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  • [ORDERBOT] UNSPOILED MASTER 9000! [red & blue scrips, unspoiled & legendary farming]

    Discussion in 'Mining-Botany Profiles' started by Master9000, Sep 30, 2015.

    1. Master9000

      Master9000 New Member

      Joined:
      Jul 22, 2015
      Messages:
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      [​IMG]

      USE AT YOUR OWN RISK!


      This PROFILE will go and farm the following:
      [HIDE]
      ##################
      ### MINING
      ##################

      |:::::::::: 1AM-2AM :::::::::|
      Darksteel Ore
      |:::::::::: 9AM-11AM :::::::::|
      Gold Ore
      |:::::::::: 5PM-6PM :::::::::|
      Volcanic Rock Salt
      Virgin Basilisk Egg

      ##################
      ### BOTANY
      ##################

      |:::::::::: 1AM-2AM :::::::::|
      Silkworm Cocoon
      |:::::::::: 1PM-2PM :::::::::|
      Black Truffle
      |:::::::::: 5PM-6PM :::::::::|
      Thavnairian Mistletoe
      Rosemary

      ##################
      ##################

      ##################
      ### HEAVENSWARD MINING
      ##################

      |:::::::::: 2AM-3AM :::::::::|
      Yellow Quartz
      Green Quartz
      Cuprite
      Light Kidney Ore
      |:::::::::: 5AM-6AM :::::::::|
      Astral Moraine
      Aurum Regis Ore
      Sun Mica
      |:::::::::: 7AM-8AM :::::::::|
      Blue Quartz
      Red Alumen
      Violet Quartz
      |::::::::: 10AM-11AM ::::::::|
      Chalcocite
      Pyrite
      Limonite
      |::::::::: 11AM-12PM ::::::::|
      Adamantite Ore
      |::::::::: 12PM-1PM :::::::::|
      Yellow Copper Ore
      Abalathian Rock Salt
      Red Quartz
      |:::::::::: 2PM-3PM :::::::::|
      Yellow Quartz
      Green Quartz
      Cuprite
      Light Kidney Ore
      |::::::::: 10PM-11PM ::::::::|
      Chalcocite
      Pyrite
      Limonite
      |::::::::: 11PM-12AM ::::::::|
      Adamantite Ore
      |::::::::: 12AM-1AM :::::::::|
      Yellow Copper Ore
      Abalathian Rock Salt
      Red Quartz

      ##################
      ### HEAVENSWARD BOTANY
      ##################

      |:::::::::: 2AM-3AM :::::::::|
      Old World Fig
      |::::::::: 9AM-10AM :::::::::|
      Chysahl Greens
      |::::::::: 10AM-11AM ::::::::|
      Chives
      Pearl Sprouts
      Coerthan Tea Leaves
      Heavens Lemon
      Abalathian Mistletoe
      |::::::::: 12PM-1PM :::::::::|
      Dravanian Mistletoe
      Porcini
      Cloud Banana
      Morel
      |:::::::::: 2PM-3PM :::::::::|
      Old World Fig
      |:::::::::: 5PM-6PM :::::::::|
      Seventh Heaven
      Honeydew Almonds
      Vanilla Beans
      |:::::::::: 7PM-8PM :::::::::|
      Snurbleberry
      Dravanian Paprika
      Wattle Bark
      |::::::::: 9PM-10PM :::::::::|
      Chysahl Greens
      |::::::::: 10PM-11PM ::::::::|
      Chives
      Pearl Sprouts
      Coerthan Tea Leaves
      Heavens Lemon
      Abalathian Mistletoe
      |::::::::: 12AM-1AM :::::::::|
      Dravanian Mistletoe
      Porcini
      Cloud Banana
      Morel[/HIDE]
      I WILL ADD ALL ITEMS LISTED IN BOTANY & MINING UNSPOILED NODES GRADUALLY

      ##################################################
      INSTALLATION NOTES
      ##################################################
      [HR][/HR]
      This profile heavily relies on ExMatt's ExBuddy, here's how to install it:

