
      0
      Trophy Points:
      6
      as per update i thought i read all dungeon scripts were added. Upper block rock just said not supported
       
    2. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

      Joined:
      Jul 20, 2010
      Messages:
      17,540
      Likes Received:
      172
      Trophy Points:
      63
      Hi, Kimchiman and Vinceg23, and thanks for the log

      Please update Honorbuddy to latest '.763 version. If the problem continues after this, please show us a fresh log.

      cheers,
      chinajade


      [size=-2]Ref: Kimchiman's original post w/logs[/size]
      [size=-2]Ref: Vinceg23's original post w/logs[/size]
       
      Last edited: Dec 23, 2014
    3. GIVEMEANAME

      GIVEMEANAME Active Member

      Joined:
      Dec 17, 2010
      Messages:
      1,533
      Likes Received:
      14
      Trophy Points:
      38
      China,

      Warlords of Draenor
      (Normal dungeons are supported; Heroic versions are not scripted yet.)

      Auchindoun (normal 5 man dungeon)
      Bloodmaul Slag Mines (normal 5 man dungeon)
      Iron Docks (normal 5 man dungeon)
      Skyreach (normal 5 man dungeon)
      Open feature request HB-1616: Add dungeon script for the Grimrail Depot Dungeon
      Open feature request HB-1617: Add dungeon script and profile for the Shadowmoon Burial Grounds Dungeon
      Open feature request HB-1618: Add dungeon script and profile for the The Everbloom Dungeon


      The last 3 been added yet ?
      2 mini updates to hb, dont recall seeing them in the notes (or i missed them) ...... just curious

      Or anyone else other than China able to answer/confirm ?
       
    4. KiLLu12258

      KiLLu12258 New Member

      Joined:
      Oct 12, 2014
      Messages:
      78
      Likes Received:
      0
      Trophy Points:
      0
      don't think they are added now.
       
    5. Abyssion

      Abyssion New Member

      Joined:
      Mar 4, 2012
      Messages:
      383
      Likes Received:
      2
      Trophy Points:
      0
      Somehow the bot doesn't complete Shado-pan monastry. It stops doing anything in front of the second boss (after the students)
       
    6. jokersmocker99

      jokersmocker99 Member

      Joined:
      Jan 13, 2012
      Messages:
      612
      Likes Received:
      1
      Trophy Points:
      18
      With the last drop theres a bug again in Heroic Scholomance first boss pull (monk brewmaster) it was fixed the version before, now the 172 bring the bug again. The boss is no longer being pulled by the monk tank, just runs around it >.<.

      Also from time to time the Lilian Voss stuck problem is here again....
       
      Last edited: Dec 23, 2014
    7. Ruinit

      Ruinit Member

      Joined:
      Nov 1, 2010
      Messages:
      992
      Likes Received:
      4
      Trophy Points:
      18
      Grimrail Depot Dungeon was added but it has a very hard time completing it in my 5 man trials and doesn't loot final boss at all. Leaves before it loots :(
       
    8. dranzar

      dranzar New Member

      Joined:
      Oct 2, 2013
      Messages:
      27
      Likes Received:
      0
      Trophy Points:
      0
      my Bots are looking for this man to repair "Quartermaster Apone" when they are out of the dungeon, but he is never there. now they trying to swim somewhere to repair. Hopefully i posted the log right.
       

      Attached Files:

    9. ash23

      ash23 New Member

      Joined:
      Oct 26, 2013
      Messages:
      182
      Likes Received:
      0
      Trophy Points:
      0
      I had a couple of issues today in Skyreach.. The first was in the Rukhran fight I was playing a rogue and every time a solar flare got near me I would target that instead of the boss...

      Secondly, I did notice that Honorbuddy gives up most of the time if it runs into trouble, for example after killing the last boss there is the wind gauntlet event... it was fine up to the last set of the stairs before the mobs and as long as I run in the middle I could reach the top but it just kept strafing to the side of the stairs and after a couple of tries it left the group and I got booted.

      [DungeonBuddy]: Got stuck while following wind path. Stopping HB.
      Bot stopping! Reason: None Given

      It is this issue that is the most bottish, I would have been fine if the toon was pushed down and I had to manually walk it up but to just give up? Especially with the current queue time as dps it just seems like a waste of 20 minutes waiting.
       

      Attached Files:

    10. Macatho

      Macatho New Member

      Joined:
      Dec 3, 2011
      Messages:
      1,108
      Likes Received:
      18
      Trophy Points:
      0
      These latest patches from 761 seems to have messed DB up. The movement of the characters in follow mode is extremely bad, sometimes they dont follow the leader at all. Sometimes the ranged tries to DPS through walls and get not in LoS spam. The melee dont move to some mobs at all etc etc...
       
    11. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

      Joined:
      Jul 20, 2010
      Messages:
      17,540
      Likes Received:
      172
      Trophy Points:
      63
      Hi, Dranzar, and many thanks for that log.

      From the log, DungeonBuddy is trying to repair immediately after Honorbuddy is started, so its pulling the repair NPC out of the Honorbuddy database, rather than using one provided by a particular dungeon script. The toon is in Blasted Lands, so this is a phasing issue with the repair NPC.

