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  • [Plugin] MapRunner

    Discussion in 'Archives' started by ExVault, Oct 27, 2014.

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    1. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      Thats combat routine work, find a line with Voidspawn of Abaxoth, copy it and change to obelisk mobs.
       
    2. Infinite Monkeys

      Infinite Monkeys Community Developer

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      Is it possible to make the bot run sacrifice fragments to try to get midnights?
       
    3. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      Yea, why not. Fragments are same as maps. Bot has all required api.
       
    4. yokiyoki

      yokiyoki New Member

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      Hi, are you going to make options for the Fragments to be run and save the Midnights?
       
    5. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      No, this is maprunner.
       
    6. kenjou

      kenjou New Member

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      well, after testing it not for quite a bit: the map runner works really nice.

      However, there's one thing I wonder: how does the bot select the map to run? Does it just take highest level one, first it finds or is that random?
       
    7. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      Plugin will try to find a map with rarity specified in settings. If nothing was found, it will take highest level normal map and upgrade it manually.
       
    8. kenjou

      kenjou New Member

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      I see :) well, I wouldn't have figured that out.
       
    9. darlack

      darlack Member

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      Where in files i can change
      1. Monsters left from 0 to less then <15
      2. Exploration from 100% to 80%

      In some maps he spend many time to find last mob or finish exploration.
       
    10. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      1. MapExplorationTask.cs
      2. You cannot.
       
    11. muuhu

      muuhu Member

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      Im not completely sure how to use the Ignore affix. As i understand it i could write "Monsters reflect" and it should ignore a map with monster reflect damage? Is that right or am i completely wrong?
       
    12. Unsupported

      Unsupported Member

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    13. g00fy_goober

      g00fy_goober New Member

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      You have to use the exact name of the map mod.

      "mirrored" for ele reflect
      "punishing" for physical reflect
       
    14. darlack

      darlack Member

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      Anyone have stuck problem in Pier and Spider Lair maps or even labyrinth?
      1. He stuck if small passway.he is trying to go, but can not. passage is too small
      2. He is trying to go into the passage, where is a the chest or a boulder, but can not get through and get stuck
       
    15. toNyx

      toNyx Well-Known Member

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      Yep, but it's part of the navigation, not maprunner I guess. You probably mean the huge pillar in the middle of the way blocking pass but the bot thinks he can? :D

      using a movement spell fixed the issue for me, and it doesn't happen always so...
       
    16. darlack

      darlack Member

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      With LW he stucks in other place, usually in corners. With LW i have a problems in maps like Mine, Temple and also Spider Lair with small holes.
       
    17. Clonkiy

      Clonkiy Member

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      Hey,
      just want to inform you that there is somewhere a minimal error , not much of a deal but well...
      the average time is a little bit of :)

      [​IMG]
       
    18. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      Clonkiy
      Thats due to floating point number rounding.
      For example if you have 38.6 seconds, average function will round it to 39.
       
    19. darlack

      darlack Member

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      Is any simple way to add something in code to sell certain maps.
      I sell all maps >70 lvl
      but i want to sell Temple Map or Pier Map
       
    20. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      You can extend how plugin select maps for selling in "FindIdenticalMapsTask.cs":
      Line 34:
      Code:
      .Where(m => m.Rarity != Rarity.Unique && (m.Level < MapRunnerSettings.Instance.SellLevel [B]|| m.Name == "Temple Map" || m.Name == "Pier Map"[/B]))
      update:
      Or you can just set it to sell maps listed in "Ignore maps by name"
      Code:
      .Where(m => m.Rarity != Rarity.Unique && (m.Level < MapRunnerSettings.Instance.SellLevel[B] || MapRunnerSettings.Instance.BannedMaps.Contains(m.Name)[/B]))
       
      Last edited: May 6, 2015
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