      • Download and install an Apache Subversion (SVN) client, such as TortoiseSVN.
      • Create a folder under "RebornBuddy" ยป "Plugins" and name it "ExBuddy".
      • Copy this URL to your clipboard: https://github.com/MGramolini/ExBuddy/trunk/ExBuddy
      • Right-click on the "ExBuddy" folder and select "SVN Checkout...".
      • Paste the URL from your clipboard to the pop-up window (other defaults are fine).
      • Close RebornBuddy if you had it open and restart it.
      NOTE: YOU MUST TURN ON THE "ENABLE FLIGHT" PLUGIN OR THIS PROFILE WILL NOT WORK
      IMPORTANT NOTE: YOU MUST UPDATE EXMATT'S EXBUDDY EVEN IF YOU HAVE IT (A LOT OF THIS CODE RELIES ON THE LATEST UPDATES (REVISION 243+))

      ##################################################
      PROFILE SETTINGS
      ##################################################
      [HR][/HR]

      GATHER SETTINGS:
      As you can see in the Gathering setting below you have lots of options, let's break them down before you even go into it:

      TELEPORTING:
      • You can choose to teleport or not; or
      • using smart teleporting (first time to ever be introduced in any profile); or
      • teleport to your favourite location (Teleport ID's found here)

      CORDIAL SETTING:
      • SETTING: None (No Cordial for me please)
      • SETTING: BeforeGather (Takes Cordial right before gathering from a node.)
      • SETTING: AfterGather (Takes Cordial right after gathering from a node.)
      • SETTING: IfNeeded (Takes Cordial if it is needed.)
      • SETTING: IfNeededOrAfter (Takes Cordial if it is needed or after gathering from a node.)
      • SETTING: Auto (Checks to see if it should take Cordial either before or after gathering a node.)

      GATHERING SETTINGS:
      While this is currently set for optimal gathering either for legendary or unspoiled, it still leaves you with the versatility to change either just Unspoiled or Legendary using the following settings:
      • SETTING: Yield ( +2 items / +5% or 15% chance )
      • SETTING: Quality ( +30% Quality / +5% or 15% chance )
      • SETTING: YieldAndQuality (+2 items / +10% HQ chance )

      COLLECTABILITY SETTINGS:
      This is currently set to the optimal settings and it is not recommended to change, for more information check collectabiliy settings here

      HOT SPOT WAIT TIME:
      This is currently set to 10 and this is the time it will cycle between hotspots.

      COLLECTABLES TURN IN:
      Set this to 1 if you would like the bot to automatically turn in collectables.

      BUY BLUE/RED GATHER TOKENS:
      Set this to 1 if you would like the bot to automatically buy either blue tokens or red gather tokens while its handing in collectables.

      SELECT ITEMS:
      As you will notice some items (mainly Heavensward items) are duplicated as AM and PM in their respective timeslots, this is to allow more versatility and more control over what UNSPOILED MASTER 9000 will gather and when.
      Additionally you may choose if you would like an item to be collectable or not via the tag underneath, i.e.

      NOT COLLECTABLE:
      <!-- ITEM: Yellow Quartz -->
      <!ENTITY YellowQuartz-AM "1">
      <!-- Would you like it to be
      collectable? -->

      <!ENTITY CollectableYellowQuartz-AM "0">

      COLLECTABLE:
      <!-- ITEM: Yellow Quartz -->
      <!ENTITY YellowQuartz-AM "1">
      <!-- Would you like it to be
      collectable? -->

      <!ENTITY CollectableYellowQuartz-AM "1">

      WARNING!! DO NOT SELECT MORE THAN 1 ITEM IN THE TIMESLOTS

      Here is what the settings look like:
      [HIDE]
      <!-- ################################ -->
      <!-- ### ### -->
      <!-- ### START EDITING FROM HERE ### -->
      <!-- ### ### -->
      <!-- ################################ -->


      <!-- ################################ -->
      <!-- ### Teleporting ### -->
      <!-- ################################ -->
      <!-- Instructions:
      If you would like to activate
      the teleporting logic, set the
      below to 1. Otherwise just set
      it to 0 and it will wait at
      last finished node (this is for
      the sake of saving gils)

      Instructions:
      SETTING: 1
      OUTCOME: TELEPORTING ENGAGED!

      SETTING: 0
      OUTCOME: No thanks. -->

      <!ENTITY Teleporting "1">

      <!-- ################################ -->
      <!-- ### Smart Random Teleporting ### -->
      <!-- ################################ -->
      <!-- Instructions:
      If you would like to activate
      the random teleporting logic,
      set the below to 1. Otherwise
      just set it to 0 and choose your
      WaitLocationID

      Instructions:
      SETTING: 1
      OUTCOME: OVER 9000 SMART RANDOM
      TELEPORTING ENGAGED!

