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  • Mud Assist - Combat Assist / CR Control

    Discussion in 'Botbases' started by blasthoss, May 19, 2015.

    1. blasthoss

      blasthoss New Member

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      Can you double check the above settings or provide a log for rebornbuddy so I can look? Is there anything in there that might indicate why it's not attacking?
       
    2. akk105d

      akk105d New Member

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      Thanks for MUD Assist, Blasthoss

      One feature for manual play that would be beneficial is flagging/highlighting treasure coffers. Especially in leves, where manual play is necessary, there's often treasure coffers. Since time is of the essence for leves, coffers hidden behind objects are often overlooked in favor of timeliness completion of the leve.

      Some method of posting the location to the chat window or highlighting/flagging/targeting the coffer on the play window would be great.
       
    3. blasthoss

      blasthoss New Member

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      Thanks! I'll look into this some more to see if it's something I think will fit w/ the Botbase.

      EDIT

      Okay, I'll admit I'm no pro when it comes to FF, so I watched this video of someone doing what I think you are describing.

      So ideally this could be a Targeting Mode where it would target the nearest treasure node? (looked like all the treasures could be targeted like a mob/gameobject)

      doing the following MIGHT help workaround the problem in the current version:
      1. Set Target List Type to Whitelist
      2. Add the treasure node names to the whitelist
      3. Set Targeting Mode to Target Nearest Enemy
      4. Set Targeting Mode Distance to 75-90
       
      Last edited: May 26, 2015
    4. akk105d

      akk105d New Member

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      Yes, very similar.

      I also had the idea of the target node just getting added to the map like the in-game <flag> feature.
      It'd add the little green flag to the map.

      The targeting of the treasure coffer node might get in the way of mob targeting, so the <flag> on the map would be a passive solution.
       
    5. tw1sted

      tw1sted New Member

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      Thanks for this! Is there an option to not use cleric stance?
       
    6. blasthoss

      blasthoss New Member

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      The bad news is that this is entirely controlled by the CR, which MUD Assist doesn't interfere with.

      The good news is that I play a CNJ/WHM & have heavily modified the kupo routine to work better in parties & solo.

      If you want to try it, do this:

      1. Navigate to <RebornBuddy Install Path>\Routines
      2. Backup your existing Kupo Routine by moving the Kupo folder OUTSIDE of the Routines folder
      3. Download my Modified Kupo Routine
      4. Inside the file you will find a KupoMax folder. Drop this in <RebornBuddy Install Path>\Routines
      5. Start Rebornbuddy, your version of Kupo should now work much better for WHM/CNJ and should have more settings available.

      EDIT: FYI I suggest in Kupo to change AllowMovement to FALSE when using Mud Assist & TRUE when using other botbases
       
      Last edited: May 27, 2015
    7. tw1sted

      tw1sted New Member

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      Awesome thanks! Will try it out now.
       
    8. blasthoss

      blasthoss New Member

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      I just released 2.0.

      If you had problems with the previous version, you may want to try the new one, which should have hopefully fixed many of the issues that existed.
       
    9. Tryana

      Tryana Member

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      This base is love man.
      Hooking up my wireless controller and rolling it!
       
    10. kei220

      kei220 Member

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      cheers, thanks
       
    11. phaedrus

      phaedrus Member

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      Working great. Thanks! :)
       
    12. Blitzx303

      Blitzx303 Member

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      Possible to make a feature request?

      I think this would be a good bot base to add if possible a auto skip any sort of dialog.


      Looked at V2 update :D
       
      Last edited: Jun 1, 2015
    13. Sinister504

      Sinister504 Member

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      got a problem, keep getting "Stopping, No Waypoint" on log and the CR is not being used properly. Any ideas? I had it working yesterday
       
      Last edited: Jun 2, 2015
    14. phdchristmas

      phdchristmas New Member

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      This bot base has a ton of potential, with the right settings, whitelist being most important, It automated all combat for Garuda HM for light bonus window, i had to be there for it to Que DF, Accept Que, and Leave duty when it was over.
       
    15. Sinister504

      Sinister504 Member

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      Just clean installed RB and all I have is mud assist plugin now. Was hoping a new install might help, but now it wont attack at all. I am using the default combat routine bot comes with?

      Update: So I switched back to the combat assist bot comes with and it works fine now, Mud assist however wont work right for some reason

      Update: Tried mud again, I hit stop and start and it worked great on first mob, but then it went back to doing nothing again.
       
      Last edited: Jun 2, 2015
    16. blasthoss

      blasthoss New Member

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      What Class/Job & Combat Routine are you using? I can try to test it.

      Also, check your Target / Whitelist / Follow / Targeting Range / etc to make sure the settings aren't preventing you from attacking.
       
    17. Sinister504

      Sinister504 Member

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      Ninja and Kupper
       
    18. Arden

      Arden Member

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      I'm also using Ninja with Kupper and I found that with the MUD bot base it requires being VERY close to the target. Simply being within melee range of the mob is not close enough, it requires being basically on top of them. This even applies to very large mobs/bosses where you can stand outside the ring and still be in melee range, but when using MUD on conjunction with Kupper and Ninja it will never use any skills at this range.
      I do not have this issue with the standard combat assist base, fate bot, or any other ones I have tested.
       
    19. phdchristmas

      phdchristmas New Member

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      Same issues, after updating to latest version, but the issue seems to also affect MNK while using Ultima as well.

      Ontop of that the auto-face target check box keeps reverting back to "checked" despite unchecking and saving and save & close.

      No errors appearing in the log about it so idk how to properly report the issue.
       
    20. LuckyKiller

      LuckyKiller New Member

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      Hello, I want to know some things:

      1: What did the movement mode: Tank ?
      2: what did the target mode: Being Tanked ? please . :D
       

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