• Visit Rebornbuddy
  • No release after death

    Discussion in 'Rebornbuddy Support' started by Byteme1000, Oct 2, 2015.

    1. Byteme1000

      Byteme1000 Banned

      Joined:
      Sep 11, 2015
      Messages:
      18
      Likes Received:
      0
      Trophy Points:
      0
      Ok this seems to be an intermittent problem where when
      you die the bot doesn't release and take you back to the
      Atheryte and yes it is set to the Atheryte in the zone
      where I am botting as my home point.

      What is going on why is it doing this I am seeing
      other people complaining of the same problem.

      The only plugins I have enabled are EnableFlight, Repear,
      And Zekken.

      And yes I need the EnableFlight to be enabled due to where
      I am located.

      I don't believe this is a plugin issue anyways and more of an
      issue with the bot core.

      Running RebornBuddy 1.0.324.0

      Log is attached.

      View attachment log.txt

      Here are some other topics on the same issue

      http://www.thebuddyforum.com/reborn...-support/221098-orderbot-releasing-death.html
      http://www.thebuddyforum.com/rebornbuddy-forum/227872-auto-release-dead.html
       
    2. Cloud30000

      Cloud30000 New Member

      Joined:
      May 9, 2015
      Messages:
      298
      Likes Received:
      7
      Trophy Points:
      0
      Mastahg probably won't look at it until someone actually disables ALL plugins or does a fresh install with no plugins (which no one with the problem has been willing to do) and confirms the problem is still there. If it turns out the problem only happens when you have a specific plugin like EnableFlight or Zekken, you are SoL and he will likely tell you to stop using the plugin (or fix the plugin) instead of investigating the issue.
       
    3. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,232
      Likes Received:
      364
      Trophy Points:
      83
      Thanks for the log, I rewrote the death handler with 324 and looks like it needed a bit more work. With version 325 we will wait a bit longer after dying so that we can properly detect the death state. Please let me know if you are able to reproduce the issue with build 325.
       
    4. scorpinot

      scorpinot Member

      Joined:
      Oct 1, 2014
      Messages:
      133
      Likes Received:
      1
      Trophy Points:
      18
      Noticed the patch today, issue seems less prominent. I only ran into one instance after several hours on 4 clients,
      Code:
      [19:49:32.077 N] [Ultima] Ability: Physick
      [19:49:32.142 V] [Poi.Clear] Reason: Invalid Combat Poi
      [19:49:32.206 D] [POI Set] Type: Death, ObjectId: 1065F31E, Location: <519.5946, 302.7671, -213.3636>
      [19:49:32.275 N] Player has died on zoneid 155 at <519.5946, 302.7671, -213.3636> waiting 2656 ms
      [19:49:34.939 D] Waiting for death animation to finish.
      [19:49:35.205 D] Death animation has finished.
      [19:49:35.205 D] Clicking revive
      [19:49:35.205 D] SelectYesno is open, clicking yes.
      [19:49:35.205 D] Waiting for player to be alive again.
      
       
    5. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,232
      Likes Received:
      364
      Trophy Points:
      83
      Pushing 326 now with some further tweaks.
       
    6. scorpinot

      scorpinot Member

      Joined:
      Oct 1, 2014
      Messages:
      133
      Likes Received:
      1
      Trophy Points:
      18
      No more occurrences since the 1, downloading the new update now.
       
    7. scorpinot

      scorpinot Member

      Joined:
      Oct 1, 2014
      Messages:
      133
      Likes Received:
      1
      Trophy Points:
      18
      1 occurrence in 25 hours on 326.
      Code:
      [14:52:43.173 N] [Ultima] Ability: Bloodletter
      [14:52:43.727 V] [Poi.Clear] Reason: Invalid Combat Poi
      [14:52:43.793 D] [POI Set] Type: Death, ObjectId: 1066454A, Location: <53.19232, 30.44289, -214.2963>
      [14:52:43.857 N] Player has died on zoneid 153 at <53.19232, 30.44289, -214.2963> waiting 2158 ms
      [14:52:46.055 D] Waiting for death animation to finish.
      [14:52:46.789 D] Death animation has finished.
      [14:52:48.989 D] Clicking revive
      [14:52:48.989 D] SelectYesno is still open, clicking yes.
      [14:52:49.255 D] Waiting for player to be alive again.
      Happened on breaching the hive fate.
       