      SETTING: 0
      OUTCOME: No thanks. -->

      <!ENTITY RandomTeleporting "1">

      <!-- Where do you want to teleport
      to when it waits for next
      window slot to open?

      Please check
      http://goo.gl/Lm9F5B
      for list of IDs -->

      <!ENTITY WaitLocationID "75">

      <!-- ################################ -->
      <!-- ### Gather Settings ### -->
      <!-- ################################ -->
      <!-- Instructions:
      SETTING: Yield
      OUTCOME: +2 items / +5% or 15% chance

      SETTING: Quality
      OUTCOME: +30% Quality / +5% or 15% chance

      SETTING: YieldAndQuality
      OUTCOME: +2 items / +10% HQ chance -->

      <!ENTITY GatherSetting "Yield">
      <!ENTITY GatherSettingLegendary "YieldAndQuality">

      <!-- ################################ -->
      <!-- ### Collectability Settings ### -->
      <!-- ################################ -->
      <!-- NOTE: THE FOLLOWING IS SET TO
      OPTIMAL SETTINGS, DO NOT EDIT
      UNLESS YOU KNOW WHAT YOU ARE DOING!!

      Information:
      SETTING: 0
      OUTCOME: Dynamic Rotation, the PLUS
      PLUS entity will also be used.

      FOR MORE INFORMATION VISIT & READ:
      https://goo.gl/fLJMfr -->

      <!ENTITY Collectability400 "400">
      <!ENTITY Collectability450 "450">
      <!ENTITY Collectability470 "470">
      <!ENTITY Collectability470STAR "570">
      <!ENTITY PLUSPLUS "0">

      <!-- ################################ -->
      <!-- ### Hot Spot Wait Time ### -->
      <!-- ################################ -->
      <!-- Time to wait at one hotspot
      before moving on to explore the
      next HotSpot -->

      <!ENTITY HotSpotWait "10">

      <!-- ################################ -->
      <!-- ### Collectables TurnIn ### -->
      <!-- ################################ -->
      <!-- Should the bot turn in collectables?
      all collectables will be turned in
      between 4-5PM Eorzea Time since
      there is nothing to possibly farm
      during that time.

      Instructions:
      SETTING: 1
      OUTCOME: Yes, Turn in my collectables

      SETTING: 0
      OUTCOME: No thanks. -->

      <!ENTITY TURNINCOLLECTABLES "1">

      <!-- ################################ -->
      <!-- ### Gather Item Settings ### -->
      <!-- ################################ -->
      <!-- ### Select only ONE ITEM ### -->
      <!-- ### per TIMESLOT listed ### -->
      <!-- ### below. ### -->
      <!-- ################################ -->
      <!-- ### Instructions: ### -->
      <!-- ### SETTING: 1 ### -->
      <!-- ### OUTCOME: YES ### -->
      <!-- ### ### -->
      <!-- ### SETTING: 0 ### -->
      <!-- ### OUTCOME: NO ### -->
      <!-- ################################ -->
      <!-- ### For Collectables set ### -->
      <!-- ### the CollectableXXX ### -->
      <!-- ### ENTITY to 1 ### -->
      <!-- ################################ -->
      <!-- ################################ -->
      <!-- |::::::::::: 1AM-2AM ::::::::::| -->
      <!-- ################################ -->

      <!-- ITEM: Silkworm Cocoon -->
      <!ENTITY SilkwormCocoon "1">

      <!-- ################################ -->
      <!-- |::::::::::: 2AM-3AM ::::::::::| -->
      <!-- ################################ -->

      <!-- ITEM: Yellow Quartz -->
      <!ENTITY YellowQuartz-AM "1">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableYellowQuartz-AM "0">

      <!-- ITEM: Green Quartz -->
      <!ENTITY GreenQuartz-AM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableGreenQuartz-AM "0">

      <!-- ITEM: Cuprite -->
      <!ENTITY Cuprite-AM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableCuprite-AM "0">

      <!-- ITEM: Light Kidney Ore -->
      <!ENTITY LightKidneyOre-AM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableLightKidneyOre-AM "0">

      <!-- ITEM: Old World Fig -->
      <!ENTITY OldWorldFig-AM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableOldWorldFig-AM "0">

      <!-- ################################ -->
      <!-- |::::::::::: 3AM-4AM ::::::::::| -->
      <!-- ################################ -->

