Yo everyone! I planned to RAF level 5 chars from 15 to... as far as it gets. I tried searching forum and googling, but I guess I was trying wrong phrases. Anyone nice enough to share a link or to post it here? Thanks in advance.
https://www.thebuddyforum.com/honorbuddy-forum/plugins/leveling/ not hard to find a link, but there is no real support for 5man raf 1-15 cuz this is totally bullshit and obv.
Select Dungeonbuddy, set a leader and followers in its configuration, select random dungeons and hit Start. That's about it.
Read the FAQ on Dungeonbuddy: (It covers your question with specific instructions) https://www.thebuddyforum.com/honorbuddy-forum/botbases/108541-bot-dungeonbuddy-dungeon-bot.html?highlight=partybot CP
I've checked both links provided, yet I couldn't find some infos I was interested in like are there any preferable classes to use for such lvling method? Like should class X be tank or should class Y be healer... or is it better/safer to use melee or ranged dpsers? Also about level granting, if acc 1 gives lvls to acc 2, 2 to 3, 4 to 5, then no acc gives lvls to acc 1 and it slows a grp lvling in total? Or should acc 1 invite all other 4 accounts?
It's really up to you which combination of classes you choose. Just pick ones that won't steal items from another and you're fine. If you run a plate tank a plate dps might steal away from them. Or if you run a leather tank a leather dps may steal away from them. Variety is key.
Agreed, Im not sure how they are doing it ( I have a few ideas) but 5 man dungeon anything at the moment, seems to result in the same result - BAN. This is not HB related issue either, as the same results are happening with alternative products (please do not discuss this point further, this is to do with HB not being detected that's all) You may have a bit of luck if you can get your 5 bots running on 5 separate IP addresses that are not achieved via VPN.. such as a /32 network from you ISP. As im fairly confident the detection is based around same IP addresses in the same instance server over and over for any length of time.
I do not agree. I read a lot of bans where healer survived. I also experienced bans on 5 man teams and my healer also survived. I think it's pure kills\kills per hour\damage dealt in instance after x hours. Edit: I don't agree to the point about detection method, but I agree that 5 man dungs are very dangerous. any form of isntance farming is dangerous now IMO