    8. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,232
      Likes Received:
      364
      Trophy Points:
      83
      327 gooooooo
       
    9. scorpinot

      scorpinot Member

      Joined:
      Oct 1, 2014
      Messages:
      133
      Likes Received:
      1
      Trophy Points:
      18
      New one today, death didn't register (http://i.imgur.com/BIQymW7.png):
      Code:
      [18:19:36.261 N] [Ultima] Ability: Vorpal Thrust
      [18:19:37.197 D] DoAction Spell 82 0x400959F9
      [18:19:37.197 N] [Ultima] Ability: Leg Sweep
      [18:19:38.799 D] DoAction Spell 84 0x400959F9
      [18:19:38.799 N] [Ultima] Ability: Full Thrust
      [18:19:40.662 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
      [18:19:40.723 D] [POI Set] Type: Fate, Location: <59.0255, 11.02194, -6.28544>
      [18:19:40.724 D] Requesting path on 153 from <52.16444, 5.933375, 10.27317> to <59.0255, 11.02194, -6.28544>
      [18:19:40.905 D] Generated path to <59.0255, 11.02194, -6.28544> in 00:00:00.1810801 ms
      [18:19:42.383 V] [Poi.Clear] Reason: Fate is no longer valid
      [18:19:42.384 V] What Gored Before (Core.Player.ClassLevel + settings.MaxLevel) < fate.Level
      [18:19:42.647 N] Current fate set to 15EF91C0 Name:Breaching the Hive Id:159 Icon:Battle ObjectId:E0000000 Location:<57.60315, 23.13683, -214.8775> TimeLeft:00:15:57.3522704 Radius:71.41264 Progress:33 Level:32 MaxLevel:37 Status:ACTIVE
      [18:19:42.647 D] [POI Set] Type: Fate, Location: <57.60315, 23.13683, -214.8775>
      [18:19:42.717 D] Requesting path on 153 from <54.92145, 6.530225, 3.619331> to <57.60315, 23.13683, -214.8775>
      [18:19:42.769 D] Generated path to <57.60315, 23.13683, -214.8775> in 00:00:00.0519798 ms
      [18:19:42.983 D] [POI Set] Type: Kill, Name: Kedtrap, ObjectId: 40095A07, NpcId: 23, Location: <52.04447, 5.914686, 6.685732>
      [18:19:43.048 D] Targeting Kedtrap 0x40095A07 0xFD958D0
      [18:19:43.118 D] Requesting path on 153 from <56.17207, 6.753463, 2.634209> to <52.04447, 5.914686, 6.685732>
      [18:19:43.300 D] Generated path to <52.04447, 5.914686, 6.685732> in 00:00:00.1820261 ms
      [18:19:43.580 D] Requesting path on 153 from <56.19486, 6.742866, 2.761438> to <57.60315, 23.13683, -214.8775>
      [18:19:43.786 D] Generated path to <57.60315, 23.13683, -214.8775> in 00:00:00.2056518 ms
      [18:19:48.849 D] Moving to next hop: <80.17696, 14.25329, -17.53404> (Moving back into fate radius) D: 3.149655
      [18:19:49.249 D] Moving to next hop: <80.4547, 14.0533, -18.34442> (Moving back into fate radius) D: 1.598776
      [18:19:49.382 D] Moving to next hop: <81.07468, 13.35329, -19.96346> (Moving back into fate radius) D: 2.590733
      [18:19:49.716 D] Moving to next hop: <86.12604, 7.353294, -38.39999> (Moving back into fate radius) D: 20.52674
      [18:19:52.849 D] Moving to next hop: <89.36854, 8.553295, -54.01374> (Moving back into fate radius) D: 16.78232
      [18:19:55.515 D] Moving to next hop: <89.67566, 8.753292, -58.96948> (Moving back into fate radius) D: 5.705033
      [18:19:56.381 D] Moving to next hop: <84.93264, 9.153294, -84.71883> (Moving back into fate radius) D: 26.66971
      [18:20:00.783 D] Moving to next hop: <79.72601, 17.0533, -160> (Moving back into fate radius) D: 76.32687