      <!-- ITEM: Darksteel Ore -->
      <!ENTITY DarksteelOre "1">

      <!-- ################################ -->
      <!-- |::::::::::: 5AM-6AM ::::::::::| -->
      <!-- ################################ -->

      <!-- ITEM: Astral Moraine -->
      <!ENTITY AstralMoraine "1">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableAstralMoraine "0">

      <!-- ITEM: Aurum Regis Ore -->
      <!ENTITY AurumRegisOre "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableAurumRegisOre "0">

      <!-- ITEM: Sun Mica -->
      <!ENTITY SunMica "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableSunMica "0">

      <!-- ################################ -->
      <!-- |::::::::::: 6AM-7AM ::::::::::| -->
      <!-- ################################ -->

      <!-- ITEM: Young Cieldalaes Spinach -->
      <!ENTITY YoungCieldalaesSpinach "1">

      <!-- ################################ -->
      <!-- |::::::::::: 7AM-8AM ::::::::::| -->
      <!-- ################################ -->

      <!-- ITEM: Blue Quartz -->
      <!ENTITY BlueQuartz "1">

      <!-- ITEM: Red Alumen -->
      <!ENTITY RedAlumen "0">

      <!-- ITEM: Violet Quartz -->
      <!ENTITY VioletQuartz "0">

      <!-- ################################ -->
      <!-- |:::::::::: 9AM-10AM ::::::::::| -->
      <!-- ################################ -->

      <!-- ITEM: Chysahl Greens -->
      <!ENTITY ChysahlGreens-AM "1">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableChysahlGreens-AM "0">

      <!-- ITEM: Gold Ore -->
      <!ENTITY GoldOre-9AM "0">

      <!-- ################################ -->
      <!-- |:::::::::: 10AM-11AM :::::::::| -->
      <!-- ################################ -->

      <!-- ITEM: Chalcocite -->
      <!ENTITY Chalcocite-AM "1">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableChalcocite-AM "0">

      <!-- ITEM: Pyrite -->
      <!ENTITY Pyrite-AM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectablePyrite-AM "0">

      <!-- ITEM: Limonite -->
      <!ENTITY Limonite-AM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableLimonite-AM "0">

      <!-- ITEM: Chives -->
      <!ENTITY Chives-AM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableChives-AM "0">

      <!-- ITEM: Pearl Sprouts -->
      <!ENTITY PearlSprouts-AM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectablePearlSprouts-AM "0">

      <!-- ITEM: Coerthan Tea Leaves -->
      <!ENTITY CoerthanTeaLeaves-AM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableCoerthanTeaLeaves-AM "0">

      <!-- ITEM: Heavens Lemon -->
      <!ENTITY HeavensLemon-AM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableHeavensLemon-AM "0">

      <!-- ITEM: Abalathian Mistletoe -->
      <!ENTITY AbalathianMistletoe-AM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableAbalathianMistletoe-AM "0">

      <!-- ITEM: Gold Ore -->
      <!ENTITY GoldOre-10AM "0">

      <!-- ################################ -->
      <!-- |:::::::::: 11AM-12PM :::::::::| -->
      <!-- ################################ -->

      <!-- ITEM: Adamantite Ore -->
      <!ENTITY AdamantiteOre-AM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableAdamantiteOre-AM "0">

      <!-- ITEM: Gold Ore -->
      <!ENTITY GoldOre-11AM "1">

      <!-- ################################ -->
      <!-- |:::::::::: 12PM-1PM ::::::::::| -->
      <!-- ################################ -->

      <!-- ITEM: Yellow Copper Ore -->
      <!ENTITY YellowCopperOre-PM "1">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableYellowCopperOre-PM "0">

      <!-- ITEM: Abalathian Rock Salt -->
      <!ENTITY AbalathianRockSalt-PM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableAbalathianRockSalt-PM "0">

      <!-- ITEM: Red Quartz -->
      <!ENTITY RedQuartz-PM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableRedQuartz-PM "0">

      <!-- ITEM: Dravanian Mistletoe -->
      <!ENTITY DravanianMistletoe-PM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableDravanianMistletoe-PM "0">

      <!-- ITEM: Porcini -->
      <!ENTITY Porcini-PM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectablePorcini-PM "0">

      <!-- ITEM: Cloud Banana -->
      <!ENTITY CloudBanana-PM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableCloudBanana-PM "0">

