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  • [Plugin] MapRunner

    Discussion in 'Archives' started by ExVault, Oct 27, 2014.

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    1. MORZIL

      MORZIL New Member

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    2. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      Have you attached the wrong log? Or posted in the wrong thread?
      Because according to that log, you did not even have MapRunner enabled.
      There is only 1 error:
      "2014-12-16 17:26:57,812 [18] ERROR Logger (null) - [InteractWith] The target could not be highlighted."
      This is very common error that happens to everyone, nothing to worry about.
       
      Last edited: Dec 17, 2014
    3. Doxon

      Doxon New Member

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      So currently the bot will not leave the map until there are 0 monsters left, I feel like this wastes a very large amount of time. So I am wondering is it possible that there is a variable I can change to make it 5 or 10 mobs? I think it would save huge amounts of time on every run as the bot back tracks quite a bit trying to complete this task. Ty for all your work ExVault :)

      Edit: I'm an idiot, figured it out 10 seconds after I posted this. lol
       
    4. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      You cannot, pretty much... thats the price you should pay for good map clearing.
      If you want to increase "/remaining" threshold that bot checks only after town run, you can do that. Open "MapRunner.cs" and find "MinMonsterRemaining" (line 24). Keep in mind that setting it higher than 20 will make no effect.
       
    5. joeg3347

      joeg3347 New Member

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      My bot keeps tryn to vendor up my 66s instead of running them... What am i doing wrong?
       
    6. 3.1415

      3.1415 New Member

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      Your maps are getting upgraded

      ~
       
    7. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      This is "Upgrade Level" feature, you can read about it on the first page.
       
    8. Fonillius

      Fonillius New Member

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      WORKS GREAT!

      Thank you man!


      I really would love to see this plugin to switch, when no maps in stash, enable-> to grindbot (settings there already) and grind for 2 hours or (just an idea: until it finds map -> rinse'n'repeat that extra task).! :)
       
      Last edited: Dec 23, 2014
    9. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      You cannot run out of low level maps, they have really good drop chance.
      Well, you can, theoretically, if you have like 1 map from the start.
      Just make some stock of 3-5 maps and you will not run out of them for sure.
       
      Last edited: Dec 23, 2014
    10. Fonillius

      Fonillius New Member

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      Well I had 5 maps, but I kept dying on couple of them because dont have avoidbaddies thingy, so it wasted pretty much a lot of the maps. (my character is low bugdet "noobie") :) But cheap and good character though! can bot maps mostly..

      Still its not that hard and bad thing to add such a brilliant and perfect plugin already. Why not make it better ? :)
       
    11. cayman123

      cayman123 New Member

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      first off: great plugin, it really works for me and i cant complain.

      what i would like to do is a chicken/retreat mechanism for some crazy bloodlines(they are able to instagib you before autoquit/flask) like voidspawn and living blood.


      this duct-taped code here should work inside exampleroutine but as far as i know maprunner is using his own routine, so im clueless where to start.
      You need to register and have one post to see spoilers!
       
    12. Fonillius

      Fonillius New Member

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      This should be done by someone who knows what hes doing. Im not saying bad, but it good try! This thing should really be included into exilebuddy -> avoid very hard mobs or atleast kite them or something..
       
    13. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      Its not so trivial as you think. That requires standalone plugin which will keep track of maps amount in your stash and do enable/disable maprunner based on that amount. And there is not so much need in that, because, as you said, you run out of maps because you keep dying. The game by itself offers you a high chances of low level map drop.
      Also I highly recommend switching to map farming only on 70+ levels, unless you have strong build. Keep farming Library until your build can handle 66 maps.

      MapRunner is using standard ExampleRoutine :)
       
    14. joeg3347

      joeg3347 New Member

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      i have a ground slam bot with 4,700 hp. 12k Ground Slam DPS (5L) | 17K Heavy Strike DPS (4L). but it keeps dying in maps... anything i can change to make it work better? i have tried messin with swapping ground slam between ranged and melee aoe. the problem is if i keep it as melee he rarely uses it, but if i set it to ranged aoe he never uses the heavy strike and boses wreck me before i can kill them... also how do i make it so it skips crypt n orchard maps?
       
    15. joeg3347

      joeg3347 New Member

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      i added a vaaal summon skeles as well as a cast on damage taken with imortal call, enduring cry, increased duration. we shall see. maybe ill add enfeeble instead of inc duration
       
    16. joeg3347

      joeg3347 New Member

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      im an idiot found where i can skip maps
       
    17. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      Yep, if you have set both ranged and melee skills - bot will prioritize ranged. Because, well, you enter the "range range" before "melee range".
      You need to change the CR so it will use ranged skill only for aoe.
      I am not an expert of CR, but after brief look I think you should shrink the else statement in 1836 line to something like this:
      Code:
      else
      {
          melee = true;
          slot = EnsurceCast(ExampleRoutineSettings.Instance.SingleTargetMeleeSlot);
      }
      You should set Heavy Strike to SingleTargetMeleeSlot and Ground Slam to AoeRangedSlot.
      Ensure that your melee range is 10 and range range is your desired range for ground slam.
      Again, I did not test that. It might not work.
      Here is the edited CR for you.
       

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    18. cayman123

      cayman123 New Member

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      if so why does my code not work in maprunner but outside it does?
      You need to register and have one post to see spoilers!
      would you consider putting something similar like this into the maprunner plugin? just as avoiding maps or affixes to remake zone/lougout/skip dangerous mobs? in the GUI of Exilebuddy ofc
      i dont think its a bad idea and shouldnt be to hard if you know what youre doing.

      or in general a plugin to avoid those would be great
       
      Last edited: Dec 24, 2014
    19. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      I have no idea :confused:

      MapRunner does maps. No more, no less. It can avoid affixes, because they are related to maps.
      For avoiding certain mobs you need a separate plugin.
       
    20. svedmanp

      svedmanp New Member

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      Would it be possible to add Affixes i want? such as inc rarity mobs, inc magic monsters, inc pack size and the bot will reroll blue maps til it hits that?
       
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