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  • [O][MIN][BTN] Blue & Red Scripts | Unspoiled & Legendary Materials Farm

    Discussion in 'Mining-Botany Profiles' started by entrax, Sep 10, 2015.

    1. Mooncloud

      Mooncloud Member

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      Yikes, I'm behind a lot. Rev 152.
       
    2. entrax

      entrax Member

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      Awesome Update

      V2.0 renamed [O][BTN][MIN] Unspoiled All In One | Collectable 2.0

      Well, I heard some requests, and I was too lazy to add some materials in profile 1, others in profiles 2 or even make a new one, so I put them All in One !

      New schedule
      Code:
      
      <!-- Gathering Schedule : Set to 1 what you want to gather or 0 if you don't want - Collect_XXX : Set to 1 if you want them as Collectable or 0 if you don't want--> 
      <!-- FOR COLLECTABLE FIRST ENTITY HAVE TO BE SET A 1 TOO -->
      	
      <!-- 1.00 AM & PM - 1.55 AM & PM -->
      [COLOR="#FF0000"]	<!ENTITY CrawlerCocoon "0">[/COLOR]
      
      <!-- 2.00 AM & PM - 2.55 AM & PM You can pick Draksteel and an other one, the bot'll gather darksteel at 3AM and the other at 2PM -->
      [COLOR="#FF0000"]	<!ENTITY DarksteelOre "0">[/COLOR]
      	
      [COLOR="#FF0000"]	<!ENTITY BlackTruffle "0">   [/COLOR]  
      	
      [COLOR="#FF0000"]	<!ENTITY YellowQuartz "0">
      	<!ENTITY Collect_YellowQuartz "0">
              
      	<!ENTITY GreenQuartz "0">
      	<!ENTITY Collect_GreenQuartz "0">[/COLOR]
      	
      	<!ENTITY LightKidneyOre "0">
      	<!ENTITY Collect_LightKidneyOre "0">
              
      	<!ENTITY Cuprite "0">	
      	<!ENTITY Collect_Cuprite "0">
      	
      <!-- 5.00 AM - 5.55 AM Pick only ONE -->
      	<!ENTITY AstralMoraine "0">
      	<!ENTITY Collect_AstralMoraine "0">
              
      	<!ENTITY SunMica "0">
      	<!ENTITY Collect_SunMica "0">
              
      	<!ENTITY AurumRegisOre "0">
      	<!ENTITY Collect_AurumRegisOre "0">
              
      <!-- 7.00 AM - 7.55 AM Pick only ONE -->
      [COLOR="#FF0000"]	<!ENTITY Spinach "0">[/COLOR]
      	
      	<!ENTITY VioletQuartz "0">
              
      	<!ENTITY BlueQuartz "0">
              
      	<!ENTITY RedAlumen "0">
              
      <!-- 9.00 AM & PM - 9.55 AM & PM You can pick Gold Ore and Chyslah, the bot'll gather Gold Ore at 9AM and Chysalh at 9PM -->
      [COLOR="#FF0000"]	<!ENTITY GoldOre "0">[/COLOR]
      	
      	<!ENTITY Chysahl "0"> 
      	<!ENTITY Collect_Chysahl "0">
              
      <!-- 10.00 AM & PM - 10.55 AM & PM Pick only ONE-->
      [COLOR="#FF0000"]	<!ENTITY Pyrite "0">
      	<!ENTITY Collect_Pyrite "0">
              
      	<!ENTITY Chalcocite "0">
      	<!ENTITY Collect_Chalcocite "0">
      
      	<!ENTITY Limonite "0">
      	<!ENTITY Collect_Limonite "0">
              
      	<!ENTITY CoerthanTeaLeaves "0"><!-- Stealth TO DO -->
      	<!ENTITY Collect_CoerthanTeaLeaves "0">
      
      	<!ENTITY PearlSprouts "0"><!-- Stealth TO DO -->
      	<!ENTITY Collect_PearlSprouts "0">
              
      	<!ENTITY Chives "0"><!-- Stealth TO DO -->
      	<!ENTITY Collect_Chives "0">[/COLOR]
      
      	<!ENTITY HeavensLemon "0">
      	<!ENTITY Collect_HeavensLemon "0">
              
      	<!ENTITY AbalathianMistletoe "0">
      	<!ENTITY Collect_AbalathianMistletoe "0">
      
      <!-- 11.00 AM & PM - 11.55 AM & PM -->
      	<!ENTITY Adamantite "0">
      	<!ENTITY Collect_Adamantite "0">
      
      <!-- 12.00 AM & PM - 12.55 AM & PM Pick only ONE -->
      [COLOR="#FF0000"]	<!ENTITY Porcini "0">
      	<!ENTITY Collect_Porcini "0">
              
      	<!ENTITY DravanianMistletoe "0">
      	<!ENTITY Collect_DravanianMistletoe "0">[/COLOR]
      	
      	<!ENTITY CloudBanana "0">
      	<!ENTITY Collect_CloudBanana "0">
              
      	<!ENTITY Morel "0">
      	<!ENTITY Collect_Morel "0">
              
      	<!ENTITY AbalathianRockSalt "0">
      	<!ENTITY Collect_AbalathianRockSalt "0">
              
      	<!ENTITY RedQuartz "0">
      	<!ENTITY Collect_RedQuartz "0">  
      
      <!-- 5.00 PM - 5.55 PM Pick only ONE -->
      [COLOR="#FF0000"]	<!ENTITY ThavnairianMistletoe "0">
      	
      	<!ENTITY Rosemary "0">	[/COLOR]
      	