      <!-- ITEM: Morel -->
      <!ENTITY Morel-PM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableMorel-PM "0">

      <!-- ################################ -->
      <!-- |::::::::::: 2PM-3PM ::::::::::| -->
      <!-- ################################ -->

      <!-- ITEM: Yellow Quartz -->
      <!ENTITY YellowQuartz-PM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableYellowQuartz-PM "0">

      <!-- ITEM: Green Quartz -->
      <!ENTITY GreenQuartz-PM "1">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableGreenQuartz-PM "0">

      <!-- ITEM: Cuprite -->
      <!ENTITY Cuprite-PM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableCuprite-PM "0">

      <!-- ITEM: Light Kidney Ore -->
      <!ENTITY LightKidneyOre-PM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableLightKidneyOre-PM "0">

      <!-- ITEM: Old World Fig -->
      <!ENTITY OldWorldFig-PM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableOldWorldFig-PM "0">

      <!-- ################################ -->
      <!-- |::::::::::: 3PM-4PM ::::::::::| -->
      <!-- ################################ -->

      <!-- ITEM: Black Truffle -->
      <!ENTITY BlackTruffle "1">

      <!-- ################################ -->
      <!-- |::::::::::: 5PM-6PM ::::::::::| -->
      <!-- ################################ -->

      <!-- ITEM: Thavnairian Mistletoe -->
      <!ENTITY ThavnairianMistletoe "1">

      <!-- ITEM: Vanilla Beans -->
      <!ENTITY VanillaBeans "1">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableVanillaBeans "0">

      <!-- ITEM: Honeydew Almonds -->
      <!ENTITY HoneydewAlmonds "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableHoneydewAlmonds "0">

      <!-- ITEM: Seventh Heaven -->
      <!ENTITY SeventhHeaven "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableSeventhHeaven "0">

      <!-- ################################ -->
      <!-- |::::::::::: 6PM-7PM ::::::::::| -->
      <!-- ################################ -->

      <!-- ITEM: Rosemary -->
      <!ENTITY Rosemary "1">

      <!-- ################################ -->
      <!-- |::::::::::: 7PM-8PM ::::::::::| -->
      <!-- ################################ -->

      <!-- ITEM: Volcanic Rock Salt -->
      <!ENTITY VolcanicRockSalt "1">

      <!-- ITEM: Virgin Basilisk Egg -->
      <!ENTITY VirginBasiliskEgg "0">

      <!-- ITEM: Dravanian Paprika -->
      <!ENTITY DravanianPaprika "0">

      <!-- ITEM: Wattle Bark -->
      <!ENTITY WattleBark "0">

      <!-- ITEM: Snurbleberry -->
      <!ENTITY Snurbleberry "0">

      <!-- ################################ -->
      <!-- |:::::::::: 9PM-10PM ::::::::::| -->
      <!-- ################################ -->

      <!-- ITEM: Chysahl Greens -->
      <!ENTITY ChysahlGreens-PM "1">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableChysahlGreens-PM "0">

      <!-- ################################ -->
      <!-- |:::::::::: 10PM-11PM :::::::::| -->
      <!-- ################################ -->

      <!-- ITEM: Chalcocite -->
      <!ENTITY Chalcocite-PM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableChalcocite-PM "0">

      <!-- ITEM: Pyrite -->
      <!ENTITY Pyrite-PM "1">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectablePyrite-PM "0">

      <!-- ITEM: Limonite -->
      <!ENTITY Limonite-PM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableLimonite-PM "0">

      <!-- ITEM: Chives -->
      <!ENTITY Chives-PM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableChives-PM "0">

      <!-- ITEM: Pearl Sprouts -->
      <!ENTITY PearlSprouts-PM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectablePearlSprouts-PM "0">

      <!-- ITEM: Coerthan Tea Leaves -->
      <!ENTITY CoerthanTeaLeaves-PM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableCoerthanTeaLeaves-PM "0">

      <!-- ITEM: Heavens Lemon -->
      <!ENTITY HeavensLemon-PM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableHeavensLemon-PM "0">

      <!-- ITEM: Abalathian Mistletoe -->
      <!ENTITY AbalathianMistletoe-PM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableAbalathianMistletoe-PM "0">

      <!-- ################################ -->
      <!-- |:::::::::: 11PM-12AM :::::::::| -->
      <!-- ################################ -->