      We've opened HB-1739 ("DungeonBuddy can't find repair vendor Quartermaster Apone") against this issue.

      cheers,
      chinajade


      [size=-2]Ref: Dranzar's problem report w/log[/size]
       
    12. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

      Joined:
      Jul 20, 2010
      Messages:
      17,540
      Likes Received:
      172
      Trophy Points:
      63
      Hi, Ash23, and many thanks for that log.

      The first issue of attacking the Blinding Solar Flares...
      Singular is doing the correct thing. It is identifying a viable target to interrupt within range, and interrupting its attack which can cause significant damage if it lands. Once the interrupt is issued, Singular returns back to the job at hand. This is the correct course of behavior for a toon filling the DPS role in the dungeon.

      The second issue appears to have happened because you disable movement:

      [07:34:19.572 N] (Singular) MovementManager: setting No Player Movement
      [07:34:19.572 N] (Singular) MovementManager: setting No Stuck Handling
      [07:34:19.551 D] Movement pressed.
      [07:34:19.551 N] [Singular] Hotkey: Movement disabled... press Ctrl+W to enable
      [07:34:22.243 N] [DungeonBuddy]: Got stuck while following wind path. Leaving group.

      We've opened HB-1740 ("Skyreach dungeon: Toon leaves dungeon if player disables toon movement") to see if something can be done to improve the situation. But, at least you have a work-around to avoid the problem.

      cheers,
      chinajade


      [size=-2]Ref: Ash23's original post w/log[/size]
       
    13. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

      Joined:
      Jul 20, 2010
      Messages:
      17,540
      Likes Received:
      172
      Trophy Points:
      63
      [size=+1]Just a friendly reminder...[/size]

      Without logs, we cannot analyze a problem to help you. Neither can we write a bug report.

      If you need assistance, or want us to investigate a potential DungeonBuddy bug, we simply must have the log. Even if you feel its not needed, please attach the log that captures the issue you are having.

      Since we are unable to take action (e.g., help you, or make DungeonBuddy corrections), posts with no logs are archived without comment.

      cheers,
      chinajade
       
      Last edited: Dec 24, 2014
    14. ajhong2

      ajhong2 New Member

      Joined:
      Apr 2, 2014
      Messages:
      2
      Likes Received:
      0
      Trophy Points:
      1
      Upper Blackrock Spire (WoD) is not on the list of either supported or not working instances.
       
    15. crack00r

      crack00r Member

      Joined:
      Jan 15, 2010
      Messages:
      697
      Likes Received:
      1
      Trophy Points:
      18
      Is it possible to join wod heroic Dungeons without leaving popup, and just follow the other guys, as long you dont have everything scripted?
       
    16. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

      Joined:
      Jul 20, 2010
      Messages:
      17,540
      Likes Received:
      172
      Trophy Points:
      63
      Hi, Cr4ck00r,

      Not with DungeonBuddy. You might give PartyBot a try. Or use one of the dungeon-running Quest profiles.

      cheers,
      chinajade
       
    17. Macatho

      Macatho New Member

      Joined:
      Dec 3, 2011
      Messages:
      1,108
      Likes Received:
      18
      Trophy Points:
      0
      Follower pathing issues in Scarlet Monestary.
      The tank leader navigates fine, but when the followers tries to dps the mobs the tank pulled they're either out of LoS or cant navigate to the mobs.
       
    18. Haxxtastic

      Haxxtastic New Member

      Joined:
      Jan 31, 2012
      Messages:
      106
      Likes Received:
      1
      Trophy Points:
      0
      This is actually tanking cata dungeons (raf) quite well

      i do 15-80 dps+heals for the que, then 80-85 tank/heals cause im not sure if tanking works well for 15-80

      anyone else doing this:

      dont que for vortex pinnacle
       
    19. Macatho

      Macatho New Member

      Joined:
      Dec 3, 2011
      Messages:
      1,108
      Likes Received:
      18
      Trophy Points:
      0
      Follower pathing issues in Scarlet Monestary.
      The tank leader navigates fine, but when the followers tries to dps the mobs the tank pulled they're either out of LoS or cant navigate to the mobs.

      EDIT: Have tried deleting the mesh-files. no change.
       
    20. usernameiscool

      usernameiscool New Member

      Joined:
      Oct 28, 2014
      Messages:
      4
      Likes Received:
      0
      Trophy Points:
      0
      Summary: After last update to 763, the bot party started to die in instances, does not do standart behavior. Like in the temple of the Jade Serpet @ Wise Mari after the shield drops they just run around and die, not even giving single hit to him (this was not in the past HB), they did easy runs, pew pew and move forward. Next: in Mogu-Shan palace, after first bos (the 3 kings) no one goes to open the chest, they just stands in the place where the stairs must go down. In the Shado-Pan monastery after defeating the Sha, and moving towards last boss, they kill some trash mobs, than randomly jumps in to water and get stuck in there.
      Class: Warrior
      CustomClass: Singular
      Role: DPS
      Queue Type: Specific Queue
      Party Mode: On
      Dungeon: Temple of the Jade Serpent/Mogu-Shan/Shado-Pan Monastery

      Attaching past few days logs from one of the chars. In the logs are no Shado-Pan, as i'm removed from the queue, as they got stucked in there. If will needed, will run few times it and add. If need any other specific information, just tell me.
       

      Attached Files:

    Share This Page