• Visit Rebornbuddy
  • YourRaidingBuddy - Coming Soon

    Discussion in 'Combat Routines' started by Xcesius, May 20, 2015.

    1. stewiethecat

      stewiethecat Member

      Joined:
      Feb 4, 2011
      Messages:
      454
      Likes Received:
      0
      Trophy Points:
      16
      I know Heinzskies put a lot of time into the DRK routine, but I have never used it. I don't think much had been done with paladin, but it wouldn't be that hard to make.
       
    2. Djdave

      Djdave New Member

      Joined:
      Feb 22, 2015
      Messages:
      166
      Likes Received:
      1
      Trophy Points:
      0
      The DRK version is excellent.
       
    3. xKenshiro15

      xKenshiro15 New Member

      Joined:
      Jul 26, 2015
      Messages:
      18
      Likes Received:
      0
      Trophy Points:
      0
      how's the DPS? how is the transition between single mobs and AOE mobs?
       
    4. heshire

      heshire Member

      Joined:
      Jul 27, 2015
      Messages:
      49
      Likes Received:
      0
      Trophy Points:
      6
      Is there a warrior profile available that is able to perform triple fell cleave for off tanking?
       
    5. Calleil

      Calleil Member

      Joined:
      Mar 2, 2015
      Messages:
      144
      Likes Received:
      2
      Trophy Points:
      18
      I saw that enmity was added, is there a war profile that makes use of it for tanking already or would we need to add in lines for enmity checks and whatnot?
       
    6. schopenhauer

      schopenhauer Member

      Joined:
      Jul 22, 2014
      Messages:
      218
      Likes Received:
      12
      Trophy Points:
      18
      I'm not sure who did the original MCH CR but it's actually really great with only a couple of exceptions. Is it possible to either add a quick-fix button that we can hold or toggle that holds buffs/wildfire so they don't just go off and mess up WF rotations, or simply have it align the buffs and WF itself. It should realign every other WF with only the 2nd/4th being a couple of the buffs w/WF.
       
    7. Xcesius

      Xcesius Community Developer

      Joined:
      May 1, 2011
      Messages:
      2,050
      Likes Received:
      61
      Trophy Points:
      48
      YRB Code is released under a license, which means he cannot sell it. Also please do not spam this thread with "i'm selling a product", keep the thread clean. I will report posts.
       
    8. martiino

      martiino New Member

      Joined:
      Sep 9, 2014
      Messages:
      29
      Likes Received:
      0
      Trophy Points:
      1
      I don´t know why this CR is not working for DRKs. Must i set something in the Overlay?
       
    9. tishat

      tishat Member

      Joined:
      May 29, 2015
      Messages:
      735
      Likes Received:
      7
      Trophy Points:
      18
      Depends on what degree of not working you're talking about, have you grabbed Heinz DRK file ?
      Edit: Nvm, wasn't actually a file, just a bit of code changes customized according to a reddit post https://www.thebuddyforum.com/rebor...rraidingbuddy-coming-soon-32.html#post2022265

      if it's not using cooldowns, try enabling cooldowns in the overlay
       
      Last edited: Oct 10, 2015
    10. martiino

      martiino New Member

      Joined:
      Sep 9, 2014
      Messages:
      29
      Likes Received:
      0
      Trophy Points:
      1
      I did a clean Install. copied the routine with Svn-
      For Dragoon it works , but for my DRK he does nothing. Cooldowns are enabled. With Combat assist or Mud assist when i cast Grid then my DRK makes a combo and then nothing again. I didnt changed something in the settings. Sry for my bad english;-)
       
    11. tishat

      tishat Member

      Joined:
      May 29, 2015
      Messages:
      735
      Likes Received:
      7
      Trophy Points:
      18
      I don't actually know how the default routine is tbh. I just copied Heinz and started the bot, works great
       
    12. martiino

      martiino New Member

      Joined:
      Sep 9, 2014
      Messages:
      29
      Likes Received:
      0
      Trophy Points:
      1
      How did u copied the routine that it works?
       
    13. martiino

      martiino New Member

      Joined:
      Sep 9, 2014
      Messages:
      29
      Likes Received:
      0
      Trophy Points:
      1
      Btw the logs
       

      Attached Files:

    14. tishat

      tishat Member

      Joined:
      May 29, 2015
      Messages:
      735
      Likes Received:
      7
      Trophy Points:
      18
      pretty sure I just went to \Routines\YourRaidingBuddy\Rotations\Jobs\DarkKnight.cs deleted everything in the file and pasted the code from the post I linked.
       
    15. martiino

      martiino New Member

      Joined:
      Sep 9, 2014
      Messages:
      29
      Likes Received:
      0
      Trophy Points:
      1
      I'll give it a try!
       
    16. martiino

      martiino New Member

      Joined:
      Sep 9, 2014
      Messages:
      29
      Likes Received:
      0
      Trophy Points:
      1
      It doesn´t work. It´s the same. i must cast Grit then it does cast the hardslash combo 1 time and then nothing till i cast Grit again.:-( All the other Routines are working but not DRK-:/

      EDIT: Problem solved, i had to do the fist Class Quest by Hand and now its working^^
       
      Last edited: Oct 11, 2015
    17. Noxy

      Noxy New Member

      Joined:
      Dec 8, 2014
      Messages:
      18
      Likes Received:
      0
      Trophy Points:
      1
      How would i go about to change the warrior rotations so it uses butcher's block combo as first combo during opener and then goes about to use storm's path/eye combos?

      No matter how i change the rotation it either just starts repeating butcher's block combo and ignores the rest of the combos or it just goes back to its current opener which is Fracture > Heavy Swing > Maim > Storm's Path combo into Storm's Eye combo before even doing its first butcher's block combo, impossible to hold agro with this opener at max level.
       
    18. unknownsoldier08

      unknownsoldier08 Member

      Joined:
      Apr 8, 2015
      Messages:
      59
      Likes Received:
      0
      Trophy Points:
      6
      Do the UI options not work yet for this routine? They don't seem to have any effect when I change things.

      Machinist also doesn't seem to attack when at max range, when I move closer it will start attacking though.
       
      Last edited: Oct 14, 2015
    19. Profesie

      Profesie New Member

      Joined:
      Oct 14, 2014
      Messages:
      5
      Likes Received:
      0
      Trophy Points:
      0
      If memory serves correctly, only the Dark Knight has a functioning UI
       
    20. natrurebiy

      natrurebiy Member

      Joined:
      Jan 25, 2014
      Messages:
      73
      Likes Received:
      0
      Trophy Points:
      6
      is this even still being updated? Ive seen the core at 90% and ui at 99% for months I think, no?
      current svn i just pulled is 1287.
       
      Last edited: Oct 16, 2015

    Share This Page