      [18:20:13.320 D] Moving to next hop: <57.21168, 22.95329, -188.0682> (Moving back into fate radius) D: 37.07043
      [18:20:19.334 D] Moving to next hop: <56.2663, 23.0533, -188.5499> (Moving back into fate radius) D: 1.559728
      [18:20:19.472 D] Moving to next hop: <16.59517, 24.15329, -190.5009> (Moving back into fate radius) D: 40.29381
      [18:20:26.119 D] Moving to next hop: <15.56422, 24.15329, -191.1164> (Moving back into fate radius) D: 1.603679
      [18:20:26.272 D] Moving to next hop: <15.24156, 24.25329, -191.8737> (Moving back into fate radius) D: 1.512607
      [18:20:26.403 D] Moving to next hop: <15.62599, 24.25329, -192> (Moving back into fate radius) D: 0.5720734
      [18:20:26.464 D] Moving to next hop: <14.99092, 24.35329, -192.4787> (Moving back into fate radius) D: 0.9283811
      [18:20:26.526 D] Moving to next hop: <14.83071, 24.65329, -194.9685> (Moving back into fate radius) D: 2.953977
      [18:20:26.920 D] Moving to next hop: <15.08938, 24.75329, -195.7597> (Moving back into fate radius) D: 1.590939
      Had to stop/start to resume:
      Code:
      [18:34:28.218 N] Bot Thread Started.
      [18:34:28.550 N] Connection to 192.99.148.87:31214 established.
      [18:34:28.550 N] Clearing all hooks.
      [18:34:28.550 D] Added new hook [PreCombatLogic] 029e95d2-e3c6-472b-b371-3a12b0df976e
      [18:34:28.550 N] [Zekken] Avoidance hooked.
      [18:34:28.550 D] Replaced hook [PreCombatBuff] 72dcc338-5947-4cf2-8bc0-7bbb39d41035
      [18:34:28.550 D] Replaced hook [Heal] dbd96406-2177-475a-9bc5-41a9e34f0e4a
      [18:34:28.550 D] Replaced hook [Pull] bcce8930-0298-4ce1-a3ec-9119685c6351
      [18:34:28.550 D] Replaced hook [CombatBuff] f7ae795c-e16d-4900-ae6d-1c789148cae1
      [18:34:28.550 D] Replaced hook [Combat] 188dc6e1-4155-43ca-be98-c6a7ab5ce51c
      [18:34:28.550 D] Replaced hook [Rest] e17f62b6-dbbf-44c3-803c-afe7c9cf1b7c
      [18:34:28.550 D] Added new hook [RoutineCombat] a2118f0a-dc19-454c-8467-448115a820ef
      [18:34:28.550 D] Added new hook [HotspotPoi] 31d8a159-d1f2-4045-9756-763052e8738e
      [18:34:28.550 D] Added new hook [SetDeathPoi] 6a440d24-bd8e-4f0d-a5c8-f3b7c813435b
      [18:34:28.550 D] Added new hook [SetCombatPoi] 9377cf12-19b5-4450-b44e-13ec609a2a53
      [18:34:28.550 D] Added new hook [SetHotspotPoi] f7ac7f51-e704-4c0d-8da7-9b2b77387fd5
      [18:34:28.550 D] Added new hook [SelectPoiType] 909dc61d-c4b7-4b56-98a5-23a716d9709f
      [18:34:28.550 D] Added new hook [SetFatePoi] 1b70cc81-c9d1-4568-b635-6af5aeb9f53e
      [18:34:28.550 D] Added new hook [SetRestPoi] fc0561c7-d56c-43e3-9626-1306c28ff051
      [18:34:28.550 D] Replaced hook [SelectPoiType] 44e79634-9c90-4171-8960-fd50f63d4de8
      [18:34:28.550 D] Added new hook [FatePoi] 37cf867d-e6e8-4195-9012-16f955b9c3a5
      [18:34:28.550 D] Added new hook [PoiAction] 7524332d-2873-4f8a-9194-95c9c2f05d53
      [18:34:28.550 D] Added new hook [RestPoi] b47f55a9-6154-48b4-bad0-f80a0c6431b6
      [18:34:28.550 D] Added new hook [PoiAction2] fcf25f38-be59-4f8d-ac4e-135b759b6324
      [18:34:28.550 D] Added new hook [TreeStart] 78872284-7c76-4010-80a3-e6172ce24712
      [18:34:28.550 D] Inserted new hook [TreeStart @0] 56cfd194-de0c-4f90-889c-f413076d6a41
      [18:34:28.550 N] [Agil] Hooked.