      <!-- ITEM: Adamantite Ore -->
      <!ENTITY AdamantiteOre-PM "1">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableAdamantiteOre-PM "0">

      <!-- ################################ -->
      <!-- |:::::::::: 12AM-1AM ::::::::::| -->
      <!-- ################################ -->

      <!-- ITEM: Yellow Copper Ore -->
      <!ENTITY YellowCopperOre-AM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableYellowCopperOre-AM "0">

      <!-- ITEM: Abalathian Rock Salt -->
      <!ENTITY AbalathianRockSalt-AM "1">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableAbalathianRockSalt-AM "0">

      <!-- ITEM: Red Quartz -->
      <!ENTITY RedQuartz-AM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableRedQuartz-AM "0">

      <!-- ITEM: Dravanian Mistletoe -->
      <!ENTITY DravanianMistletoe-AM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableDravanianMistletoe-AM "0">

      <!-- ITEM: Porcini -->
      <!ENTITY Porcini-AM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectablePorcini-AM "0">

      <!-- ITEM: Cloud Banana -->
      <!ENTITY CloudBanana-AM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableCloudBanana-AM "0">

      <!-- ITEM: Morel -->
      <!ENTITY Morel-AM "0">
      <!-- Would you like it to be
      collectable? -->
      <!ENTITY CollectableMorel-AM "0">
      [/HIDE]
      JOB SETTING:
      BE SURE TO LOOK FOR THE FOLLOWING TWO CODECHUNKS TO SET YOUR BOTANY & MINER GEARSET IDs
      [HIDE] <CodeChunks>
      <CodeChunk name="MIN">
      <![CDATA[
      /* ################################
      | SET MINING GEARSET HERE |
      | /gs change <MINING Gearset> |
      ################################ */
      ff14bot.Managers.ChatManager.SendChat("/gs change 9");
      await Buddy.Coroutines.Coroutine.Sleep(2000);
      if(!Core.Player.HasAura(222))
      {
      ff14bot.Managers.Actionmanager.DoAction(238, Core.Player);
      await Buddy.Coroutines.Coroutine.Sleep(2000);
      }
      ]]>
      </CodeChunk>
      <CodeChunk name="BTN">
      <![CDATA[
      /* ################################
      | SET BOTANY GEARSET HERE |
      | /gs change <BOTANY Gearset> |
      ################################ */
      ff14bot.Managers.ChatManager.SendChat("/gs change 11");

      /* ################################
      ### ###
      ### STOP EDITING FROM HERE ###
      ### ###
      ################################ */

      await Buddy.Coroutines.Coroutine.Sleep(2000);
      if(!Core.Player.HasAura(221))
      {
      ff14bot.Managers.Actionmanager.DoAction(221, Core.Player);
      await Buddy.Coroutines.Coroutine.Sleep(2000);
      }
      ]]>
      </CodeChunk>
      [/HIDE]

      ##################################################
      SUGGESTED USAGE
      ##################################################
      [HR][/HR]
      LEVELING:
      [HIDE]
      BOTNAY
      • LVL 51 - Porcini
      • LVL 53 - Coerthan Tea Leaves
      • LVL 54 - Dravanian Mistletoe
      • LVL 55 - Pearl Sprouts
      • LVL 55 - Chives

      MINING
      • LVL 51 - Pyrite
      • LVL 52 - Yellow Quartz
      • LVL 53 - Chalcocite
      • LVL 54 - Limonite
      • LVL 55 - Green Quartz
      [/HIDE]
      BLUE SCRIPS:
      [HIDE]
      BOTNAY
      • LVL 56 - Heavens Lemon
      • LVL 57 - Cloud Banana
      • LVL 58 - Abalathian Mistletoe
      • LVL 59 - Morel

      MINING
      • LVL 56 - Abalathian RockSalt
      • LVL 57 - Light Kidney Ore
      • LVL 58 - Red Quartz
      • LVL 59 - Cuprite
      [/HIDE]
      RED SCRIPS:
      [HIDE]

      BOTNAY
      • LVL 60 - Chysahl
      • LVL 60 1STAR - Vanilla Beans
      • LVL 60 1STAR - Honeydew Almonds
      • LVL 60 1STAR - Seventh Heaven

      MINING
      • 60 - Adamantite
      • 60 1STAR - Astral Moraine
      • 60 1STAR - Sun Mica
      • 60 1STAR - Aurum Regis Ore
      [/HIDE]
      1 STAR NON COLLECTABLE:
      [HIDE]
      BOTNAY
      • 60 1STAR - Dravanian Paprika
      • 60 1STAR - Wattle Bark
      • 60 1STAR - Snurbleberry

      MINING
      • 60 1* - Violet Quartz
      • 60 1* - Blue Quartz
      • 60 1* - Red Alumen
      [/HIDE]

      ##################################################
      ATTACHMENTS:
      DOWNLOAD View attachment UNSPOILEDMASTER9000.XML VERSION 0.9000 HERE!

