[JoinNew] _instanceCount (13) > maxInstances (10) [TakeWaypoint] JoinNew returned TooManyInstances. [TakeWaypointTo] TakeWaypoint returned TooManyInstances. [TravelToGrindZoneTask] TakeWaypointTo returned TooManyInstances. [Stop] Now requesting the BotThread to stop Could someone tell me how change it? I read documentation but i dont know which file i need edit. Sorry for my english.
Is this when it dies to a boss X amount of times in a row and resets to town instead of continuing to attempt the boss? If so, yeah it is annoying, I usually stop the bot after a few tries and restart it thus removing the possibility of that happening, because EVENTUALLY it will kill the boss, just might take a bunch of attempts lol
No, when bot are running docks currupted area , he open a lots of instances until find one with corrupted area . Usually stop after 3-4 so it is pointless
High instance creation is easily tracked by GGG and something they look for when trying to find botters. The functionality you are seeing was added as a safe-guard to help prevent the bot from creating too many instances during runs either due to a 3rd party plugin that was not working as expected, or some other issues where your bot is creating too many instances. There's no "setting" to change this, but you can change it though code. Loki.Bot.Logic.Bots.OldGrindBot.TravelToGrindZoneTask.MaxInstances = 20; Would change that limit of 10 to 20. You can execute that code in your CR in Start, for example (https://gyazo.com/fa12be2b2bebd1f6313cd965edbceb44), or in any plugins or though the dev tab. However, I'd caution you against it because if you're creating so many instances and botting extended periods of time, it's going to increase the chance of getting caught for "bot like activity".