      [18:34:28.598 D] [POI Set] Type: Death, ObjectId: 10644C82, Location: <14.70489, 24.55799, -194.2575>
      [18:34:28.661 N] Player has died on zoneid 153 at <14.70489, 24.55799, -194.2575> waiting 2465 ms
      [18:34:31.181 D] Clicking revive
      [18:34:31.181 D] SelectYesno is still open, clicking yes.
      [18:34:31.443 D] Waiting for player to be alive again.
      [HR][/HR]
      Sometime later: same problem, same fate:
      Code:
      Location: <-193.7326, 8.935994, -45.89494>
      [07:40:45.432 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
      [07:40:45.495 D] [POI Set] Type: Kill, Name: Spenser of the Bottomless Cup, ObjectId: 40098B67, NpcId: 450, Location: <-193.7326, 8.935994, -45.89494>
      [07:40:45.560 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
      [07:40:45.691 V] What Gored Before (Core.Player.ClassLevel + settings.MaxLevel) < fate.Level
      [07:40:45.691 V] The Hunted - fate.Progress < settings.BossPercentRequired
      [07:40:45.754 N] Current fate set to 161BA860 Name:Breaching the Hive Id:159 Icon:Battle ObjectId:E0000000 Location:<57.60315, 23.13683, -214.8775> TimeLeft:00:19:35.2452179 Radius:71.41264 Progress:66 Level:32 MaxLevel:37 Status:ACTIVE
      [07:40:45.754 D] [POI Set] Type: Fate, Location: <57.60315, 23.13683, -214.8775>
      [07:40:45.820 D] Requesting path on 153 from <-186.0401, 8.509134, -51.0821> to <57.60315, 23.13683, -214.8775>
      [07:40:45.873 D] Generated path to <57.60315, 23.13683, -214.8775> in 00:00:00.0529091 ms
      [07:40:51.234 D] Moving to next hop: <-99.92397, 3.692455, -57.19999> (Moving to fate) D: 55.34254
      [07:41:00.353 D] Moving to next hop: <-97.22958, 3.752352, -57.43886> (Moving to fate) D: 3.212709
      [07:41:00.765 D] Moving to next hop: <-41.87396, 0.4532928, -51.2> (Moving to fate) D: 56.52911
      [07:41:10.087 D] Moving to next hop: <-34.674, -0.9145388, -48.24998> (Moving to fate) D: 8.579101
      [07:41:11.421 D] Moving to next hop: <-33.64639, -1.138535, -48.42925> (Moving to fate) D: 1.462894
       
      Last edited: Oct 9, 2015
    10. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,232
      Likes Received:
      364
      Trophy Points:
      83
      Need some full logs.

      For the second one what state was the game in when it was stuck there, was the revive menu up? How long was it stuck as there should be additional output that you may have truncated.
       
    11. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,232
      Likes Received:
      364
      Trophy Points:
      83
      Try 329 and lemme know if you still have issues.
       
    12. scorpinot

      scorpinot Member

      Joined:
      Oct 1, 2014
      Messages:
      133
      Likes Received:
      1
      Trophy Points:
      18
      I check every few hours so quite a bit on this 1^ I mentioned. Could be related to pathing or the gates closing, I've had similar happenings only on this fate before this. Haven't been running as much this past week, no problems yet tho.
       
    13. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,232
      Likes Received:
      364
      Trophy Points:
      83
      I need full logs.

      Edit:

      Nervmind, thought it was a new report. Gmail made the email look weird since you replied inside the quote.
       

    Share This Page