      SVN:
      https://xp-dev.com/svn/UNSPOILEDMASTER9000
      ##################################################
      [HR][/HR]
      OVER 9000 respect to ExMatt & entrax for making the impossible possible.
      Mad respect to ExMatt & y2krazy for putting up with the endless hours of questions..


      DONATE TO EXMATT HERE​

      [HR][/HR]

      WHY MAKE THIS PROFILE?
      Although I appreciate entrax's work, I feel like the node and hotspot locations could have been a lot better, and I took the time to visit each hotspot to ensure everything is as accurate as possible
       
      Last edited: Oct 4, 2015
      Ligress and y2krazy like this.
    2. Master9000

      Master9000 New Member

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      October 4, 2015: [DOWNLOAD LATEST VERSION HERE]
      • Buying Red Gather Tokens/Blue Tokens is here!!! (Thanks Djdave for the inspiration)
      • Fixed issues with Morel's flight path.
      October 3, 2015:
      • Advanced Cordial support is here!! (Thanks EternalEnvy for the inspiration)
      • Minor bug fixes in 12AM/PM time slot.
      • NOTE: Be sure to update ExBuddy to revision 257 to receive a bug fix where ExBuddy didn't recognize the 12:00AM+ time settings.
      October 2, 2015:
      • Fixed issue with teleportation to free company or private estate (Thanks dayum12 for pointing this out, Thanks KaWeNGoD for suggesting a fix)
      October 2, 2015:
      • Fixed issue with Abalathian Mistletoe node locations (Thanks EternalEnvy for pointing this out)
      October 1, 2015:
      • will no longer walk back to initial stealth location after mining node (Thanks KaWeNGoD for suggesting this)
      October 1, 2015:
      • Hotfix to stealth check after teleport
      October 1, 2015:
      • Fixed lines 3363 & 3383 (Thanks KaWeNGoD for pointing that out)
      • will now check if stealth is left over after a teleport subsequently turn stealth off
      October 1, 2015:
      • Fixed issues where sometimes collectable items do not achieve the right collectability level. (Added a separate rotation for collectables)
      • Minor settings optimization changes.
      October 1, 2015:
      • Added Cordial Support
      • Fixed issue with Chives (Aggro in one node location / Thanks heshire for pointing this out)
      • Fixed issue with Cuperite (kept landing and taking off)
      September 30, 2015:
      • UNSPOILED MASTER 9000 RELEASED!
       
      Last edited: Oct 4, 2015
    3. magoclow

      magoclow Member

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      I like the name.

      testing ;)
       
    4. Master9000

      Master9000 New Member

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      lemme know how it goes, ohh this also uses the mount you set in global settings (to look less bot like)
       
    5. y2krazy

      y2krazy Community Developer

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    6. Mooncloud

      Mooncloud Member

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    7. EnternalEnvy

      EnternalEnvy Member

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      WAOW this came outta NOWHERE!
       
    8. tishat

      tishat Member

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      A lot of work went into this, great job.
       
    9. EnternalEnvy

      EnternalEnvy Member

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      so does this mean that Entrax will not update his 2.2 profile anymore and we will now use this instead or it will be 2 separate thing
       
    10. tishat

      tishat Member

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      Use whichever you like best ? =) There's plenty of "duplicate" profiles around.. Just means we all have choices.. which is nice
       
    11. y2krazy

      y2krazy Community Developer

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      ^ this. The more options there are, honestly, the better. Nothing beats raising alarm bells than bot trains, so let's try to limit those, especially when things are timed based on Eorzean Time.
       