      	<!ENTITY VanillaBeans "0">
      	<!ENTITY Collect_VanillaBeans "0">
              
      	<!ENTITY HoneydewAlmonds "0">
      	<!ENTITY Collect_HoneydewAlmonds "0">
              
      	<!ENTITY SeventhHeaven "0">
      	<!ENTITY Collect_SeventhHeaven "0">
      
      <!-- 7.00 PM - 7.55 PM Pick only ONE -->
      [COLOR="#FF0000"]	<!ENTITY VolcanicRockSalt "0">
      	
      	<!ENTITY VirginBasiliskEgg "0">[/COLOR]
      	
      	<!ENTITY DravanianPaprika "0">
              
      	<!ENTITY WattleBark "0">
              
      	<!ENTITY Snurbleberry "0">
      
      Btw ExMatt, i'll need a new rotation for 51-55 Collectable (400 rate) :)
      For now I set rotation 450 for them, but they only require 360(51-52)/400(53-55) rate.
      So something for 400 rate / without Single Mind (57) / 500 GP cost would be awesome :)
       
    3. ExMatt

      ExMatt Active Member

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      Since the only purpose is XP turn ins...just use newbscollect Edit2: (set the value to 0, or omit it entirely or disable rotation override) . It will do a dynamic rotation. Since I am assuming the 51-55 are for XP and for a wide range of people with different amounts of perception.

      Edit: I still suggest 600 gp though... if they don't have 600 gp they should just find an alternative way to level.
       
      Last edited: Sep 15, 2015
    4. entrax

      entrax Member

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      Oh it's already exists ! Nice ! Back to edit then x)
       
    5. ExMatt

      ExMatt Active Member

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      read the edit i made in case it doesn't seem to work as you expect.
       
    6. entrax

      entrax Member

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      Well, with few GP meld on old accessories they can do it :)
       
    7. entrax

      entrax Member

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      Rotation name is NewbCollect or NewbsCollect ?

      Edit : File is NewbsDynamicRotation.cs but there is also
      Code:
      [GatheringRotation("NewbCollect", 600, 24)]
      Edit 2 : I set <!ENTITY Rotation_Collectable_55 "NewbCollect"> and add disableRotationOverride="true" to the tag, if I made the bad choice i'll update tomorrow x)
       
      Last edited: Sep 15, 2015
    8. tichy

      tichy Member

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      Hi ExMatt - it appears to be that this is the case but it seems to be casting this too early (i.e. before the gathering window opens and registers). Does SpellDelay work for this initial cast too?
       
    9. schopenhauer

      schopenhauer Member

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      On a couple of the items I keep having it prep fly to the general area then do:

      Code:
      [23:59:11.194 N] GatherCollectable: Node set -> Unspoiled Mature Tree 0x17F34600
      [23:59:11.262 N] GatherCollectable: GatherSpot set -> GatherSpot -> NodeLocation: <573.1776, -66.27242, -172.8156>, UseMesh: True
      [23:59:11.327 N] GatherCollectable: Using rotation -> Collect450
      [23:59:11.393 D] Requesting path on 401 from <500.0111, -35.13015, -167.0987> to <573.1776, -66.27242, -172.8156>
      [23:59:11.484 D] No viable path from <500.0111, -35.13015, -167.0987> to <573.1776, -66.27242, -172.8156> in 00:00:00.0905422 ms
      It's happened w/Morel and a couple others which I'm forgetting, am I missing something like a retard or is there anything I can do to fix it? It will basically fly to the prep zone but once the node pops it cannot find/wont go to the actual node.
       
    10. ExMatt

      ExMatt Active Member

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      It looks like you don't have the EnableFlight plugin enabled and are just flying with the FlightPathTo to get to the locations.
       
    11. ExMatt

      ExMatt Active Member

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      It does not, but it tries to cast it 5 times for up to 200-300 ms (as of some time this weekend). I fixed a lot of spell casting issues a couple days ago. Let me know what revision you were on when this happened, or just try with the most recent code.
       
    12. schopenhauer

      schopenhauer Member

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      I believe that was probably it, it wasn't checked so I'm almost sure it will work, I'm sorry for having to ask considering it's obvious I didn't set that up correctly.

      EDIT: figured out why it wasn't working
       
      Last edited: Sep 15, 2015
    13. ff14player

      ff14player New Member

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      @entrax - I've got blue/red scrips down with Fisher so I was hoping to hit for some counterfoils trade-ins using Miner and Botanist. My perception is at 673 and GP at 600+. Will this profile gather for 530+ Chysalh and Adamantite?
       
    14. Mooncloud

      Mooncloud Member

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      I feel like some of your comments in the profile are directed to me! XD
       
    15. tichy

      tichy Member

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      Hmm I did a github update before running it....will try with a fresh install of your stuff tonight. Cheers!
       
    16. ff14player

      ff14player New Member

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      I noticed there is a collect550 and collect570 in exmatt's orderbottag, does it actually work or am I missing something? I used it for Chysalh and AdaOre but only hit for <400 each time (which is less than collect470 would give me). Gathering at 653 and perception at 673.

      Many thanks!
       
    17. ExMatt

      ExMatt Active Member

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      Post a log please, I would like to see what it is doing.
       
    18. Paratax

      Paratax New Member

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      Awesome work, but may I ask how you handle repair as I was not able to find a repair tag.
       
    19. ExMatt

      ExMatt Active Member

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      Most of us use Agil or RePear i'm sure. You could always pop in NPCRepair that is floating around, or maybe even SelfRepair if that one exists.
       
    20. dayum12

      dayum12 Member

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      Coerthan Tea Leaves pathing seems to be bugging out... Goes into "unstucking" in the air and basically turns around 180 degrees in a repeated fashion
       

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