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  • RebornBuddyCN r202

    Discussion in 'Rebornbuddy Forum' started by mastahg, Aug 26, 2014.

    1. jackychengjie

      jackychengjie New Member

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      Hello

      The Chinse server already update to 2.3 patch. Could you please update rebornbuddy for chinese as soon as fast???

      Thanks very much
       
    2. mastahg

      mastahg Administrator Staff Member

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    3. jackychengjie

      jackychengjie New Member

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      are u chinese btw???
       
    4. mastahg

      mastahg Administrator Staff Member

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      No. im american
       
    5. jackychengjie

      jackychengjie New Member

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      how can u read chinese
       
    6. mastahg

      mastahg Administrator Staff Member

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      one of the buddy team members helps me with the translations
       
    7. jackychengjie

      jackychengjie New Member

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      I C how long will it take to update the buddy??
       
    8. mastahg

      mastahg Administrator Staff Member

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      No idea, have to wait until the download is finished, but its almost 1AM so itll be atleast a few hours as im going to sleep soon.
       
    9. mastahg

      mastahg Administrator Staff Member

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      Version r45
      Code:
      Updated for latest CN version of ff14
      Fatebot will work better now since you can see the progress from anywhere
      
       
    10. mastahg

      mastahg Administrator Staff Member

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      Build 61
      Code:
      Support for localized spell and item names in combat routines and orderbot gather tags
      Crafting support
      
       
    11. kinmen

      kinmen New Member

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      yesterday rb dc over and over again , so i redownload a clean version and it can use a while but still not stable.
      today dont know what happen? always Max Sessions !!!

      ps.im useing 3 Sessions account.
       

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    12. mastahg

      mastahg Administrator Staff Member

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      We were transitioning the cn auth server to a larger capacity and ran into a few issues. Everything should be resolved now.
       
    13. kinmen

      kinmen New Member

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      sounds grate, then do we need to change serverip with file QMNetworkMgr.ini?

      Edit: now is 18:22 still "Server Exception" what's up bro?
       
      Last edited: Jan 29, 2015
    14. Xvain

      Xvain New Member

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      Max Sessions and no activating session in BuddyAuth for now.
      sad.
       
    15. hpfull

      hpfull New Member

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      Please update the CN version for today's patch.
       
    16. mastahg

      mastahg Administrator Staff Member

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      Already on top of it. It downloads really slow for me sadly.
       
    17. kinmen

      kinmen New Member

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      im using multi RB (3) , it still not stable , always lost connect from server, pleases check!
       

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      Last edited: Feb 7, 2015
    18. kinmen

      kinmen New Member

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      2015.02.08 rb server crash? total can't connect!!
       

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    19. mastahg

      mastahg Administrator Staff Member

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      Build 67
      Code:
      Gamelogmanager now has a working implementation.
      The following events are available for developers to subscribe to:
      GameMasterMessageRecevied 
      FreeCompanyMessageRecevied 
      TellRecevied 
      SayRecevied 
      ShoutRecevied 
      EchoRecevied 
      YellRecevied 
      EmoteRecevied 
      LinkShellMessageRecevied 
      PartyMessageRecevied 
      AllianceMessageRecevied 
      MessageRecevied 
      
      Developers can use the passed ChatLogEntry's "Respond" method to reply to received messages.
      
      CraftingManager:
      RecipeData now exposes RecipeLevel,CurrentLocaleName, and EnglishName
      Added CurrentlyListedRecipes which returns RecipeData[]
      You can now dump listed recipes using the profile linked here:https://www.thebuddyforum.com/rebornbuddy-forum/rebornbuddy-profiles/199945-crafting-tags-post1825915.html#post1825915
      Crafting master recipes should now select the proper recipe.
      
      Actionmanager:
      Added ToggleRepairWindow()
      
      
      Synthesize:
      Removed private constructor
      Changed StartCrafting coroutine from private to public
      Added new optional parameter RequiredSkills, you can feed this skill ids and if the player is missing any of them it will prevent crafting.
      
      Characters:
      CharacterAuras now returns the Auras superclass instead of just an ienumrable<aura>, this way Auras.GetAuraStacksByID can easily be accessed from profiles.
      
      GatheringWindow:
      Added public function bool ShouldPause(SpellData spell) for users to determine if they should wait while gathering.
      
      HuntBehavior:
      Fixed the fix for moving into range while incombat.
      
      BugFix:
      The process selector window no longer is greedy and catches all thrown exceptions, this will now let you know if you need to run rebornbuddy as an administrator.
      
       
    20. kinmen

      kinmen New Member

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      sorry if im not Developers , is there have any plunin for GM message "Respond" to use? thank you!
       

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