    12. EnternalEnvy

      EnternalEnvy Member

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      yea i thought so but wouldn't it be better if both of them working on 1 type of profile? :D so maybe we can have another one focus on developing something new rather than compete with each other release the same thing ^_^ just my opinion
       
    13. tishat

      tishat Member

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      Profiles are usually based on personal preferences and needs, and made because of those, so coordinating might not always be that easy? Most profiles also have sort of strengths and weaknesses imo.. So the more choices there are, the more likely you are to find one that suits your current preferences and needs, I don't honestly see any downsides to more profiles of the same "type". I love having more to chose from at any given time :p

      I have a feeling that if you actually consolidated everything.. The more requests for customized profiles we'd see around here.
       
    14. Burn

      Burn New Member

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      I don't see the ability to use Cordials anywhere. Am I missing it, or is it just not available?
       
    15. heshire

      heshire Member

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      ^--- this, also noticed an issue while attempting to gather Abalathanian Rocksalt at 12am:

      Code:
      [22:50:03.036 N] [ExGather v3.0.7.1509300] Node set -> Unspoiled Rocky Outcrop 0xF167E50
      [22:50:03.036 D] [POI Set] Type: Gather, Name: Unspoiled Rocky Outcrop, ObjectId: 4000026E, NpcId: 0, Location: <-732.9196, -88.99838, -807.4739>
      [22:50:03.093 N] [ExGather v3.0.7.1509300] GatherSpot set -> StealthApproachGatherSpot -> StealthLocation: <-731.8265, -89.54388, -810.3179>, NodeLocation: <-732.9196, -88.99838, -807.4739>, ReturnToStealthLocation: True, UseMesh: True
      [22:50:03.153 N] [ExGather v3.0.7.1509300] Using rotation -> Unspoiled
      [22:50:15.676 N] [ExBuddy] Failed to dismount after MoveTo task.
      [22:50:15.677 V] [Poi.Clear] Reason: Something happened during gathering and we did not complete the sequence
      Aggro'd mob while attempting to gather Chives at 10am:

      Code:
      [23:19:24.051 N] [ExGather v3.0.7.1509300] GatherSpot set -> GatherSpot -> NodeLocation: <401.9799, 163.1478, -141.8629>, UseMesh: True
      
       
      Last edited: Sep 30, 2015
    16. entrax

      entrax Member

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      That's fun cuz I was thinking the same thing about my hotspots on "this" profile while I was making Favor profile..."You feel like" it's not just a feel but a fact too, especially on 1 star nodes, it's a f*cking pain to get every locations etc..
      I just put my character in the middle and set 250 as radius (I made a lot of runs to try them too), so ofc I could have done them better in the first place but even without that the pofil was still functional and posted faster.

      About your profile, really nice work, I learn few things from it (ExLog & 0.5 hours )... now it making me lazy about my 2.3 update even if I just need only few hours tomorrow to finish it x)
      But there are few little things that I don't like in it.

      I think the real issue about Bot spotting is when you see 2 or more ppl at the exact same location while flying. The only way to avoid that is a revolutionary random "waitspot" tag (or something like that) or edit hotspot location.
      Moreover, the first thing I don't like in this profile is that every node are set with 'StealthApproachTag ReturnToStealthLocation="true" '(to do that, i can't imagine how many hours you have spend on them Master9K) but this is really really bot like, for me at least.

      I think lot of them can now be changed into IndirectApproach with return to IndirectApproach="false", it'll look better.
      Also ShopPurchase is missing, I already made it for my 2.3 i can give you my code if you want.

      But... if you change anything, your next update will be OVER 9000 ?!!!
       
      Last edited: Sep 30, 2015
    17. Master9000

      Master9000 New Member

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      will push out a fix when im back home this afternoon (7am here now)
       
    18. Master9000

      Master9000 New Member

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      Burn I will setup Cordial use when one of the two following things happen
      A) ExMatt fixes a toiney issue where the bot derps once every few days (which happened to me 3-4 times while testing this)

      B) I find the perfect cup of coffee and create a codechunk to use cordials after each node based on current GP being less than 500
       
    19. Master9000

      Master9000 New Member

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      Thank's for the feedback, I'm working on "Randomizing" how it will approach hotspots and nodes should be out when i learn how to turn this into a plugin (which hopefully wont be too far away)

      additionally, added each hotspot to ensure better accuracy and have the bot "know" where to look rather than just having a massive radius and hoping for the best.. the biggest radius i have is 120 and i even wasn't comfortable having a radius that big
       
    20. EnternalEnvy

      EnternalEnvy Member

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      please master9000 senpai we need cordial BibleThump
       

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